solve-constraint-puzzle

solve-constraint-puzzle is a skill for Claude Code from jimmc414/claude-code-plugin-marketplace. It costs 36 tokens per session (766 once invoked), scanned A, original, MIT.

A method for solving constraint satisfaction problems by removing impossible choices before searching. Constraint satisfaction problems assign values to variables while obeying rules, as in Sudoku, scheduling, or N-queens.

In plain words
What is it for?
Use it for Sudoku, schedules, logic puzzles, SAT-like assignments, N-queens, and other problems with clear variables, possible values, and constraints.
Why use it?
It reduces unnecessary trial and error by propagating known consequences before making guesses. This can make rule-heavy problems easier to solve and explain.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the norvig-patterns plugin — 54 skills shipped together

Good fit Use it for Sudoku, schedules, logic puzzles, SAT-like assignments, N-queens, and other problems with clear variables, possible values, and constraints.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jimmc414/claude-code-plugin-marketplace/solve-constraint-puzzle
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jimmc414/claude-code-plugin-marketplace --skill solve-constraint-puzzle
Clone the repo
git clone --depth 1 https://github.com/jimmc414/claude-code-plugin-marketplace

Made for: Claude Code.

Or install norvig-patterns, the plugin that ships this one along with the rest of its 54 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for solve-constraint-puzzle

README.md
[![agentmods](https://agentmods.dev/badge/skills/jimmc414/claude-code-plugin-marketplace/solve-constraint-puzzle/github.svg)](https://agentmods.dev/skills/jimmc414/claude-code-plugin-marketplace/solve-constraint-puzzle)
Your own site
<a href="https://agentmods.dev/skills/jimmc414/claude-code-plugin-marketplace/solve-constraint-puzzle"><img src="https://agentmods.dev/badge/skills/jimmc414/claude-code-plugin-marketplace/solve-constraint-puzzle/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for solve-constraint-puzzle

Your own site · 80×15
<a href="https://agentmods.dev/skills/jimmc414/claude-code-plugin-marketplace/solve-constraint-puzzle"><img src="https://agentmods.dev/badge/skills/jimmc414/claude-code-plugin-marketplace/solve-constraint-puzzle.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 766 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.00766
Opus 5.5 $0.00014 $0.00306
Sonnet 5.5 $0.00007 $0.00153
Haiku 4.5 $0.00004 $0.00077

Measured 1mo ago against content hash 3ede659b68e1, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

solve-constraint-puzzle scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/norvig-patterns/skills/solve-constraint-puzzle/SKILL.md · 102 lines

How it starts

The opening of the file, as written. The whole thing — 102 lines — stays where its author put it; the contents beside it link to each section on GitHub.

solve-constraint-puzzle

When to Use

  • Sudoku and Sudoku-like puzzles
  • Scheduling problems (classes, shifts, tournaments)
  • N-queens and placement puzzles
  • Logic puzzles (Einstein's riddle)
  • Resource assignment problems
  • Any problem with variables, domains, and constraints

When NOT to Use

  • Optimization problems (use local search instead)
  • Problems without clear constraints
  • When brute force is fast enough

The Pattern

Constraint Propagation + Search: Eliminate impossibilities first, then guess only when necessary.

def solve(puzzle):
    """Solve by propagation, then search if needed."""
    state = propagate(puzzle)
    if state is None:
        return None  # Contradiction found
    if is_solved(state):
        return state
    return search(state)

def search(state):
    """DFS with constraint propagation at each step."""
    # Choose variable with Minimum Remaining Values (MRV)
    var = min(unassigned(state), key=lambda v: len(state[v]))

    for value in state[var]:
        new_state = assign(copy(state), var, value)
        new_state = propagate(new_state)
        if new_state is not None:
            result = search(new_state)
            if result is not None:
                return result
    return None

Example (from pytudes Sudoku.ipynb)

def eliminate(values, s, d):
    """Eliminate digit d from values[s]; propagate constraints."""
    if d not in values[s]:
        return values  # Already eliminated

    values[s] = values[s].replace(d, '')

    # Constraint 1: If only one value left, eliminate from peers
    if len(values[s]) == 0:
        return None  # Contradiction
    elif len(values[s]) == 1:
        d2 = values[s]
        if not all(eliminate(values, peer, d2) for peer in peers[s]):
            return None

    # Constraint 2: If only one place for d in a unit, assign it
    for unit in units[s]:
        places = [sq for sq in unit if d in values[sq]]
        if len(places) == 0:
            return None  # Contradiction
        elif len(places) == 1:
            if not assign(values, places[0], d):
                return None

    return values

def search(values):
    """DFS with MRV heuristic."""
    if values is None:
        return None
    if all(len(values[s]) == 1 for s in squares):
        return values  # Solved!

    # MRV: choose square with fewest possibilities
    n, s = min((len(values[s]), s) for s in squares if len(values[s]) > 1)

    for d in values[s]:
        result = search(assign(values.copy(), s, d))
        if result:
            return result
    return None

Read the full file on GitHub · 102 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 102 lines · 36 tokens per session scan A 3ede659b68e1

Subscribe to this mod's changes

solve-constraint-puzzle is a skill published in the GitHub repository jimmc414/claude-code-plugin-marketplace (4 stars, last pushed today), licensed MIT. It adds 36 tokens to every session and 766 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.

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