fnox: Skill for Claude Code

.agents/skills/jouet-init/SKILL.md

jouet-init is a skill for Claude Code, Codex from jdx/fnox. It costs 45 tokens per session (1,249 once invoked), scanned A, original, MIT.

A setup guide for configuring jouet around a project's real build, test, and coding-agent workflows. It tells the assistant to inspect project files, commands, history, and existing configuration before changing anything.

In plain words
What is it for?
Use it when setting up jouet, reviewing its configuration, finding the correct build and test commands, or checking whether hooks would help agent work.
Why use it?
It replaces guesses about project commands and automation with checks based on the repository's actual behavior.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

This is jdx/fnox's own configuration. It tells Claude Code and Codex how to work on fnox itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything fnox configures →

About the project

fnox is a secret manager that stores credentials either encrypted in a Git repository or in supported cloud and password-management services. Developers use it to provide secrets to commands and shell sessions across development, continuous integration, and production. The catalogue includes instructions for using fnox.

jdx/fnox · 2,355 stars · on GitHub · fnox.jdx.dev

Reuse

Borrowing it

Nothing to install: this file belongs to jdx/fnox. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/jdx/fnox/main/.agents/skills/jouet-init/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/jdx/fnox

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for jouet-init

README.md
[![agentmods](https://agentmods.dev/badge/skills/jdx/fnox/jouet-init/github.svg)](https://agentmods.dev/skills/jdx/fnox/jouet-init)
Your own site
<a href="https://agentmods.dev/skills/jdx/fnox/jouet-init"><img src="https://agentmods.dev/badge/skills/jdx/fnox/jouet-init/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for jouet-init

Your own site · 80×15
<a href="https://agentmods.dev/skills/jdx/fnox/jouet-init"><img src="https://agentmods.dev/badge/skills/jdx/fnox/jouet-init.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 45 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,249 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00045 $0.01249
Opus 5.5 $0.00018 $0.00500
Sonnet 5.5 $0.00009 $0.00250
Haiku 4.5 $0.00005 $0.00125

Measured yesterday against content hash a5967da17ad8, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

jouet-init scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/jouet-init/SKILL.md · 111 lines

How it starts

The opening of the file, as written. The whole thing — 111 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Initialize jouet for this project

Help this project's agents use fewer tokens and finish work faster. Find where jouet fits the existing workflow, configure what is useful, and explain any gaps. Record the checks you establish in .jouet/project.toml (below), so every later session starts knowing them; beyond that, a project that needs no other configuration is a successful outcome.

Understand the project

Read the project instructions, relevant manifests, task definitions, CI and existing .jouet files. Identify the actual full test command, focused checks, generated files and any setup they require. Follow the project's task runner; a task's name alone does not establish what it covers. Read only the files needed to establish those facts.

Run jouet agent-help and consult jouet agent-help COMMAND --full for the commands and configuration you need. Use the installed version's help rather than guessing flags, supported adapters or configuration keys. Hook installation belongs to jouet setup HARNESS; if the user only asked for a configuration review, report missing hooks without installing them.

Make costs visible

Read jouet cost for existing build, test and lint timings. If useful session history exists, use jouet audit scoped to this project to find repeated work, failed approaches and where tokens and time go. Missing history is a gap to report, not evidence that the project is cheap or jouet saves nothing.

Use the evidence to recommend when to batch edits before a slow check and which focused checks help during iteration. Do not start a cold rebuild, full suite, network-dependent setup or paid agent benchmark just to collect timings. If a representative check is already appropriate to the user's task, run it through jouet test so its result and duration are recorded.

Record the checks

Write the commands you established to .jouet/project.toml, to be committed with the project. The session-start primer shows them to every later session once a person trusts the repository's jouet files, so agents run the right check instead of looking for it:

Read the full file on GitHub · 111 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 111 lines · 45 tokens per session scan A a5967da17ad8

Subscribe to this mod's changes

jouet-init is a skill published in the GitHub repository jdx/fnox (2,355 stars, last pushed today), licensed MIT. It adds 45 tokens to every session and 1,249 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-03.

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