review

review is a skill for Claude Code, Codex from jsmastery-pro/jsm-agent-skill. It costs 39 tokens per session (1,054 once invoked), scanned A, original, MIT.

A review procedure for checking a newly built software feature against its plan, architecture, and design standards. It reports problems but does not change the code.

In plain words
What is it for?
Use it after implementing a feature to compare the result with the task and any architecture guidance, then report mismatches or risks for the developer to decide how to fix.
Why use it?
A feature can appear to work while still drifting from the intended design or missing important edge cases. A separate review makes those issues visible before more work builds on them.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

not rated 170repo +10 2mo ago A scan Socket: passSnyk: passSkillSpector: pass 39 tokens original MIT

Good fit Use it after implementing a feature to compare the result with the task and any architecture guidance, then report mismatches or risks for the developer to decide how to fix.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jsmastery-pro/jsm-agent-skill/review
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jsmastery-pro/jsm-agent-skill --skill review
Clone the repo
git clone --depth 1 https://github.com/jsmastery-pro/jsm-agent-skill

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for review

README.md
[![agentmods](https://agentmods.dev/badge/skills/jsmastery-pro/jsm-agent-skill/review/github.svg)](https://agentmods.dev/skills/jsmastery-pro/jsm-agent-skill/review)
Your own site
<a href="https://agentmods.dev/skills/jsmastery-pro/jsm-agent-skill/review"><img src="https://agentmods.dev/badge/skills/jsmastery-pro/jsm-agent-skill/review/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for review

Your own site · 80×15
<a href="https://agentmods.dev/skills/jsmastery-pro/jsm-agent-skill/review"><img src="https://agentmods.dev/badge/skills/jsmastery-pro/jsm-agent-skill/review.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 39 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,054 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 26 Jul 2026
  • Snyk pass 26 Jul 2026
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00039 $0.01054
Opus 5 $0.00019 $0.00527
Sonnet 5 $0.00008 $0.00211
Haiku 4.5 $0.00004 $0.00105

Measured 9d ago against content hash 8feb4fcccd5c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

review scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/review/SKILL.md · 143 lines

How it starts

The opening of the file, as written. The whole thing — 143 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Building is not done when the code runs. It is done when the code is correct.

AI moves fast. Fast means things get built that work on the surface but drift from the architecture, violate the design system, or miss edge cases that matter. This skill catches those things before they compound into bigger problems.

Run this after every feature. Before you move on.

What This Skill Does Not Do

It does not fix anything. It reports what it finds and lets the developer decide what matters and what to do about it. Fixing without understanding is how problems get buried, not solved.


Step 1 — Understand What Should Have Been Built

Before reviewing anything, establish the benchmark.

Read in this order:

  • The implementation plan from /architect if one exists
  • The feature description or task that was given
  • Any relevant context files — architecture boundaries, code standards, design rules

If no plan exists, ask the developer to describe what the feature was supposed to do before reviewing. You cannot verify correctness without knowing what correct looks like.


Step 2 — Review in Three Layers

Layer 1 — Does it match the plan?

Compare what was built against what was planned.

Check:

  • Every part of the feature description — is it all there?
  • The decisions made during planning — are they reflected in the code?
  • The scope — did the implementation stay within bounds or add things that were not asked for?

Flag anything that was planned but missing. Flag anything that was built but not planned.

Layer 2 — Does it respect the system?

This is where AI drift most commonly happens. The feature works, but it violates rules that the project depends on.

Check:

  • Architecture boundaries — does code in the right place own the right responsibilities? No UI logic in API routes. No DB calls in components. Whatever the project's boundaries are — are they respected?
  • Design system — are the correct tokens, classes, and patterns used? Any hardcoded values that should be variables? Any raw color classes that should use the design system?
  • Code standards — naming conventions, file organisation, TypeScript strictness, error handling patterns — do they match what the project established?
  • Existing patterns — does this feature introduce a new pattern when an existing one should have been used?

Read the full file on GitHub · 143 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 143 lines · 39 tokens per session scan A 8feb4fcccd5c

Subscribe to this mod's changes

review is a skill published in the GitHub repository jsmastery-pro/jsm-agent-skill (170 stars, last pushed 2mo ago), licensed MIT. It adds 39 tokens to every session and 1,054 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.