Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add jimmc414/claude-code-plugin-marketplace --skill find-shortest-pathgit clone --depth 1 https://github.com/jimmc414/claude-code-plugin-marketplaceWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/jimmc414/claude-code-plugin-marketplace/find-shortest-path)<a href="https://agentmods.dev/skills/jimmc414/claude-code-plugin-marketplace/find-shortest-path"><img src="https://agentmods.dev/badge/skills/jimmc414/claude-code-plugin-marketplace/find-shortest-path/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/jimmc414/claude-code-plugin-marketplace/find-shortest-path"><img src="https://agentmods.dev/badge/skills/jimmc414/claude-code-plugin-marketplace/find-shortest-path.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00037 | $0.00676 |
| Opus 5 | $0.00018 | $0.00338 |
| Sonnet 5 | $0.00007 | $0.00135 |
| Haiku 4.5 | $0.00004 | $0.00068 |
Grade A, and why
find-shortest-path scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 87 lines — stays where its author put it; the contents beside it link to each section on GitHub.
find-shortest-path
When to Use
- Finding shortest/optimal path between two points
- Maze solving
- Game AI movement
- Route planning and navigation
- Graph traversal (BFS, DFS, A*)
- State-space search problems
- Puzzle solving (15-puzzle, Rubik's cube)
When NOT to Use
- Simple iteration over all nodes (just use a loop)
- When there's no clear goal state
- Infinite graphs without good heuristics
The Pattern
Use A* search with a problem abstraction that separates:
- State representation
- Goal testing
- Action generation
- Cost function
- Heuristic (optional, for A*)
from heapq import heappush, heappop
def astar_search(problem, h=lambda n: 0):
"""A* search: expand nodes with minimum f(n) = g(n) + h(n)."""
start = problem.initial
frontier = [(h(start), 0, start, [])] # (f, g, state, path)
reached = {start: 0}
while frontier:
f, g, state, path = heappop(frontier)
if problem.is_goal(state):
return path + [state]
for action, next_state, cost in problem.actions(state):
new_g = g + cost
if next_state not in reached or new_g < reached[next_state]:
reached[next_state] = new_g
new_f = new_g + h(next_state)
heappush(frontier, (new_f, new_g, next_state, path + [state]))
return None # No path found
Example (from pytudes AdventUtils.ipynb)
class GridProblem:
"""Find shortest path on a grid."""
def __init__(self, grid, start, goal):
self.grid, self.initial, self.goal = grid, start, goal
def is_goal(self, state):
return state == self.goal
def actions(self, state):
"""Yield (action, next_state, cost) tuples."""
for neighbor in self.grid.neighbors(state):
yield (neighbor, neighbor, 1)
def h(self, state):
"""Manhattan distance heuristic."""
return abs(state[0] - self.goal[0]) + abs(state[1] - self.goal[1])
# Usage
problem = GridProblem(grid, start=(0, 0), goal=(10, 10))
path = astar_search(problem, h=problem.h)
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 10d ago First seen · 87 lines · 37 tokens per session scan A 0ce9de242a1c
find-shortest-path is a skill published in the GitHub repository jimmc414/claude-code-plugin-marketplace (4 stars, last pushed yesterday), licensed MIT. It adds 37 tokens to every session and 676 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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