comfyui-node-advanced

comfyui-node-advanced is a skill for Claude Code from jtydhr88/comfyui-custom-node-skills. It costs 49 tokens per session (2,943 once invoked), scanned A, original, MIT.

A reference for advanced ComfyUI node designs, where ComfyUI is a visual system for connecting image-generation and processing steps. It covers inputs and outputs that can adapt their type, count, or available choices.

In plain words
What is it for?
Use it to build pass-through and switch nodes, dynamic input lists, automatically growing inputs, flexible selections, wildcard inputs, and nodes whose type is matched at connection time.
Why use it?
It helps when a simple fixed input is not enough and connections must stay type-compatible or change based on the workflow. The patterns reduce the need to hand-code separate versions of similar nodes.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the comfyui-custom-nodes plugin — 9 skills shipped together

Good fit Use it to build pass-through and switch nodes, dynamic input lists, automatically growing inputs, flexible selections, wildcard inputs, and nodes whose type is matched at connection time.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/jtydhr88/comfyui-custom-node-skills/comfyui-node-advanced
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-advanced
Clone the repo
git clone --depth 1 https://github.com/jtydhr88/comfyui-custom-node-skills

Made for: Claude Code.

Or install comfyui-custom-nodes, the plugin that ships this one along with the rest of its 9 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for comfyui-node-advanced

README.md
[![agentmods](https://agentmods.dev/badge/skills/jtydhr88/comfyui-custom-node-skills/comfyui-node-advanced.svg)](https://agentmods.dev/skills/jtydhr88/comfyui-custom-node-skills/comfyui-node-advanced)
Your own site
<a href="https://agentmods.dev/skills/jtydhr88/comfyui-custom-node-skills/comfyui-node-advanced"><img src="https://agentmods.dev/badge/skills/jtydhr88/comfyui-custom-node-skills/comfyui-node-advanced.svg" alt="Measured on agentmods" height="20"></a>
Per session 49 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,943 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00049 $0.02943
Opus 5 $0.00024 $0.01471
Sonnet 5 $0.00010 $0.00589
Haiku 4.5 $0.00005 $0.00294

Measured 8d ago against content hash 91dcb6f207b5, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

comfyui-node-advanced scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/comfyui-custom-nodes/skills/comfyui-node-advanced/SKILL.md · 424 lines

How it starts

The opening of the file, as written. The whole thing — 424 lines — stays where its author put it; the contents beside it link to each section on GitHub.

ComfyUI Advanced Node Patterns (V3)

V3 provides advanced input patterns for dynamic, type-safe, and flexible node designs.

MatchType - Generic Type Connections

MatchType ensures that inputs and outputs sharing a template have the same type at connection time. Like generics in typed languages.

class PassThrough(io.ComfyNode):
    @classmethod
    def define_schema(cls):
        # Template(template_id, allowed_types=AnyType) - optional type constraint
        template = io.MatchType.Template("T")
        return io.Schema(
            node_id="PassThrough",
            display_name="Pass Through",
            category="utils",
            inputs=[
                io.MatchType.Input("value", template=template),
            ],
            outputs=[
                io.MatchType.Output(template=template, display_name="output"),
            ],
        )

    @classmethod
    def execute(cls, value):
        return io.NodeOutput(value)

When the user connects an IMAGE to the input, the output automatically becomes IMAGE type.

Switch Node Pattern

class Switch(io.ComfyNode):
    @classmethod
    def define_schema(cls):
        template = io.MatchType.Template("switch")
        return io.Schema(
            node_id="Switch",
            display_name="Switch",
            category="logic",
            inputs=[
                io.Boolean.Input("switch"),
                io.MatchType.Input("on_false", template=template, lazy=True),
                io.MatchType.Input("on_true", template=template, lazy=True),
            ],
            outputs=[
                io.MatchType.Output(template=template, display_name="output"),
            ],
        )

    @classmethod
    def check_lazy_status(cls, switch, on_false=None, on_true=None):
        if switch and on_true is None:
            return ["on_true"]
        if not switch and on_false is None:
            return ["on_false"]

    @classmethod
    def execute(cls, switch, on_true, on_false):
        return io.NodeOutput(on_true if switch else on_false)

Read the full file on GitHub · 424 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 424 lines · 49 tokens per session scan A 91dcb6f207b5

Subscribe to this mod's changes

comfyui-node-advanced is a skill published in the GitHub repository jtydhr88/comfyui-custom-node-skills (277 stars, last pushed 1mo ago), licensed MIT. It adds 49 tokens to every session and 2,943 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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