game-reply-options

game-reply-options is a skill for Claude Code from leopu00/job-hunter-team. It costs 56 tokens per session (284 once invoked), scanned A, original, MIT.

A chat feature that offers two to five clickable replies when the user has a small set of clear next steps. The buttons are generated for the current conversation, while free-text replies remain available.

In plain words
What is it for?
Offering context-specific choices in a game chat, such as reviewing target roles, checking profile gaps, or viewing suitable positions.
Why use it?
It reduces typing when the next decision is limited and obvious. It avoids forcing open-ended conversations into a fixed menu.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Offering context-specific choices in a game chat, such as reviewing target roles, checking profile gaps, or viewing suitable positions.

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Install with agentmods
npx agentmods add skills/leopu00/job-hunter-team/game-reply-options
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add leopu00/job-hunter-team --skill game-reply-options
Clone the repo
git clone --depth 1 https://github.com/leopu00/job-hunter-team

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for game-reply-options

README.md
[![agentmods](https://agentmods.dev/badge/skills/leopu00/job-hunter-team/game-reply-options/github.svg)](https://agentmods.dev/skills/leopu00/job-hunter-team/game-reply-options)
Your own site
<a href="https://agentmods.dev/skills/leopu00/job-hunter-team/game-reply-options"><img src="https://agentmods.dev/badge/skills/leopu00/job-hunter-team/game-reply-options/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for game-reply-options

Your own site · 80×15
<a href="https://agentmods.dev/skills/leopu00/job-hunter-team/game-reply-options"><img src="https://agentmods.dev/badge/skills/leopu00/job-hunter-team/game-reply-options.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 56 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 284 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00056 $0.00284
Opus 5 $0.00028 $0.00142
Sonnet 5 $0.00011 $0.00057
Haiku 4.5 $0.00006 $0.00028

Measured 11d ago against content hash 2a68727cb012, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

game-reply-options scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (jht-reply-options.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agents/_skills/game-reply-options/SKILL.md · 29 lines

What it actually says

Generated reply options in the game

When a user message admits a few clear next moves, close your turn with one prompt and 2–5 replies generated for that exact context:

jht-reply-options --prompt 'Which part should we tackle first?' \
  'Review my target roles' 'Check my profile gaps' 'Show the best positions'

The game renders those choices as buttons while keeping free text available. Clicking a button sends its text back as an ordinary user message.

Rules:

  • Choices are optional, specific to the current conversation and never copied from the offline authored onboarding.
  • Use 2–5 concise, mutually useful choices. Do not offer a fake choice whose outcome you cannot perform.
  • jht-reply-options is the final reply for that turn. Do not follow it with jht-send, or the buttons would correctly disappear below the newer reply.
  • For open-ended questions or a direct answer, use jht-send as usual.
Files

What ships with it

7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 29 lines · 56 tokens per session scan A 2a68727cb012

Subscribe to this mod's changes

game-reply-options is a skill published in the GitHub repository leopu00/job-hunter-team (49 stars, last pushed yesterday), licensed MIT. It adds 56 tokens to every session and 284 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.