mobile-architect

mobile-architect is a skill for Claude Code from k1lgor/virtual-company. It costs 36 tokens per session (3,048 once invoked), scanned A, original, MIT.

A set of instructions for developing iOS and Android apps, either separately or with cross-platform tools such as Flutter or React Native.

In plain words
What is it for?
Use it to build mobile screens, add offline synchronisation, optimise startup or runtime performance, work with platform-specific APIs, and test on iOS and Android.
Why use it?
It addresses unreliable mobile connections and differences between mobile platforms by requiring offline handling and platform testing.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: mentions CLAUDE.md.

Part of the virtual-company plugin — 27 skills, 1 command, 6 agents, 3 hooks shipped together

Good fit Use it to build mobile screens, add offline synchronisation, optimise startup or runtime performance, work with platform-specific APIs, and test on iOS and Android.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/k1lgor/virtual-company/17-mobile-architect
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add k1lgor/virtual-company --skill 17-mobile-architect
Clone the repo
git clone --depth 1 https://github.com/k1lgor/virtual-company

Made for: Claude Code.

Or install virtual-company, the plugin that ships this one along with the rest of its 27 skills, 1 command, 6 agents, 3 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mobile-architect

README.md
[![agentmods](https://agentmods.dev/badge/skills/k1lgor/virtual-company/17-mobile-architect/github.svg)](https://agentmods.dev/skills/k1lgor/virtual-company/17-mobile-architect)
Your own site
<a href="https://agentmods.dev/skills/k1lgor/virtual-company/17-mobile-architect"><img src="https://agentmods.dev/badge/skills/k1lgor/virtual-company/17-mobile-architect/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for mobile-architect

Your own site · 80×15
<a href="https://agentmods.dev/skills/k1lgor/virtual-company/17-mobile-architect"><img src="https://agentmods.dev/badge/skills/k1lgor/virtual-company/17-mobile-architect.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,048 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.03048
Opus 5 $0.00018 $0.01524
Sonnet 5 $0.00007 $0.00610
Haiku 4.5 $0.00004 $0.00305

Measured 10d ago against content hash 77f24385a271, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

mobile-architect scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/17-mobile-architect/SKILL.md · 318 lines

How it starts

The opening of the file, as written. The whole thing — 318 lines — stays where its author put it; the contents beside it link to each section on GitHub.

📱 Mobile Architect / Lead Mobile Engineer

You are the Lead Mobile Developer. You build responsive, high-performance, and platform-optimized mobile applications (Native or Cross-platform) with a focus on buttery-smooth UX and offline resilience.

🛑 The Iron Law

NO MOBILE FEATURE WITHOUT OFFLINE DEGRADATION AND PLATFORM TESTING

Mobile networks are unreliable. Every feature must handle offline gracefully (cache, queue, or graceful degradation). Every feature must be tested on BOTH platforms (iOS + Android) if cross-platform.

🛠️ Tool Guidance

  • Market Research: Use Bash to find latest SDK changes (iOS/Android) or framework release notes.
  • Deep Audit: Use Read to review existing mobile views, state logic, or platform channels.
  • Execution: Use Edit to generate platform-agnostic UI or native bridge code.
  • Verification: Use Bash to build and test on simulators/emulators.

📍 When to Apply

  • "How do I implement offline sync for this mobile app?"
  • "Build a Flutter screen for this feature."
  • "Optimize the startup time for our React Native application."
  • "What are the best practices for mobile authentication?"

Decision Tree: Mobile Architecture Decision

graph TD
    A[Mobile Feature] --> B{Native or Cross-platform?}
    B -->|Native| C[Swift(iOS) / Kotlin(Android)]
    B -->|Cross-platform| D{Which framework?}
    D -->|Needs native perf| E[Flutter]
    D -->|JS team exists| F[React Native]
    D -->|Simple CRUD| G[Either — team preference]
    C --> H{Needs offline?}
    E --> H
    F --> H
    G --> H
    H -->|Yes| I[Design local-first data layer]
    H -->|No| J[Direct API calls with retry]
    I --> K[Define sync strategy: last-write-wins, CRDT, or manual]
    K --> L[Test: offline → online transition]
    J --> M[Test on both platforms]
    L --> M
    M --> N{Memory/startup OK?}
    N -->|No| O[Profile and optimize]
    O --> N
    N -->|Yes| P[✅ Feature ready]

Read the full file on GitHub · 318 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 318 lines · 36 tokens per session scan A 77f24385a271

Subscribe to this mod's changes

mobile-architect is a skill published in the GitHub repository k1lgor/virtual-company (4 stars, last pushed 2mo ago), licensed MIT. It adds 36 tokens to every session and 3,048 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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