Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add jtydhr88/ComfyTV --skill h3-cinematic-directorgit clone --depth 1 https://github.com/jtydhr88/ComfyTVWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/jtydhr88/comfytv/h3-cinematic-director)<a href="https://agentmods.dev/skills/jtydhr88/comfytv/h3-cinematic-director"><img src="https://agentmods.dev/badge/skills/jtydhr88/comfytv/h3-cinematic-director/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/jtydhr88/comfytv/h3-cinematic-director"><img src="https://agentmods.dev/badge/skills/jtydhr88/comfytv/h3-cinematic-director.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00127 | $0.02331 |
| Opus 5 | $0.00063 | $0.01166 |
| Sonnet 5 | $0.00025 | $0.00466 |
| Haiku 4.5 | $0.00013 | $0.00233 |
Grade A, and why
h3-cinematic-director scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 203 lines — stays where its author put it; the contents beside it link to each section on GitHub.
H3 Cinematic Director
Purpose
Operate as one explicit, self-contained application for four jobs:
shot-design— turn an approved dramatic beat into necessary, motivated shots.h3-prompt— translate an approved shot into the exact MiniMax H3 prompt schema.continuity-audit— compare neighboring shots, keyframes, and assets for continuity failures.single-variable-repair— repair one failed variable without redesigning the approved shot.
Treat Higgsfield-style director vocabulary as an internal control layer. Keep MiniMax H3's external field names, order, labels, and timing unchanged.
Invocation
The user may call the skill directly with:
$h3-cinematic-director shot-design: ...$h3-cinematic-director h3-prompt: ...$h3-cinematic-director continuity-audit: ...$h3-cinematic-director single-variable-repair: ...
If no application is named, infer the smallest applicable job from the request. Do not widen the task into story rewriting unless requested.
Information Boundary
- Use only story, assets, and decisions supplied in the current task or explicitly retrieved with permission.
- Reuse method, terminology, and checklists; never reuse project-specific names, dialogue, plot beats, shot content, images, or private prompts.
- Treat approved script and approved assets as canonical. Flag contradictions instead of silently inventing replacements.
- Do not add plot, characters, props, effects, dialogue, or cuts merely to make an image more spectacular.
Core Principle
Translate dramatic intention into visible and audible evidence:
dramatic purpose → spatial blocking → performance → camera → edit → sound → H3 control
Every instruction must be observable or measurable. Replace vague language such as “cinematic,” “emotional,” or “dynamic” with subject position, action, muscle response, camera path, focal behavior, light source, material behavior, timing, and sound.
Workflow
1. Lock the approved beat
Before designing or prompting, state internally:
What ships with it
5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 203 lines · 127 tokens per session scan A 20d87cca21da
h3-cinematic-director is a skill published in the GitHub repository jtydhr88/ComfyTV (988 stars, last pushed 2d ago), licensed MIT. It adds 127 tokens to every session and 2,331 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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