design

design is a skill for Claude Code, Codex from JHostalek/dotclaude. It costs 13 tokens per session (475 once invoked), scanned A, original, CC0-1.0.

A design-planning guide for creating several genuinely different implementation approaches before choosing one.

In plain words
What is it for?
Use it when a feature or system needs competing architecture or implementation proposals for a deliberate decision.
Why use it?
It helps teams make real trade-offs instead of comparing small variations of the same solution. Independent exploration reduces the chance that the first idea limits the discussion.

Skill for Claude CodeCodex

Written for Claude Code and Codex: disable-model-invocation in frontmatter, but also agents/openai.yaml present.

Part of the jhostalek-skills plugin — 10 skills shipped together

Good fit Use it when a feature or system needs competing architecture or implementation proposals for a deliberate decision.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jhostalek/dotclaude/design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add JHostalek/dotclaude --skill design
Clone the repo
git clone --depth 1 https://github.com/JHostalek/dotclaude

Made for: Claude Code, Codex.

Or install jhostalek-skills, the plugin that ships this one along with the rest of its 10 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design

README.md
[![agentmods](https://agentmods.dev/badge/skills/jhostalek/dotclaude/design/github.svg)](https://agentmods.dev/skills/jhostalek/dotclaude/design)
Your own site
<a href="https://agentmods.dev/skills/jhostalek/dotclaude/design"><img src="https://agentmods.dev/badge/skills/jhostalek/dotclaude/design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design

Your own site · 80×15
<a href="https://agentmods.dev/skills/jhostalek/dotclaude/design"><img src="https://agentmods.dev/badge/skills/jhostalek/dotclaude/design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 13 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 475 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00013 $0.00475
Opus 5.5 $0.00005 $0.00190
Sonnet 5.5 $0.00003 $0.00095
Haiku 4.5 $0.00001 $0.00047

Measured 1mo ago against content hash d9936ca71e63, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/design/SKILL.md · 29 lines

What it actually says

Explore $ARGUMENTS and produce approaches with distinct core mechanisms. Use the smallest useful set of independent explorers; add one only to cover a material alternative or unresolved gap. If delegation is unavailable, disclose that limit and explore sequentially without claiming independence.

Establish the raw problem, actual constraints, and obvious solutions. Reframe where it exposes a different mechanism; do not force reframing for a bounded problem. Give explorers the same relevant repository context, their chosen method, and a distinct question or provocation. They must not see each other's proposals. Reframings are optional starting points, not constraints. Send revisions back to their authors.

Choose methods that expose different mechanisms; this is a menu, not required coverage:

Method Approach and check
Build upward Start with the smallest useful unit; check emergent needs and necessary upfront investment.
Work backward Derive prerequisites from the ideal outcome; check the path is buildable.
Constraint first Solve or dissolve the hardest constraints; preserve the user outcome.
Transfer an analogy Borrow a mechanism from another domain; identify where the analogy breaks.
Eliminate Remove parts while preserving value; account for interactions and useful polish.
Adversarial Design around consequential failures; state the cost of robustness.
Compose Combine proven primitives; account for glue and dependency assumptions.
Evolve over time Show the initial design, observable change triggers, and migration path; avoid speculative infrastructure.
Stakeholder trade-offs Expose conflicting needs and selectable compromises; prioritize rather than satisfy everyone equally.

Each explorer returns its mechanism, benefits, sacrifices, and conditions for choosing it. Compare mechanisms, merge cosmetic variants, and identify shared assumptions. Reopen exploration only when convergence or an uncovered assumption hides a useful option.

Save docs/designs/<short-name>.md with the problem and useful reframings, a landscape of approaches, their trade-offs and selection conditions, shared assumptions, and consequential unexplored territory. Include diagrams when they explain architectural or spatial choices. Stop after presenting the alternatives; implementation requires the user's selection or authorization.

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · -59 lines · -7 tokens per session d9936ca71e63
  2. 1mo ago First seen · 88 lines · 20 tokens per session scan A 307a73505387

Subscribe to this mod's changes

design is a skill published in the GitHub repository JHostalek/dotclaude (11 stars, last pushed 3d ago), licensed CC0-1.0. It adds 13 tokens to every session and 475 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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