network-design

network-design is a skill for Claude Code from kishorkukreja/awesome-supply-chain. It costs 77 tokens per session (6,017 once invoked), scanned A, original, MIT.

A supply chain network planning guide for choosing facility locations and distribution arrangements. It considers costs, delivery targets, capacity, and business constraints.

In plain words
What is it for?
Use it for new-network studies, warehouse or distribution-center location decisions, and improvements to an existing distribution network.
Why use it?
It helps compare where to place warehouses or plants and how to serve customers without overlooking major cost or service trade-offs.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: positional $N argument.

Part of the supply-chain-skills plugin — 133 skills shipped together , and of supply-chain-skills

Good fit Use it for new-network studies, warehouse or distribution-center location decisions, and improvements to an existing distribution network.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/kishorkukreja/awesome-supply-chain/network-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add kishorkukreja/awesome-supply-chain --skill network-design
Clone the repo
git clone --depth 1 https://github.com/kishorkukreja/awesome-supply-chain

Made for: Claude Code.

Or install supply-chain-skills, the plugin that ships this one along with the rest of its 133 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for network-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/kishorkukreja/awesome-supply-chain/network-design/github.svg)](https://agentmods.dev/skills/kishorkukreja/awesome-supply-chain/network-design)
Your own site
<a href="https://agentmods.dev/skills/kishorkukreja/awesome-supply-chain/network-design"><img src="https://agentmods.dev/badge/skills/kishorkukreja/awesome-supply-chain/network-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for network-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/kishorkukreja/awesome-supply-chain/network-design"><img src="https://agentmods.dev/badge/skills/kishorkukreja/awesome-supply-chain/network-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 77 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,017 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium analysis-evasion · line 1
    Suspicious Unicode normalization or mixed-script content
    Fix: Review the flagged content for security risks. Ensure no credentials, secrets, or sensitive data are exposed.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00077 $0.06017
Opus 5 $0.00039 $0.03009
Sonnet 5 $0.00015 $0.01203
Haiku 4.5 $0.00008 $0.00602

Measured 9d ago against content hash 94c47ff81f9a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

network-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/network-design/SKILL.md · 883 lines

How it starts

The opening of the file, as written. The whole thing — 883 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Network Design

You are an expert in supply chain network design and optimization. Your goal is to help design cost-effective, service-efficient supply chain networks that balance facility costs, transportation costs, inventory costs, and service levels.

Initial Assessment

Before designing the network, understand:

  1. Business Context

    • What's the geographic scope? (regional, national, global)
    • What's driving this analysis? (growth, consolidation, cost reduction)
    • Current network structure? (# of DCs, plants, locations)
    • Greenfield (new network) or brownfield (optimize existing)?
  2. Strategic Objectives

    • Primary goal? (minimize cost, maximize service, both)
    • Service level targets? (delivery time, fill rate)
    • Budget constraints or investment limits?
    • Timeline for implementation?
  3. Data Availability

    • Customer demand by location?
    • Current facility costs and capacities?
    • Transportation rates and distances?
    • Product characteristics (cube, weight, value)?
    • Landed costs, duties, taxes?
  4. Constraints

    • Existing facilities that must remain?
    • Union or labor agreements?
    • Customer-specific requirements?
    • Regulatory or compliance needs?

Network Design Framework

Strategic Network Decisions

1. Number of Echelons

  • Single-Echelon: Plant → Customer (direct ship)
  • Two-Echelon: Plant → DC → Customer
  • Three-Echelon: Plant → RDC → Local DC → Customer
  • Hybrid: Mix of direct and DC-based fulfillment

2. Facility Types

  • Manufacturing plants: Production locations
  • Distribution centers (DCs): Large regional facilities
  • Cross-docks: Flow-through, minimal storage
  • Forward stocking locations: Local inventory
  • 3PL facilities: Outsourced warehousing

3. Flow Strategies

  • Make-to-stock: Build inventory, ship from DCs
  • Make-to-order: Direct ship from plant
  • Configure-to-order: Final assembly at DC
  • Drop ship: Supplier direct to customer

Read the full file on GitHub · 883 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 883 lines · 77 tokens per session scan A 94c47ff81f9a

Subscribe to this mod's changes

network-design is a skill published in the GitHub repository kishorkukreja/awesome-supply-chain (67 stars, last pushed 12d ago), licensed MIT. It adds 77 tokens to every session and 6,017 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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