goal-progress-bar

goal-progress-bar is a skill for Claude Code, Codex from jamditis/claude-skills-journalism. It costs 21 tokens per session (688 once invoked), scanned A, original, MIT.

A progress tracker for a task with at least three steps. It stores weighted work rows and renders a percentage, progress bar, and status from recorded evidence.

In plain words
What is it for?
Use it to track code, review, release, live verification, or approval steps in a long-running task and mark blocked work.
Why use it?
It replaces hand-edited progress estimates with a repeatable record tied to deliverables and proof of completion.

Skill for Claude CodeCodex

Written for Claude Code and Codex: shipped in a Claude Code plugin, but also agents/openai.yaml present.

Part of the project-templates-toolkit plugin — 4 skills shipped together

Good fit Use it to track code, review, release, live verification, or approval steps in a long-running task and mark blocked work.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jamditis/claude-skills-journalism/goal-progress-bar
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jamditis/claude-skills-journalism --skill goal-progress-bar
Clone the repo
git clone --depth 1 https://github.com/jamditis/claude-skills-journalism

Made for: Claude Code, Codex.

Or install project-templates-toolkit, the plugin that ships this one along with the rest of its 4 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for goal-progress-bar

README.md
[![agentmods](https://agentmods.dev/badge/skills/jamditis/claude-skills-journalism/goal-progress-bar/github.svg)](https://agentmods.dev/skills/jamditis/claude-skills-journalism/goal-progress-bar)
Your own site
<a href="https://agentmods.dev/skills/jamditis/claude-skills-journalism/goal-progress-bar"><img src="https://agentmods.dev/badge/skills/jamditis/claude-skills-journalism/goal-progress-bar/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for goal-progress-bar

Your own site · 80×15
<a href="https://agentmods.dev/skills/jamditis/claude-skills-journalism/goal-progress-bar"><img src="https://agentmods.dev/badge/skills/jamditis/claude-skills-journalism/goal-progress-bar.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 21 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 688 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00021 $0.00688
Opus 5.5 $0.00008 $0.00275
Sonnet 5.5 $0.00004 $0.00138
Haiku 4.5 $0.00002 $0.00069

Measured yesterday against content hash 5b3db8fd41a5, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

goal-progress-bar scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/progress.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

project-templates-toolkit/skills/goal-progress-bar/SKILL.md · 78 lines

How it starts

The opening of the file, as written. The whole thing — 78 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Goal progress bar

Use this skill for work with three or more steps that runs long enough for someone to ask how close it is to done. Skip it for a quick answer or one-step task.

Each task gets one tracker file. The script renders the current percentage, bar, and row status at each checkpoint. Never type or adjust those values by hand.

Set up a tracker

  1. Write <goal>-progress.json in your task folder. The file is a JSON list of [name, weight, fraction] rows.
  2. Use one row for each deliverable or proof that moves the goal. Examples include code, review, release, live verification, and requester approval. Use names the requester understands.
  3. Use weight 1 for a small row and 2 for a large or critical row. End with the rows that prove the work is complete in real use.
  4. Add a fourth field to a row that cannot move: [name, weight, fraction, "blocked"]. Remove the field when work resumes.

Render the tracker

Run the script from the task folder. Replace <skill-root> with the folder that contains this SKILL.md:

python3 <skill-root>/scripts/progress.py <goal>-progress.json "<Goal name>"

Add --chat for emoji codes suited to chat systems that render common emoji shortcodes:

python3 <skill-root>/scripts/progress.py <goal>-progress.json "<Goal name>" --chat

The chat bar uses green squares for complete work, one yellow square for partial work, and white squares for the rest. Each row starts with a green, yellow, white, or red status circle. Send the rendered text without a code block if the destination converts emoji codes.

Update at each checkpoint

A checkpoint is a finished step, such as a reviewed change, release, live check, or answer from the requester.

  • Back up the tracker before each edit, for example: cp <goal>-progress.json <goal>-progress.json.bak-<date>-<time>.
  • Set a code row to 1.0 only when its defined work is complete.
  • Set a proof row to 1.0 only with real evidence, such as a receipt, live read, or requester answer. Never round up to done before the proof exists.
  • Add a row when the goal grows. Never delete a row to raise the percentage.

Read the full file on GitHub · 78 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 78 lines · 21 tokens per session scan A 5b3db8fd41a5

Subscribe to this mod's changes

goal-progress-bar is a skill published in the GitHub repository jamditis/claude-skills-journalism (433 stars, last pushed 2d ago), licensed MIT. It adds 21 tokens to every session and 688 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-25.

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