suede-paywalls

suede-paywalls is a skill for Claude Code, Codex from JasonColapietro/suede-creator-skills. It costs 95 tokens per session (1,467 once invoked), scanned A, original, MIT.

A set of guidelines for designing in-product paywalls, feature restrictions, trial-expiry messages, usage-limit prompts, and upgrade screens.

In plain words
What is it for?
It is for planning upgrade prompts, presenting paid plans, and testing different moments or messages after users have experienced the product.
Why use it?
It helps decide when to ask users to pay, what they will receive, and how to explain the change clearly without hiding price or the option to leave.

Skill for Claude CodeCodex

Written for Claude Code and Codex: shipped in a Claude Code plugin, but also agents/openai.yaml present.

Part of the suede-marketing plugin — 43 skills shipped together , and of suede-skills

Good fit It is for planning upgrade prompts, presenting paid plans, and testing different moments or messages after users have experienced the product.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jasoncolapietro/suede-creator-skills/suede-paywalls
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add JasonColapietro/suede-creator-skills --skill suede-paywalls
Clone the repo
git clone --depth 1 https://github.com/JasonColapietro/suede-creator-skills

Made for: Claude Code, Codex.

Or install suede-marketing, the plugin that ships this one along with the rest of its 43 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for suede-paywalls

README.md
[![agentmods](https://agentmods.dev/badge/skills/jasoncolapietro/suede-creator-skills/suede-paywalls/github.svg)](https://agentmods.dev/skills/jasoncolapietro/suede-creator-skills/suede-paywalls)
Your own site
<a href="https://agentmods.dev/skills/jasoncolapietro/suede-creator-skills/suede-paywalls"><img src="https://agentmods.dev/badge/skills/jasoncolapietro/suede-creator-skills/suede-paywalls/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for suede-paywalls

Your own site · 80×15
<a href="https://agentmods.dev/skills/jasoncolapietro/suede-creator-skills/suede-paywalls"><img src="https://agentmods.dev/badge/skills/jasoncolapietro/suede-creator-skills/suede-paywalls.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 95 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,467 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00095 $0.01467
Opus 5 $0.00048 $0.00733
Sonnet 5 $0.00019 $0.00293
Haiku 4.5 $0.00010 $0.00147

Measured 9d ago against content hash db1b356abe09, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

suede-paywalls scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/suede-paywalls/SKILL.md · 203 lines

How it starts

The opening of the file, as written. The whole thing — 203 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Suede Paywalls and Upgrade Moments

Suede designs in-product monetization around a truthful entitlement boundary and a value-aware moment, not interruption volume. Define when the user has enough context to evaluate an upgrade, what the paid change actually unlocks, and how to test the prompt without obscuring price, consent, or exit.

Initial Assessment

Check for product marketing context first: If .agents/product-marketing.md exists (or .claude/product-marketing.md, or the legacy product-marketing-context.md filename, in older setups), read it before asking questions. Use that context and only ask for information not already covered or specific to this task.

Before providing recommendations, understand:

  1. Upgrade Context - Freemium → Paid? Trial → Paid? Tier upgrade? Feature upsell? Usage limit?

  2. Product Model - What's free? What's behind paywall? What triggers prompts? Current conversion rate?

  3. User Journey - When does this appear? What have they experienced? What are they trying to do?


Paywall Trigger Points

Feature Gates

When user clicks a paid-only feature:

  • Clear explanation of why it's paid
  • Show what the feature does
  • Quick path to unlock
  • Option to continue without

Usage Limits

When user hits a limit:

  • Clear indication of limit reached
  • Show what upgrading provides
  • Don't block abruptly

Trial Expiration

When trial is ending:

  • Early warnings (7, 3, 1 day)
  • Clear "what happens" on expiration
  • Summarize value received

Time-Based Prompts

After X days of free use:

  • Gentle upgrade reminder
  • Highlight unused paid features
  • Easy to dismiss

Paywall Screen Components

  1. Headline - Focus on what they get: "Unlock [Feature] to [Benefit]"

  2. Value Demonstration - Preview, before/after, "With Pro you could..."

  3. Feature Comparison - Highlight key differences, current plan marked

  4. Pricing - Clear, simple, annual vs. monthly options

  5. Social Proof - Customer quotes, "X teams use this"

Read the full file on GitHub · 203 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 203 lines · 95 tokens per session scan A db1b356abe09

Subscribe to this mod's changes

suede-paywalls is a skill published in the GitHub repository JasonColapietro/suede-creator-skills (135 stars, last pushed today), licensed MIT. It adds 95 tokens to every session and 1,467 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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