Getting it into your agent
There is no command for this one: it runs only inside a plugin, and the catalogue could not identify which plugin ships it. The source is linked below.
Wrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/kevinnft/ai-agent-skills/hermes-agent-skill-authoring)<a href="https://agentmods.dev/skills/kevinnft/ai-agent-skills/hermes-agent-skill-authoring"><img src="https://agentmods.dev/badge/skills/kevinnft/ai-agent-skills/hermes-agent-skill-authoring/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/kevinnft/ai-agent-skills/hermes-agent-skill-authoring"><img src="https://agentmods.dev/badge/skills/kevinnft/ai-agent-skills/hermes-agent-skill-authoring.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00023 | $0.01999 |
| Opus 5 | $0.00012 | $0.01000 |
| Sonnet 5 | $0.00005 | $0.00400 |
| Haiku 4.5 | $0.00002 | $0.00200 |
Grade A, and why
hermes-agent-skill-authoring scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
84% identical to hermes-agent-skill-authoring — 5 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 170 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Authoring Hermes-Agent Skills (in-repo)
Overview
There are two places a SKILL.md can live:
- User-local:
~/.hermes/skills/<maybe-category>/<name>/SKILL.md— personal, not shared. Created viaskill_manage(action='create'). - In-repo (this skill is about this case):
/home/bb/hermes-agent/skills/<category>/<name>/SKILL.md— committed, shipped with the package. Usewrite_file+git add.skill_manage(action='create')does NOT target this tree.
When to Use
- User asks you to add a skill "in this branch / repo / commit"
- You're committing a reusable workflow that should ship with hermes-agent
- You're editing an existing skill under
/home/bb/hermes-agent/skills/(usepatchfor small edits,write_filefor rewrites;skill_managestill works for patch on in-repo skills, but not forcreate)
Required Frontmatter
Source of truth: tools/skill_manager_tool.py::_validate_frontmatter. Hard requirements:
- Starts with
---as the first bytes (no leading blank line). - Closes with
\n---\nbefore the body. - Parses as a YAML mapping.
namefield present.descriptionfield present, ≤ 1024 chars (MAX_DESCRIPTION_LENGTH).- Non-empty body after the closing
---.
Peer-matched shape used by every skill under skills/software-development/:
---
name: my-skill-name # lowercase, hyphens, ≤64 chars (MAX_NAME_LENGTH)
description: Use when <trigger>. <one-line behavior>.
version: 1.0.0
author: Hermes Agent
license: MIT
metadata:
hermes:
tags: [short, descriptive, tags]
related_skills: [other-skill, another-skill]
---
version / author / license / metadata are NOT enforced by the validator, but every peer has them — omit and your skill sticks out.
Size Limits
- Description: ≤ 1024 chars (enforced).
- Full SKILL.md: ≤ 100,000 chars (enforced as
MAX_SKILL_CONTENT_CHARS, ~36k tokens). - Peer skills in
software-development/sit at 8-14k chars. Aim for that range. If you're pushing past 20k, split intoreferences/*.mdand reference them from SKILL.md.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 170 lines · 23 tokens per session scan A 0d0a5885e4ea
hermes-agent-skill-authoring is a skill published in the GitHub repository kevinnft/ai-agent-skills (14 stars, last pushed 1mo ago), licensed MIT. It adds 23 tokens to every session and 1,999 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 84% identical to hermes-agent-skill-authoring, differing in 5 lines, and is treated as a copy.
Other skills, from other repositories
playwright-cli
Automates browser interactions for testing and validating your own web applications using playwright-cli. Use when you need terminal-first browser control for navigation, form filling, screenshots, tracing, bound browser sessions, debugging, or generating Playwright test code. Only use against applications you own or…
extract-design
Extract a complete design system — colors, typography, spacing, components, shadows, and W3C design tokens — from any live website using Dembrandt. Runs a headless browser against the URL and returns real computed values from the DOM. Use when you need a site's actual design tokens, want to reverse-engineer a visual…
elevation-and-depth
Elevation — subtle shadows and layering — communicates visual hierarchy by lifting elements above the surface. Combined with border-radius, it creates the tactile quality of cards, modals, and interactive surfaces. Use when designing cards, dropdowns, modals, tooltips, or any floating UI element.
loading-states-and-perceived-performance
Manage user expectations during wait times with appropriate loading states — from simple spinners to complex skeleton screens and staggered animations. Perceived performance is often more important than actual load time. Use when designing data-heavy components, handling API calls, building hero sections, or improving…
tab-navigation
Tabs organise related content under a shared context — switching tabs swaps the view without leaving the page. Use when a screen has multiple distinct content areas that share a common header or action set, and when the user needs to switch between them frequently. Use when designing tabbed layouts, content panels…
status-colors-and-errors
Keep status and error colours minimal and consistent — too many semantic colours confuse users. Each colour must mean exactly one thing. Errors should be recoverable, large failures must be prevented, and the UI should always give the user a path forward. Use when designing status indicators, error states, form…