testing-multi-worker-dev

Testing instructions for running and checking Kody’s local development setup with several cooperating workers. A worker is a background service that handles part of an application’s work.

In plain words
What is it for?
It helps run Kody’s worker services, avoid known Wrangler configuration problems, and verify that requests reach the runtime worker correctly.
Why use it?
Multi-worker setups can fail because of separate configuration files, environment-name rules, missing secrets, or remote service connections.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/kentcdodds/kody/testing-multi-worker-dev
Any agent
npx skills add kentcdodds/kody --skill testing-multi-worker-dev
Clone the repo
git clone --depth 1 https://github.com/kentcdodds/kody

Made for: Claude Code, Codex.

Per session 71 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,353 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00071 $0.01353
Opus 5 $0.00036 $0.00677
Sonnet 5 $0.00014 $0.00271
Haiku 4.5 $0.00007 $0.00135

Measured 2d ago against content hash 1cbe654beb5a, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

testing-multi-worker-dev scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

`/health` is actually ok. Do not inventory Cursor terminal files or curl 3742
.agents/skills/testing-multi-worker-dev/SKILL.md · 95 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 95 lines · 71 tokens per session scan A 1cbe654beb5a

Subscribe to this mod's changes

testing-multi-worker-dev is a skill published in the GitHub repository kentcdodds/kody (513 stars, last pushed 2d ago), with no licence file. It adds 71 tokens to every session and 1,353 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.