hyperframes-keyframes

hyperframes-keyframes is a skill for Codex from J-StaR-Films-Studios/VibeCode-Protocol-Suite. It costs 116 tokens per session (3,190 once invoked), scanned A, a copy of hyperframes-keyframes, ISC.

A guide to building animations that remain correct when a HyperFrames composition jumps directly to any point in its timeline.

In plain words
What is it for?
Use it to create timelines, keyframes, text trails, paths, masks, SVG effects, cursor demonstrations, 3D depth, and animation diagnostics.
Why use it?
It helps prevent animation state errors during seeking, previews, diagnostics, and rendering.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it to create timelines, keyframes, text trails, paths, masks, SVG effects, cursor demonstrations, 3D depth, and animation diagnostics.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/j-star-films-studios/vibecode-protocol-suite/hyperframes-keyframes
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add J-StaR-Films-Studios/VibeCode-Protocol-Suite --skill hyperframes-keyframes
Clone the repo
git clone --depth 1 https://github.com/J-StaR-Films-Studios/VibeCode-Protocol-Suite

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hyperframes-keyframes

README.md
[![agentmods](https://agentmods.dev/badge/skills/j-star-films-studios/vibecode-protocol-suite/hyperframes-keyframes/github.svg)](https://agentmods.dev/skills/j-star-films-studios/vibecode-protocol-suite/hyperframes-keyframes)
Your own site
<a href="https://agentmods.dev/skills/j-star-films-studios/vibecode-protocol-suite/hyperframes-keyframes"><img src="https://agentmods.dev/badge/skills/j-star-films-studios/vibecode-protocol-suite/hyperframes-keyframes/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hyperframes-keyframes

Your own site · 80×15
<a href="https://agentmods.dev/skills/j-star-films-studios/vibecode-protocol-suite/hyperframes-keyframes"><img src="https://agentmods.dev/badge/skills/j-star-films-studios/vibecode-protocol-suite/hyperframes-keyframes.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 116 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,190 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 97% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00116 $0.03190
Opus 5.5 $0.00046 $0.01276
Sonnet 5.5 $0.00023 $0.00638
Haiku 4.5 $0.00012 $0.00319

Measured 22d ago against content hash 30450792315b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

hyperframes-keyframes scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 22d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

97% identical to hyperframes-keyframes — 45 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

assets/.agent/skills/hyperframes/hyperframes-keyframes/SKILL.md · 263 lines

How it starts

The opening of the file, as written. The whole thing — 263 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Plugin installs: Before setup or freshness commands, follow plugin execution rules when this skill is inside a HyperFrames plugin. Standalone installs keep the update instructions below.

HyperFrames Keyframes

Keyframes are a pose contract: visible states, continuous subject identity, seek-safe runtime, verified pixels.

Use hyperframes-animation for broad scene recipes. Use hyperframes-cli for full command docs. Use references/keyframe-patterns.md only when choosing implementation mechanisms, not visual style.

Creator editing boundary

Keyframes own visual motion, not clip assembly. Source-range hard cuts, trim, splice, and reorder belong to /hyperframes-core: author one media element per kept range, place it with data-start and data-duration, and select its source offset with data-media-start. Adjacent ranges make a hard cut. A crossfade uses overlapping clips on different tracks plus visual opacity keyframes; sound fades use /hyperframes-audio.

Creator request Truthful mechanism
Punch-in / punch-out Keyframe scale with x/y or percentage translation on a non-timed visual/crop wrapper inside the clip. Use a set/short tween for a hard punch and a tween for a smooth move.
Smooth multi-state zoom or reframe Keep one subject wrapper alive and author multiple zoom/reframe states as a pose ladder with per-segment easing.
Pan, reframe, or Ken Burns camera move Animate wrapper translation plus scale. Geometry is authored; this is not face tracking or automatic semantic reframing.
Chained camera moves Chain labeled transform beats on one registered seek-safe timeline.
Match cut or whip pan /hyperframes-animation owns the visual handoff; /hyperframes-registry supplies primitives; keyframes preserve authored geometry, direction, and velocity. There is no automatic matching-frame discovery.
Crop and mask reframe Interpolate clip-path or a mask on an inner visual wrapper to crop/reframe without changing source time. Polygon keyframes can form a polygon/mask transition.
Directional wipe cut or iris/reveal cut Animate a mask/clip boundary across overlapping visual clips; /hyperframes-animation owns the handoff choreography.
Split-screen handoff Keep both visual clips placed by core, then keyframe their inner crop/mask wrappers and divider geometry.
Constant source retime /hyperframes-core owns normalized data-playback-rate (0.1..10) for render-safe picture and pitch-preserved sound. It is constant for the whole media element.
Source speed ramps A rate lane in data-automation on the <video>/<audio> (t in clip seconds, v 0.1..10, log interpolation); it wins over the constant rate.
Freeze / hold A visual pose, final source frame, or finished sub-composition can hold. Arbitrary mid-source freeze is not supported; preprocess a still/derived segment, place it as its own clip, then resume with another source range.

Read the full file on GitHub · 263 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 22d ago Changed · +25 lines · +27 tokens per session 30450792315b
  2. 1mo ago First seen · 238 lines · 89 tokens per session scan A 87c5f0298ca3

Subscribe to this mod's changes

hyperframes-keyframes is a skill published in the GitHub repository J-StaR-Films-Studios/VibeCode-Protocol-Suite (26 stars, last pushed 11d ago), licensed ISC. It adds 116 tokens to every session and 3,190 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 97% identical to hyperframes-keyframes, differing in 45 lines, and is treated as a copy.