skill-creator

skill-creator is a skill for Claude Code, Codex from kyh/vibedgames. It costs 62 tokens per session (2,969 once invoked), scanned A, original, MIT.

A framework for designing skills that guide an AI agent’s problem-solving without forcing every task into the same template.

In plain words
What is it for?
Use it when creating, improving, or assessing a skill, especially its purpose, guiding principles, anti-patterns, and expected range of outputs.
Why use it?
It helps skill authors define useful guidance, avoid restrictive patterns, and leave room for appropriate variation between tasks.

Skill for Claude CodeCodex

Part of the tooling plugin — 4 skills shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/kyh/vibedgames/skill-creator
Any agent
npx skills add kyh/vibedgames --skill skill-creator
Clone the repo
git clone --depth 1 https://github.com/kyh/vibedgames

Made for: Claude Code, Codex.

Or install tooling, the plugin that ships this one along with the rest of its 4 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-creator

README.md
[![agentmods](https://agentmods.dev/badge/skills/kyh/vibedgames/skill-creator.svg)](https://agentmods.dev/skills/kyh/vibedgames/skill-creator)
Your own site
<a href="https://agentmods.dev/skills/kyh/vibedgames/skill-creator"><img src="https://agentmods.dev/badge/skills/kyh/vibedgames/skill-creator.svg" alt="Measured on agentmods" height="20"></a>
Per session 62 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,969 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00062 $0.02969
Opus 5 $0.00031 $0.01484
Sonnet 5 $0.00012 $0.00594
Haiku 4.5 $0.00006 $0.00297

Measured 2d ago against content hash 44be4546ae84, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-05, from the pricing page.

Security

Grade A, and why

skill-creator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

The scan reads SKILL.md. This mod also ships 6 executable files (scripts/_lib/asset-tools.mjs, scripts/analyze-skill.mjs, scripts/init-skill.mjs, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/tooling/skills/skill-creator/SKILL.md · 495 lines

How it starts

The opening of the file, as written. The whole thing — 495 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill Creator Plus

An advanced framework for creating skills that unlock AI agent capabilities rather than constraining them to templates.

Philosophy: Skills as Mental Frameworks

Skills are not checklists or templates—they are mental frameworks that guide creative problem-solving.

Core principle: Unlock vs. Constrain

Constraining Approach Unlocking Approach
Rigid templates Flexible frameworks
Strict rules Guiding principles
Fixed outputs Varied, context-appropriate results
Limiting choices Expanding possibilities
Checklists Mental models

The Three Pillars of Effective Skills

  1. Philosophy Before Procedure: Establish "how to think" before "what to do"
  2. Anti-Patterns as Guidance: What NOT to do is as important as what to do
  3. Variation as Requirement: Explicitly prevent output convergence

IMPORTANT: This skill exemplifies the principles it teaches. Study its structure as a reference pattern for philosophy-first design.


Before Creating a Skill

Ask these fundamental questions:

  • Purpose: What procedural knowledge will this skill provide that the agent doesn't already have?
  • Philosophy: What mental framework should guide decisions in this domain?
  • Triggers: When should this skill be loaded? What specific use cases?
  • Scope: Is this skill focused or trying to do too much?
  • Composability: How will this work with other skills?

Good answers to these questions shape effective skills.


Skill Creation Process

1. Understand with Concrete Examples

Skip only when usage patterns are already clearly understood.

Gather examples of how the skill will be used:

  • Direct examples from users
  • Generated scenarios validated by users
  • Real-world use cases

Key questions:

Read the full file on GitHub · 495 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago Changed · +9 lines 44be4546ae84
  2. 6d ago First seen · 486 lines · 62 tokens per session scan A 460e0e954eab

Subscribe to this mod's changes

skill-creator is a skill published in the GitHub repository kyh/vibedgames (55 stars, last pushed yesterday), licensed MIT. It adds 62 tokens to every session and 2,969 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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