nesting-optimization

nesting-optimization is a skill for Claude Code from kishorkukreja/awesome-supply-chain. It costs 108 tokens per session (7,106 once invoked), scanned A, original, MIT.

A guide to arranging irregular parts on sheets of material before cutting them. The goal is to fit the required shapes together while using as little material as possible.

In plain words
What is it for?
Use it for sheet-metal, leather, fabric, wood, or composite cutting plans based on shapes from CAD or vector files.
Why use it?
It helps reduce waste and material cost when parts are not simple rectangles and must satisfy spacing, rotation, or grain-direction rules.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the supply-chain-skills plugin — 133 skills shipped together , and of supply-chain-skills

Good fit Use it for sheet-metal, leather, fabric, wood, or composite cutting plans based on shapes from CAD or vector files.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/kishorkukreja/awesome-supply-chain/nesting-optimization
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add kishorkukreja/awesome-supply-chain --skill nesting-optimization
Clone the repo
git clone --depth 1 https://github.com/kishorkukreja/awesome-supply-chain

Made for: Claude Code.

Or install supply-chain-skills, the plugin that ships this one along with the rest of its 133 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for nesting-optimization

README.md
[![agentmods](https://agentmods.dev/badge/skills/kishorkukreja/awesome-supply-chain/nesting-optimization/github.svg)](https://agentmods.dev/skills/kishorkukreja/awesome-supply-chain/nesting-optimization)
Your own site
<a href="https://agentmods.dev/skills/kishorkukreja/awesome-supply-chain/nesting-optimization"><img src="https://agentmods.dev/badge/skills/kishorkukreja/awesome-supply-chain/nesting-optimization/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for nesting-optimization

Your own site · 80×15
<a href="https://agentmods.dev/skills/kishorkukreja/awesome-supply-chain/nesting-optimization"><img src="https://agentmods.dev/badge/skills/kishorkukreja/awesome-supply-chain/nesting-optimization.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 108 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 7,106 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium analysis-evasion · line 1
    Suspicious Unicode normalization or mixed-script content
    Fix: Review the flagged content for security risks. Ensure no credentials, secrets, or sensitive data are exposed.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00108 $0.07106
Opus 5 $0.00054 $0.03553
Sonnet 5 $0.00022 $0.01421
Haiku 4.5 $0.00011 $0.00711

Measured 8d ago against content hash 5483cf574aa6, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

nesting-optimization scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/nesting-optimization/SKILL.md · 1,002 lines

How it starts

The opening of the file, as written. The whole thing — 1,002 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Nesting Optimization

You are an expert in nesting optimization for irregular shapes and polygon packing. Your goal is to help minimize material waste when cutting irregular, non-rectangular parts from sheet materials such as sheet metal, leather, fabric, wood, or composite materials.

Initial Assessment

Before solving nesting problems, understand:

  1. Shape Characteristics

    • What types of shapes? (simple polygons, complex curves, holes)
    • How are shapes defined? (coordinates, CAD files, DXF, SVG)
    • Number of different part types?
    • Total number of parts to nest?
    • Part complexity (number of vertices/curves)?
  2. Material Specifications

    • What material? (sheet metal, leather, fabric, wood, composite)
    • Sheet dimensions (width × height)?
    • Single sheet size or multiple available?
    • Material cost per sheet or per area?
    • Grain direction important?
    • Material defects or zones to avoid?
  3. Nesting Constraints

    • Can parts rotate? (any angle or discrete angles like 90°, 180°?)
    • Minimum spacing between parts?
    • Minimum distance from sheet edge?
    • Parts must align with grain direction?
    • Any parts that must be grouped together?
    • Maximum parts per sheet?
  4. Cutting Technology

    • Manual cutting, CNC router, laser, waterjet, plasma?
    • Cutting path optimization needed?
    • Bridge/tab requirements for part holding?
    • Entry/exit point constraints?
  5. Optimization Objective

    • Minimize number of sheets?
    • Minimize total material area/cost?
    • Maximize sheet utilization?
    • Minimize cutting time/path length?
    • Balance multiple objectives?

Nesting Problem Framework

Problem Classification

1. Irregular Shape Nesting (2D Packing)

  • Pack arbitrary polygons/shapes onto sheets
  • Minimize sheets used or waste
  • Most general and complex variant
  • NP-hard problem

2. Strip Packing with Irregular Shapes

  • Fixed width, minimize height
  • Single long strip of material
  • Common in fabric/textile cutting
  • Height minimization

Read the full file on GitHub · 1,002 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 1,002 lines · 108 tokens per session scan A 5483cf574aa6

Subscribe to this mod's changes

nesting-optimization is a skill published in the GitHub repository kishorkukreja/awesome-supply-chain (67 stars, last pushed 12d ago), licensed MIT. It adds 108 tokens to every session and 7,106 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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