Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add jianchen08/Agent-os-open --skill code-godotgit clone --depth 1 https://github.com/jianchen08/Agent-os-openWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/jianchen08/agent-os-open/code-godot)<a href="https://agentmods.dev/skills/jianchen08/agent-os-open/code-godot"><img src="https://agentmods.dev/badge/skills/jianchen08/agent-os-open/code-godot/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/jianchen08/agent-os-open/code-godot"><img src="https://agentmods.dev/badge/skills/jianchen08/agent-os-open/code-godot.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00062 | $0.00962 |
| Opus 5 | $0.00031 | $0.00481 |
| Sonnet 5 | $0.00012 | $0.00192 |
| Haiku 4.5 | $0.00006 | $0.00096 |
Grade A, and why
Godot 编码 scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Godot 编码
领域契约(.tscn 格式/引用语义/验证铁律)见常驻的 godot_domain_rules,本技能写执行流程。
第 0 步:接入自愈(编码前必做)
- 确认项目根存在
project.godot;没有则先project_create(goal=<标题>, path=<项目路径>, project_type="godot")脚手架 - 确认两个宿主插件在位:
addons/agentos/plugin.cfg与addons/godot_mcp/plugin.cfg - 缺任一 →
project_create(goal=<标题>, path=<项目路径>)幂等补装(auto 识别,禁止手工拼装) - godot_run 探活:调
engine.commands;编辑器未开时 godot_run 自动拉起工程编辑器(GODOT_EDITOR_BIN)并重试,无需手动干预;拉起失败按返回指引处理(禁止第二个编辑器实例);插件刚装好但编辑器未重开时提示用户重启编辑器使插件生效
第 1 步:定位(先读原文,编码前必做)
- 消息含
<reference source="godot">→ 以其中的节点(名称/类型/路径)为修改目标权威定位 - file_read 目标场景(.tscn)与脚本(.gd)原文,确认节点结构、属性名、变量命名与信号连接
- 需要引擎 API 事实时用 godot_run 查证:
engine.search {query}模糊搜、engine.class_info {class}类详情——禁止凭记忆猜 API 形参
第 2 步:修改
- .tscn:按段式格式改——节点段落
[node name="X" type="Y" parent="..."],属性key = value行;新增节点补齐段头与 parent;只动需求要求的部分 - .gd:GDScript 4 语法(
@export/@onready、signal.connect、类型标注);改逻辑先读全文再改,不做无关重排 - project.godot:改配置(输入映射/自启动/插件开关)直接改对应段;启用插件写
[editor_plugins]的enabled=PackedStringArray(...)
第 3 步:运行验证(必做,"看起来对"不是验证)
scene.save(若有改动)→scene.play→ 观察报错/输出 →scene.stop(或按结果指引)- 编辑器内改动验证:重读改动文件 +
engine.class_info抽查结构;3D 放置回读global_position/get_aabb校验,不只信截图 - 独立调试构建验证用
game:true路由(需godot_mcp/runtime/direct_server) - GDScript 纯逻辑函数:项目已有 GUT/gdUnit 则随栈补测试;没有则以上述运行验证兜底,禁止临时引入测试框架
第 4 步:自检收尾
- 重读全部改动文件核对(.tscn 段式/parent 正确、.gd 语法、project.godot 段完整)
- 汇总:改了哪些文件与节点、验证方式与结果、已知问题——写入执行报告后 task_evaluate
红线
- 禁止凭空猜节点路径/属性名/API 形参(先读原文、先查证)
- 禁止改写
<reference>之外的节点 - 禁止跳过运行验证直接评估
- 禁止手工拷贝宿主插件(用 project_create 幂等补装)、禁止改写 .env 机器接线
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago First seen · 47 lines · 62 tokens per session scan A 484cb6ae8182
Godot 编码 is a skill published in the GitHub repository jianchen08/Agent-os-open (5 stars, last pushed 4d ago), licensed Apache-2.0. It adds 62 tokens to every session and 962 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-05.
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