h3-cinematic-director

h3-cinematic-director is a skill for Codex from jtydhr88/ComfyTV. It costs 127 tokens per session (2,331 once invoked), scanned A, original, MIT.

A tool for turning approved film plans and visual references into detailed storyboards and MiniMax H3 video-generation prompts. It also checks continuity between nearby shots and repairs one specified problem.

In plain words
What is it for?
Use it for shot design, H3 prompt writing, continuity checks, or fixing a single issue in a shot, keyframe, or asset.
Why use it?
It turns settled creative decisions into consistent production instructions without unexpectedly rewriting the story or redesigning approved shots.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: $skill-name invocation.

Good fit Use it for shot design, H3 prompt writing, continuity checks, or fixing a single issue in a shot, keyframe, or asset.

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Install with agentmods
npx agentmods add skills/jtydhr88/comfytv/h3-cinematic-director
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jtydhr88/ComfyTV --skill h3-cinematic-director
Clone the repo
git clone --depth 1 https://github.com/jtydhr88/ComfyTV

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for h3-cinematic-director

README.md
[![agentmods](https://agentmods.dev/badge/skills/jtydhr88/comfytv/h3-cinematic-director/github.svg)](https://agentmods.dev/skills/jtydhr88/comfytv/h3-cinematic-director)
Your own site
<a href="https://agentmods.dev/skills/jtydhr88/comfytv/h3-cinematic-director"><img src="https://agentmods.dev/badge/skills/jtydhr88/comfytv/h3-cinematic-director/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for h3-cinematic-director

Your own site · 80×15
<a href="https://agentmods.dev/skills/jtydhr88/comfytv/h3-cinematic-director"><img src="https://agentmods.dev/badge/skills/jtydhr88/comfytv/h3-cinematic-director.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 127 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,331 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00127 $0.02331
Opus 5 $0.00063 $0.01166
Sonnet 5 $0.00025 $0.00466
Haiku 4.5 $0.00013 $0.00233

Measured 12d ago against content hash 20d87cca21da, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

h3-cinematic-director scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/h3-cinematic-director/SKILL.md · 203 lines

How it starts

The opening of the file, as written. The whole thing — 203 lines — stays where its author put it; the contents beside it link to each section on GitHub.

H3 Cinematic Director

Purpose

Operate as one explicit, self-contained application for four jobs:

  1. shot-design — turn an approved dramatic beat into necessary, motivated shots.
  2. h3-prompt — translate an approved shot into the exact MiniMax H3 prompt schema.
  3. continuity-audit — compare neighboring shots, keyframes, and assets for continuity failures.
  4. single-variable-repair — repair one failed variable without redesigning the approved shot.

Treat Higgsfield-style director vocabulary as an internal control layer. Keep MiniMax H3's external field names, order, labels, and timing unchanged.

Invocation

The user may call the skill directly with:

  • $h3-cinematic-director shot-design: ...
  • $h3-cinematic-director h3-prompt: ...
  • $h3-cinematic-director continuity-audit: ...
  • $h3-cinematic-director single-variable-repair: ...

If no application is named, infer the smallest applicable job from the request. Do not widen the task into story rewriting unless requested.

Information Boundary

  • Use only story, assets, and decisions supplied in the current task or explicitly retrieved with permission.
  • Reuse method, terminology, and checklists; never reuse project-specific names, dialogue, plot beats, shot content, images, or private prompts.
  • Treat approved script and approved assets as canonical. Flag contradictions instead of silently inventing replacements.
  • Do not add plot, characters, props, effects, dialogue, or cuts merely to make an image more spectacular.

Core Principle

Translate dramatic intention into visible and audible evidence:

dramatic purpose → spatial blocking → performance → camera → edit → sound → H3 control

Every instruction must be observable or measurable. Replace vague language such as “cinematic,” “emotional,” or “dynamic” with subject position, action, muscle response, camera path, focal behavior, light source, material behavior, timing, and sound.

Workflow

1. Lock the approved beat

Before designing or prompting, state internally:

Read the full file on GitHub · 203 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 203 lines · 127 tokens per session scan A 20d87cca21da

Subscribe to this mod's changes

h3-cinematic-director is a skill published in the GitHub repository jtydhr88/ComfyTV (988 stars, last pushed 2d ago), licensed MIT. It adds 127 tokens to every session and 2,331 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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