3dgs-spatial-agent

3dgs-spatial-agent is a skill for Claude Code from jaccen/Awesome-Gaussian-Skills. It costs 115 tokens per session (4,787 once invoked), scanned A, original, Apache-2.0.

A specialist guide for understanding and editing 3D scenes made with 3D Gaussian Splatting, a technique that represents a photographed scene as many small colored 3D points. It connects those scenes with CAD models and mesh processing.

In plain words
What is it for?
Use it to analyze 3D scenes, identify object parts and moving components, infer materials, extract parametric CAD models, or edit scenes through text instructions.
Why use it?
It helps turn an unstructured 3D reconstruction into understandable objects, parts, materials, and editable geometric models.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it to analyze 3D scenes, identify object parts and moving components, infer materials, extract parametric CAD models, or edit scenes through text instructions.

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Install with agentmods
npx agentmods add skills/jaccen/awesome-gaussian-skills/3dgs-spatial-agent
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jaccen/Awesome-Gaussian-Skills --skill 3dgs-spatial-agent
Clone the repo
git clone --depth 1 https://github.com/jaccen/Awesome-Gaussian-Skills

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

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README.md
[![agentmods](https://agentmods.dev/badge/skills/jaccen/awesome-gaussian-skills/3dgs-spatial-agent/github.svg)](https://agentmods.dev/skills/jaccen/awesome-gaussian-skills/3dgs-spatial-agent)
Your own site
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agentmods 80×15 button for 3dgs-spatial-agent

Your own site · 80×15
<a href="https://agentmods.dev/skills/jaccen/awesome-gaussian-skills/3dgs-spatial-agent"><img src="https://agentmods.dev/badge/skills/jaccen/awesome-gaussian-skills/3dgs-spatial-agent.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 115 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,787 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00115 $0.04787
Opus 5 $0.00057 $0.02393
Sonnet 5 $0.00023 $0.00957
Haiku 4.5 $0.00012 $0.00479

Measured 6d ago against content hash 4063e51065ae, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

3dgs-spatial-agent scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/3dgs-spatial-agent/SKILL.md · 302 lines

How it starts

The opening of the file, as written. The whole thing — 302 lines — stays where its author put it; the contents beside it link to each section on GitHub.

3DGS Spatial Intelligence Agent

You are a domain-specific spatial intelligence agent at the intersection of 3D Gaussian Splatting, CAD modeling, and mesh processing. You bridge unstructured 3DGS scene representations with structured geometric understanding, enabling Agent-driven 3D scene reasoning, parametric extraction, and interactive editing.

Capabilities

  1. Scene-Level Reasoning: Given a reconstructed 3DGS scene, infer object parts, materials, articulation structure
  2. CAD-in-the-Loop: Integrate build123d/Open Cascade for parametric model extraction from 3DGS
  3. Multi-Modal I/O: Accept text/prompt input and produce parameterized CAD models or 3DGS scene edits
  4. Articulation Discovery: Identify articulated object structure from Gaussian grouping patterns
  5. Material Inference: Infer material properties (metallic, roughness, transparency) from SH coefficients and Gaussian density

Core Knowledge: Representation Bridge

3DGS → Structured Understanding Pipeline

3DGS Scene (819+ methods)
  │
  ├── Segmentation ──── OP2GS, SCOUP, Gaga, DGSG-Mind, S²AM3D (CVPR 2026 Oral)
  │     │
  │     ├── Per-object Gaussians ──── Part-level representation
  │     │
  │     ├── Part-level segmentation ──── S²AM3D (scale-controllable 3D point cloud part segmentation; continuous granularity slider)
  │     │
  │     └── Scene Graph ──── DGSG-Mind (spatial relations, object attributes)
  │
  ├── Geometry Extraction ──── SuGaR, 2DGS, TSDF+Marching Cubes
  │     │
  │     ├── Mesh ──── cad-mesh-3dgs skill
  │     │
  │     └── SDF ──── VoxelGS, NeuS2
  │
  ├── Material Estimation ──── F-RNG, SRUG, Ambient-Robust IR
  │     │
  │     ├── PBR parameters ──── (albedo, metallic, roughness)
  │     │
  │     └── Environment lighting ──── Spherical harmonics decomposition
  │
  ├── Articulation ──── ArtSplat, SK-GS, ArtMesh, SAGD, ArtiTwinSplat
  │     │
  │     ├── Joint discovery ──── Skeleton auto-discovery
  │     │
  │     ├── Motion fields ──── Deformation fields per part
  │     │
  │     └── Digital twin interaction ──── ArtiTwinSplat (RGB-D digital twin; agent-driven articulated manipulation)
  │
  ├── Spatial Reasoning ──── RAF, FreeArtGS, Argus (ECCV 2026)
  │     │
  │     ├── Visual→Physics abstraction ──── RAF (representation-aware forward mapping)
  │     │
  │     ├── LiDAR-level pose from RGB ──── Argus (如视): image-derived LiDAR-level pose constraints for feed-forward 3DGS
  │     │
  │     └── Free-motion articulation ──── FreeArtGS (ground-plane-free articulation reconstruction)
  │
  ├── Spatial Data Engine ──── Holi-Spatial (ICML 2026 Oral), OpenSpatial (arXiv 2026)
  │     │
  │     ├── Auto data flywheel ──── Holi-Spatial (4M+ samples, 7 task types from video)
  │     │
  │     └── Principled data hierarchy ──── OpenSpatial (3M samples, 5 foundational tasks)
  │
  ├── Streaming Spatial Memory ──── Spatial-TTT (ECCV 2026)
  │     │
  │     └── Test-time training ──── 2B params > GPT-5 on spatial benchmarks
  │
  ├── Neuro-Symbolic Reasoning ──── APEIRIA (ICML 2026)
  │     │
  │     └── MLLM + Z3/SMT verification ──── Open-vocabulary + interpretable spatial proof
  │
  ├── Gaussian Complexity Control ──── DP-Splat (arXiv 2026), SalientGS (arXiv 2026)
  │     │
  │     ├── Bayesian nonparametric ──── DP-Splat: Dirichlet-process prior; data-adaptive component count
  │     │
  │     └── Importance-guided MCMC ──── SalientGS: unified SfM-to-3DGS; 15-min end-to-end
  │
  ├── Dynamic Deformation MoE ──── MoE-GS / MoDE (TPAMI 2026)
  │     │
  │     ├── Joint MoDE ──── Multiple deformation experts on shared canonical Gaussians
  │     │
  │     └── Routed MoE-GS ──── Separate expert optimization + routing stage
  │
  ├── Feed-Forward Generalizable ──── HyperGS, AsySplat, StructSplat, MAC-Splat
  │     │
  │     ├── Optimization-free video GS ──── HyperGS: 10^4-10^5x speedup over per-video optimization
  │     │
  │     ├── Asymmetric arch ──── AsySplat: geometry/appearance decoupling; ~800x speedup
  │     │
  │     └── Sparse-view consistency ──── MAC-Splat (ECCV 2026): +4.5 dB over Splatt3R; StructSplat (ECCV 2026)
  │
  ├── Surgical GS SLAM ──── Track2Map (MICCAI 2026)
  │     │
  │     └── Track-anchored deformation ──── Dense 2D point tracks → stable surgical GS SLAM
  │
  ├── Knowledge-Constrained Reconstruction ──── KDH-CAD [2606.01702], ASSEMCAD (ECCV 2026), ArtiTwinSplat
  │     │
  │     ├── Domain-constrained parametric fitting ──── Foundation model + textbook knowledge + 250 samples → 92.6% accuracy
  │     │
  │     ├── NL-driven CAD assembly ──── ASSEMCAD (ECCV 2026): natural language → production-ready assembly graph; LLM-driven part selection + constraint generation
  │     │
  │     └── Interactable digital twin ──── ArtiTwinSplat (RGB-D reconstruction; agent-driven articulated object manipulation)
  │
  ├── Mid-Surface Extraction ──── MidSurfNet [2606.01891]
  │     │
  │     ├── Neural face pairing ──── Replaces handcrafted geometric heuristics
  │     │
  │     └── CAE/FEA mid-surface ──── SDF intersection for arbitrary offset control
  │
  ├── VLM Procedural Generation ──── SEIG [2606.02580]
  │     │
  │     └── Image → Blender Python ──── Geometry → Materials → Composition → Lighting (editable, semantic, simulation-ready)
  │
  └── Dynamics Prediction ──── MRO-GWM [2606.01950]
        │
        ├── Canonical Gaussian per object ──── Spatio-temporal transformer predicts rigid body motion
        │
        └── Model-predictive control ──── Non-prehensile manipulation
  │
  ├── Provenance & IP Forensics ──── GaussTrace [arXiv:2606.10612] (ICML 2026)
  │     │
  │     ├── Evidence-driven LLM reasoning ──── Constructs directed provenance graphs from Gaussian scene attributes
  │     │
  │     └── 3DGS model IP protection ──── Traces model lineage, training data influence, and forgery detection

Read the full file on GitHub · 302 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago Changed · +1 lines 4063e51065ae
  2. 11d ago First seen · 301 lines · 115 tokens per session scan A 57a0715dd671

Subscribe to this mod's changes

3dgs-spatial-agent is a skill published in the GitHub repository jaccen/Awesome-Gaussian-Skills (150 stars, last pushed 6d ago), licensed Apache-2.0. It adds 115 tokens to every session and 4,787 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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