accessibility

accessibility is a skill for Claude Code, Codex from JunMystery/Agent-Guidance-Python. It costs 47 tokens per session (1,493 once invoked), scanned A, a copy of accessibility, MIT.

A guide for making websites and mobile interfaces usable by people with disabilities, including people who use screen readers, keyboards, or switch controls. It follows WCAG 2.2 Level AA, a common set of web accessibility guidelines.

In plain words
What is it for?
It helps define accessible web, iOS, and Android components, audit existing code, and add semantic ARIA roles or platform accessibility labels. It also covers focus management, hints, and minimum touch-target size.
Why use it?
It helps find and remove barriers such as missing labels, poor keyboard focus, and unclear interface structure. This makes the interface easier for more people to perceive, operate, and understand.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It helps define accessible web, iOS, and Android components, audit existing code, and add semantic ARIA roles or platform accessibility labels. It also covers focus management, hints, and minimum touch-target size.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/junmystery/agent-guidance-python/accessibility
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add JunMystery/Agent-Guidance-Python --skill accessibility
Clone the repo
git clone --depth 1 https://github.com/JunMystery/Agent-Guidance-Python

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for accessibility

README.md
[![agentmods](https://agentmods.dev/badge/skills/junmystery/agent-guidance-python/accessibility/github.svg)](https://agentmods.dev/skills/junmystery/agent-guidance-python/accessibility)
Your own site
<a href="https://agentmods.dev/skills/junmystery/agent-guidance-python/accessibility"><img src="https://agentmods.dev/badge/skills/junmystery/agent-guidance-python/accessibility/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for accessibility

Your own site · 80×15
<a href="https://agentmods.dev/skills/junmystery/agent-guidance-python/accessibility"><img src="https://agentmods.dev/badge/skills/junmystery/agent-guidance-python/accessibility.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 47 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,493 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 91% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00047 $0.01493
Opus 5.5 $0.00019 $0.00597
Sonnet 5.5 $0.00009 $0.00299
Haiku 4.5 $0.00005 $0.00149

Measured 1mo ago against content hash 1e7594bd364e, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

accessibility scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

91% identical to accessibility — 28 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/accessibility/SKILL.md · 147 lines

How it starts

The opening of the file, as written. The whole thing — 147 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Accessibility (WCAG 2.2)

This skill ensures that digital interfaces are Perceivable, Operable, Understandable, and Robust (POUR) for all users, including those using screen readers, switch controls, or keyboard navigation. It focuses on the technical implementation of WCAG 2.2 success criteria.

When to Use

  • Defining UI component specifications for Web, iOS, or Android.
  • Auditing existing code for accessibility barriers or compliance gaps.
  • Implementing new WCAG 2.2 standards like Target Size (Minimum) and Focus Appearance.
  • Mapping high-level design requirements to technical attributes (ARIA roles, traits, hints).

Core Concepts

  • POUR Principles: The foundation of WCAG (Perceivable, Operable, Understandable, Robust).
  • Semantic Mapping: Using native elements over generic containers to provide built-in accessibility.
  • Accessibility Tree: The representation of the UI that assistive technologies actually "read."
  • Focus Management: Controlling the order and visibility of the keyboard/screen reader cursor.
  • Labeling & Hints: Providing context through aria-label, accessibilityLabel, and contentDescription.

How It Works

Step 1: Identify the Component Role

Determine the functional purpose (e.g., Is this a button, a link, or a tab?). Use the most semantic native element available before resorting to custom roles.

Step 2: Define Perceivable Attributes

  • Ensure text contrast meets 4.5:1 (normal) or 3:1 (large/UI).
  • Add text alternatives for non-text content (images, icons).
  • Implement responsive reflow (up to 400% zoom without loss of function).

Step 3: Implement Operable Controls

  • Ensure a minimum 24x24 CSS pixel target size (WCAG 2.2 SC 2.5.8).
  • Verify all interactive elements are reachable via keyboard and have a visible focus indicator (SC 2.4.11).
  • Provide single-pointer alternatives for dragging movements.

Step 4: Ensure Understandable Logic

  • Use consistent navigation patterns.
  • Provide descriptive error messages and suggestions for correction (SC 3.3.3).
  • Implement "Redundant Entry" (SC 3.3.7) to prevent asking for the same data twice.

Read the full file on GitHub · 147 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 147 lines · 47 tokens per session scan A 1e7594bd364e

Subscribe to this mod's changes

accessibility is a skill published in the GitHub repository JunMystery/Agent-Guidance-Python (2 stars, last pushed 3mo ago), licensed MIT. It adds 47 tokens to every session and 1,493 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 91% identical to accessibility, differing in 28 lines, and is treated as a copy.

Related

Other skills, from other repositories

common-ui-design

Design distinctive, production-grade frontend UI with bold aesthetic choices. Use when building web components, pages, interfaces, dashboards, or applications in any framework (React, Next.js, Angular, Vue, HTML/CSS).

HoangNguyen0403/agent-skills-standard · 47 tokens

common-mobile-animation

Apply motion design principles for mobile apps covering timing curves, transitions, gestures, and performance-conscious animations. Use when implementing screen transitions, gesture-driven interactions, shared-element animations, or optimizing animation frame rates on iOS, Android, or Flutter.

HoangNguyen0403/agent-skills-standard · 52 tokens

Aesthetic Web Design

Apply professional, premium UI/UX design standards when building or styling web interfaces. Use this skill when the user asks to create a website, landing page, web app, dashboard, UI component, or any visual interface — or when they ask to make something look better, more professional, or more beautiful. Covers…

EliasOulkadi/shokunin · 113 tokens

taste-soft

High-end visual design like a premium agency. Defines exact fonts, spacing, shadows, card structures, and animations that make a website feel expensive. Blocks common defaults that make AI designs look cheap or generic. Based on taste-skill by Leon Lin & blueemi, improved by shokunin.

EliasOulkadi/shokunin · 0 tokens

taste

Senior UI/UX Engineer. Architect digital interfaces overriding default LLM biases. Enforces metric-based rules, strict component architecture, hardware-accelerated CSS, and balanced design engineering. By Leon Lin & blueemi. Multi-runtime improved by shokunin.

EliasOulkadi/shokunin · 0 tokens

brand-design

Generate brand guidelines, design systems with design tokens (W3C format), creative direction (SCAMPER, Design Thinking, TRIZ), and design briefs with scope and success criteria.

EliasOulkadi/shokunin · 40 tokens