Pre-production ideation on the canvas. Use when the user wants to develop an idea, script, campaign, character, or storyboard concept BEFORE generating anything — invoked via /brainstorm or when they ask to "brainstorm", "develop the idea", "帮我想想", or explore directions. Converges one decision at a time and lands…
Convert approved scripts, shot briefs, storyboards, keyframes, character sheets, scene assets, prop sheets, and sound briefs into director-level storyboards and production-ready MiniMax H3 prompts. Use when the user explicitly invokes $h3-cinematic-director or asks for H3 shot design, T2VA/I2VA/FL2VA/L2VA/Ref2VA…
ComfyUI advanced node patterns - MatchType, Autogrow, DynamicCombo, node expansion, MultiType, wildcard inputs. Use when building complex nodes with dynamic inputs, type matching, or node expansion.
ComfyUI custom node fundamentals - V3 node structure, Schema, inputs/outputs, registration. Use when creating new ComfyUI custom nodes, defining node classes, or setting up a custom node project.
ComfyUI data types - IMAGE, LATENT, MASK, CONDITIONING, MODEL, CLIP, VAE, AUDIO, VIDEO, 3D types, widget types, and custom types. Use when working with ComfyUI tensors, model types, or defining input/output data types.
ComfyUI frontend JavaScript extensions - hooks, widgets, sidebar tabs, commands, settings, toasts, dialogs. Use when adding UI features to custom nodes, creating custom widgets, or extending the ComfyUI frontend.
ComfyUI V1 to V3 node migration - converting legacy nodes to the V3 API. Use when migrating existing custom nodes from V1 to V3, understanding differences between API versions, or modernizing node code.
ComfyUI custom node project structure - directory layout, init.py, registration, requirements.txt, publishing, WEBDIRECTORY. Use when setting up a new custom node project, packaging nodes, or publishing to the registry.