minecraft-agent-skills: Skill for Claude Code

.agents/skills/minecraft-ci-release/SKILL.md

minecraft-ci-release is a skill for Claude Code, Codex from Jahrome907/minecraft-agent-skills. It costs 49 tokens per session (4,000 once invoked), scanned A, original, MIT.

A guide for setting up and reviewing continuous integration and release publishing for Minecraft mods and Paper plugins. Continuous integration automatically builds and checks code; release publishing distributes versioned artifacts.

In plain words
What is it for?
Use it for build checks, artifact creation, versioning, and publishing releases to Modrinth, CurseForge, or GitHub for supported Minecraft projects.
Why use it?
It provides the project structure and version rules needed to avoid inconsistent builds, tags, and marketplace releases.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: positional $N argument; installed under .agents/ (shared by several agents); mentions Codex.

This is Jahrome907/minecraft-agent-skills's own configuration. It tells Claude Code and Codex how to work on minecraft-agent-skills itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything minecraft-agent-skills configures →

Reuse

Borrowing it

Nothing to install: this file belongs to Jahrome907/minecraft-agent-skills. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Jahrome907/minecraft-agent-skills/main/.agents/skills/minecraft-ci-release/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/Jahrome907/minecraft-agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for minecraft-ci-release

README.md
[![agentmods](https://agentmods.dev/badge/skills/jahrome907/minecraft-agent-skills/minecraft-ci-release/github.svg)](https://agentmods.dev/skills/jahrome907/minecraft-agent-skills/minecraft-ci-release)
Your own site
<a href="https://agentmods.dev/skills/jahrome907/minecraft-agent-skills/minecraft-ci-release"><img src="https://agentmods.dev/badge/skills/jahrome907/minecraft-agent-skills/minecraft-ci-release/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for minecraft-ci-release

Your own site · 80×15
<a href="https://agentmods.dev/skills/jahrome907/minecraft-agent-skills/minecraft-ci-release"><img src="https://agentmods.dev/badge/skills/jahrome907/minecraft-agent-skills/minecraft-ci-release.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 49 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,000 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00049 $0.04000
Opus 5.5 $0.00020 $0.01600
Sonnet 5.5 $0.00010 $0.00800
Haiku 4.5 $0.00005 $0.00400

Measured 7d ago against content hash a146c3629506, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

minecraft-ci-release scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/validate-workflow-snippets.sh, scripts/vendor/js-yaml.min.cjs), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/minecraft-ci-release/SKILL.md · 450 lines

How it starts

The opening of the file, as written. The whole thing — 450 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Minecraft CI / Release Skill

Routing Boundaries

  • Use when: the task is CI/CD pipelines, artifact publishing, versioning, or release management.
  • Do not use when: the task is gameplay or plugin implementation (minecraft-modding, minecraft-plugin-dev, or minecraft-datapack).
  • Do not use when: the task is server runtime operations or infrastructure tuning (minecraft-server-admin).

Release setup

Keep each repository's existing release destinations and approval policy. A tag can build an artifact and create a GitHub Release without publishing to Modrinth or CurseForge. Add a publisher only when the project already uses it or the user asks for it. Never add tokens to committed files.

For Minecraft 26.x, use Java 25 and state that in workflow labels and examples. Legacy Minecraft 1.21.x projects stay on Java 21; retain their own loader and Gradle conventions instead of mechanically changing their version.

Use an immutable GitHub Action revision in a protected workflow. The following refs were verified from the upstream tags on 2026-10-29; refresh them from the upstream tag before intentionally upgrading an action:

actions/[email protected]             3d3c42e5aac5ba805825da76410c181273ba90b1
actions/[email protected]           dd06d9cba3e5552c54d9f8ea23572deb30010f7c
gradle/actions/[email protected]  9c971963bec38e04b3d30dcc455b5382be2fdbfb
actions/[email protected]      043fb46d1a93c77aae656e7c1c64a875d1fc6a0a
softprops/[email protected]  efb35369e0ad2afab669f228072c1b0d510eae64

Version and Tag Convention

When the project uses a Minecraft-version suffix, follow {mod_version}+{mc_version}:

1.0.0+26.3  ← mod 1.0.0 for MC 26.3
1.2.3+26.3
2.0.0+26.3

Use a release version without the game suffix for the Git tag, and retain the Minecraft version in the artifact version when the project uses that convention:

mod_version: 1.2.3
project/artifact version: 1.2.3+26.3
tag: v1.2.3

The release workflow must verify that v1.2.3 matches mod_version=1.2.3 before building. Do not override mod_version from the tag, because that hides a mismatch. The Gradle task and safe changelog extraction are in the publishing reference.

Read the full file on GitHub · 450 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago Changed a146c3629506
  2. 26d ago Changed 258cb0f5c517
  3. 1mo ago Changed ddc52fc5da46
  4. 2mo ago Changed · +13 lines f35170f68ba6
  5. 2mo ago First seen · 437 lines · 49 tokens per session scan A f4e90d859a3b

Subscribe to this mod's changes

minecraft-ci-release is a skill published in the GitHub repository Jahrome907/minecraft-agent-skills (197 stars, last pushed 8d ago), licensed MIT. It adds 49 tokens to every session and 4,000 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

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minecraft-ci-release next to 6 skills from other repositories
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minecraft-ci-releaseJahrome907/minecraft-agent-skillsSkill1978d agoMITA49Claude Code, Codex
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