expert-system-engineer

expert-system-engineer is a skill for Claude Code, Codex from J-StaR-Films-Studios/VibeCode-Protocol-Suite. It costs 38 tokens per session (2,712 once invoked), scanned A, original, ISC.

A guide for building expert systems: software that uses stored knowledge and rules to reach conclusions, often with explanations or confidence levels.

In plain words
What is it for?
Use it when developing rule-based systems with CommonKADS, MYCIN-style rules, certainty factors, or backward reasoning.
Why use it?
It provides established patterns for representing specialist knowledge and reasoning from facts to answers.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when developing rule-based systems with CommonKADS, MYCIN-style rules, certainty factors, or backward reasoning.

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Install with agentmods
npx agentmods add skills/j-star-films-studios/vibecode-protocol-suite/expert-system-engineer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add J-StaR-Films-Studios/VibeCode-Protocol-Suite --skill expert-system-engineer
Clone the repo
git clone --depth 1 https://github.com/J-StaR-Films-Studios/VibeCode-Protocol-Suite

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for expert-system-engineer

README.md
[![agentmods](https://agentmods.dev/badge/skills/j-star-films-studios/vibecode-protocol-suite/expert-system-engineer/github.svg)](https://agentmods.dev/skills/j-star-films-studios/vibecode-protocol-suite/expert-system-engineer)
Your own site
<a href="https://agentmods.dev/skills/j-star-films-studios/vibecode-protocol-suite/expert-system-engineer"><img src="https://agentmods.dev/badge/skills/j-star-films-studios/vibecode-protocol-suite/expert-system-engineer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for expert-system-engineer

Your own site · 80×15
<a href="https://agentmods.dev/skills/j-star-films-studios/vibecode-protocol-suite/expert-system-engineer"><img src="https://agentmods.dev/badge/skills/j-star-films-studios/vibecode-protocol-suite/expert-system-engineer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 38 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,712 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 2 findings, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high System Prompt Leakage · line 247
    Skill contains instructions that could directly expose system prompts, internal rules, or hidden instructions to users or external parties.
    Fix: Remove any instructions that reveal, print, or output system prompts or internal rules. System instructions should never be exposed to end users.
  • medium System Prompt Leakage · line 107
    Skill contains patterns that could indirectly extract system prompts through rephrasing, translation, summarization, or side-channel techniques.
    Fix: Guard against indirect extraction by refusing to summarize, translate, or rephrase system instructions. Add explicit anti-extraction clauses.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00038 $0.02712
Opus 5 $0.00019 $0.01356
Sonnet 5 $0.00008 $0.00542
Haiku 4.5 $0.00004 $0.00271

Measured 10d ago against content hash c41e062a30f1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

expert-system-engineer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

assets/.agent/skills/agent-engineering/expert-system-engineer/SKILL.md · 268 lines

How it starts

The opening of the file, as written. The whole thing — 268 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Expert System Engineering

Full lifecycle methodology for engineering knowledge-based expert systems. Upstream phases use CommonKADS for organizational scoping and conceptual modeling. Downstream phases use generalized MYCIN/EMYCIN patterns for rule-based implementation. Follow all phases in order.

For domain terminology, see terminology.md.


Phase 0: Suitability Assessment

Determine whether the problem warrants an expert system before committing to the methodology.

  1. Classify the problem type:

    • Analytic (classification, diagnosis, assessment, monitoring) — system interprets existing data
    • Synthetic (configuration, planning, scheduling, design) — system constructs a solution from components
    • Neither — redirect to a different approach
  2. Evaluate expert-system fit against alternatives:

    Criterion Expert System Fit Alternative
    Domain has identifiable human experts Required If no experts → data-driven ML
    Knowledge is heuristic, judgmental Strong fit If purely algorithmic → conventional software
    Reasoning must be explainable Strong fit If black-box acceptable → ML/statistical
    Domain is bounded and well-scoped Required If open-ended → LLM-based approaches
    Decisions involve uncertainty Strong fit (CF/rules) If precise probabilities needed → Bayesian networks
    Training data is limited Advantage over ML If large labeled datasets exist → ML
  3. Make an explicit go/no-go decision. Document the rationale.

Completion gate

  • Problem type classified (analytic or synthetic)
  • Fit evaluated against at least three alternatives
  • Go/no-go decision documented with rationale

Phase 1: Organizational Scoping & Feasibility

Scrutinize the organizational environment, isolate the knowledge bottleneck, and confirm feasibility before technical work begins.

  1. Map organizational context (OM-1): Document business mission, drivers, problems, opportunities, and candidate solution directions.

Read the full file on GitHub · 268 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 268 lines · 38 tokens per session scan A c41e062a30f1

Subscribe to this mod's changes

expert-system-engineer is a skill published in the GitHub repository J-StaR-Films-Studios/VibeCode-Protocol-Suite (24 stars, last pushed 5d ago), licensed ISC. It adds 38 tokens to every session and 2,712 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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