storytelling

storytelling is a skill for Claude Code, Codex from kyh/vibedgames. It costs 50 tokens per session (1,051 once invoked), scanned A, original, MIT.

A workflow for planning and generating connected sequences of images, video shots, or audio for formats such as storyboards, tutorials, and short films.

In plain words
What is it for?
Use it to create shot lists, storyboards, multi-shot videos, first-frame-to-last-frame sequences, social stories, and brand films.
Why use it?
It helps keep subjects, locations, style, and story details consistent across multiple shots instead of treating each generated asset separately.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Part of the generate plugin — 9 skills shipped together

Good fit Use it to create shot lists, storyboards, multi-shot videos, first-frame-to-last-frame sequences, social stories, and brand films.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/kyh/vibedgames/storytelling
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add kyh/vibedgames --skill storytelling
Clone the repo
git clone --depth 1 https://github.com/kyh/vibedgames

Made for: Claude Code, Codex.

Or install generate, the plugin that ships this one along with the rest of its 9 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for storytelling

README.md
[![agentmods](https://agentmods.dev/badge/skills/kyh/vibedgames/storytelling/github.svg)](https://agentmods.dev/skills/kyh/vibedgames/storytelling)
Your own site
<a href="https://agentmods.dev/skills/kyh/vibedgames/storytelling"><img src="https://agentmods.dev/badge/skills/kyh/vibedgames/storytelling/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for storytelling

Your own site · 80×15
<a href="https://agentmods.dev/skills/kyh/vibedgames/storytelling"><img src="https://agentmods.dev/badge/skills/kyh/vibedgames/storytelling.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 50 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,051 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00050 $0.01051
Opus 5 $0.00025 $0.00526
Sonnet 5 $0.00010 $0.00210
Haiku 4.5 $0.00005 $0.00105

Measured 10d ago against content hash 94adb82ab103, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

storytelling scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/generate/skills/storytelling/SKILL.md · 111 lines

How it starts

The opening of the file, as written. The whole thing — 111 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Storytelling with vg generate

Use this skill when the user wants a sequence, not a single asset. Load references as needed:

  • references/shot-planning.md
  • references/workflows.md
  • references/examples.md

Load model-catalog alongside this skill for default endpoint choices.

The goal is to produce clear story beats and executable vg generate runs. Avoid generic inspiration copy, fake dialogue, and em dashes.

Inputs to collect

Ask only when missing information affects execution.

  • Format: ad, short film, music video, documentary, tutorial, social story.
  • Duration and aspect ratio.
  • Number of shots or allowed range.
  • Main subject, character, product, or location.
  • Continuity anchors: character, product, wardrobe, environment, color.
  • Source media: first frame, reference image, product shot, audio track.
  • Audio needs: narration, music, sound design, transcript, no audio.
  • Preferred model: model-catalog defaults unless the user names one.

Genmedia workflow

Follow the standard workflow in the generate skill: resolve endpoint → inspect schema/pricing → upload references (first frame, character, product, voiceover) → run each shot --async + status → download to ./outputs/story/{request_id}_{index}.{ext}. Default endpoint IDs are in the Model routing section below.

Then choose the sequence route:

  • Highest quality video: start with Seedance 2.0 endpoints from model-catalog.
  • Native multi-prompt: use if schema has shot arrays, prompt lists, or timeline fields.
  • First/last frame: controlled transitions between key frames.
  • Image-to-video per shot: maximum continuity from approved stills.
  • Manual per-shot generation: when the model only supports one prompt.
  • Audio-first: generate or upload audio, then plan visual shot lengths.
  • Lip-sync or talking avatar: Fabric 1.0 or Creatify Aurora from model-catalog.

Return a shot table with endpoint, request id, prompt summary, local path, and any continuity issues. Genmedia downloads clips; it does not replace a timeline editor unless the chosen model returns a complete stitched video.

Read the full file on GitHub · 111 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 111 lines · 50 tokens per session scan A 94adb82ab103

Subscribe to this mod's changes

storytelling is a skill published in the GitHub repository kyh/vibedgames (55 stars, last pushed today), licensed MIT. It adds 50 tokens to every session and 1,051 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

ai-app

Full-stack AI application generator with Next.js, AI SDK, and ai-elements. Use when creating chatbots, agent dashboards, or custom AI applications. Triggers: chatbot, chat app, agent dashboard, AI application, Next.js AI, useChat, streamText, ai-elements, build AI app, create chatbot.

laguagu/claude-code-nextjs-skills · 66 tokens

mcp-builder

DEPRECATED: This skill has been replaced by mcp-app-builder. Check if mcp-app-builder is available in the skills folder. If not, install it: npx skills install mcp-use/mcp-use --skill mcp-app-builder Use mcp-app-builder instead of this skill. Build Model Context Protocol (MCP) servers with mcp-use framework. Use when…

CopilotKit/CopilotKit · 123 tokens

Cursor rules for Next

Cursor rules for Next.js development with React 19, Vercel AI, and Tailwind CSS integration.

AmariahAK/atlarix-skills · 4 tokens

supabase

Use when doing ANY task involving Supabase: Database, Auth, Edge Functions, Realtime, Storage, Vectors, Cron, Queues, supabase-js, @supabase/ssr, RLS, schema migrations, CLI, MCP server. Includes security checklist.

martineserios/thebrana · 58 tokens

stable-diffusion-image-generation

State-of-the-art text-to-image generation with Stable Diffusion models via HuggingFace Diffusers. Use when generating images from text prompts, performing image-to-image translation, inpainting, or building custom diffusion pipelines.

cyborg-garden/hermes-agent-mt · 50 tokens

react-three-fiber

Build declarative 3D scenes with React Three Fiber (R3F) - a React renderer for Three.js. Use when building interactive 3D experiences in React applications with component-based architecture, state management, and reusable abstractions. Ideal for product configurators, portfolios, games, data visualization, and…

12-Studio/Tackl · 71 tokens