throttle

throttle is a skill for Claude Code from leopu00/job-hunter-team. It costs 133 tokens per session (1,229 once invoked), scanned A, original, MIT.

A pause command that registers a waiting period with an external timer and ends the current work turn. The timer can later wake the agent without depending on the original shell process staying alive.

In plain words
What is it for?
Use it when an agent needs to pause between iterations, wait for an external process, or reduce its working rate. After registering the pause, the agent should end its turn.
Why use it?
It avoids unreliable sleep-based pauses that may stop when a command or process is terminated. This is useful when work must resume after a controlled delay.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is Bash(throttle *), Bash(throttle-ack *), Bash(jht-throttle *), Bash(jht-throttle-check *), Bash(jht-throttle-wait *), Bash(python3 /app/shared/skills/throttle_en.

Good fit Use it when an agent needs to pause between iterations, wait for an external process, or reduce its working rate. After registering the pause, the agent should end its turn.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/leopu00/job-hunter-team
agentmods
npx agentmods add skills/leopu00/job-hunter-team/throttle

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for throttle

README.md
[![agentmods](https://agentmods.dev/badge/skills/leopu00/job-hunter-team/throttle/github.svg)](https://agentmods.dev/skills/leopu00/job-hunter-team/throttle)
Your own site
<a href="https://agentmods.dev/skills/leopu00/job-hunter-team/throttle"><img src="https://agentmods.dev/badge/skills/leopu00/job-hunter-team/throttle/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for throttle

Your own site · 80×15
<a href="https://agentmods.dev/skills/leopu00/job-hunter-team/throttle"><img src="https://agentmods.dev/badge/skills/leopu00/job-hunter-team/throttle.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 133 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,229 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Prompt Injection · line 3
    Subtle instructions detected that may alter agent decision-making or introduce hidden biases.
    Fix: Review content for implicit steering or bias. Ensure instructions are explicit and align with the skill's stated purpose.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00133 $0.01229
Opus 5 $0.00067 $0.00615
Sonnet 5 $0.00027 $0.00246
Haiku 4.5 $0.00013 $0.00123

Measured 10d ago against content hash 3a8f78831a03, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

throttle scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agents/_skills/throttle/SKILL.md · 103 lines

How it starts

The opening of the file, as written. The whole thing — 103 lines — stays where its author put it; the contents beside it link to each section on GitHub.

throttle — register the pause, then stop

throttle <your-name> [--reason "..."]

Returns immediately. Then close your turn: no other task, no other command.

Why it works this way

Until 2026-07-30 the throttle was a contract you had to honour yourself: jht-throttle blocked your own process with a sleep loop, and if that process died you had to notice and re-block. Every failure we observed in production was born from that design. The worst one: an Analyst launched jht-throttle … & inside a compound command that the tool-call timeout killed after 60s. The detached child died with its parent, the agent closed its turn convinced the pause was running — and nobody ever woke it again. 2h15m of stall, with the watchdog reporting the session as idle = healthy.

Now the timer belongs to an engine that is not a child of your shell:

YOU                          ENGINE (daemon, outside your process)
 |                              |
 |-- throttle <me> ------------>|  reads the duration the Capitano calibrated
 |                              |  flags you IN_THROTTLE
 |   (you close the turn        |  arms the timer ON DISK
 |    and do NOTHING)           |
 |                              |
 |<-- [RIPRENDI] over tmux -----|  timer expired -> flag becomes NOTIFIED
 |                              |
 |-- throttle-ack <me> -------->|  YOU flip NOTIFIED -> ACTIVE
 |   (first act on waking)      |

A daemon restart loses nothing: the deadline is an absolute timestamp on disk, so there is no in-memory timer to re-arm.

The rules

  • You never pass a number and you never see one. The duration lives in $JHT_HOME/config/throttle.json, the Capitano owns it, and the engine reads it when it arms the timer — so a recalibration bites on your next cycle without anyone having to tell you. Do not hardcode throttle 600 in your loop.
  • END YOUR TURN after the call. The call returns in milliseconds precisely so that no tool-call timeout can kill it. If you keep working after it, you are running with no pause at all — which is what the throttle exists to prevent.
  • NEVER background it (&, nohup, disown, a background task). There is nothing to background: it does not sleep.
  • NEVER use raw sleep N for a throttle pause. Plain sleep is only for very short waits between retries (≤ 5 s), where logging would be noise.
  • On waking, throttle-ack <your-name> is your first command — see the throttle-ack skill. Skip it and your flag stays on NOTIFIED, which the watchdog reads as proof that you are blocked, and it escalates to the Capitano about an agent that is perfectly fine.
  • --reason is optional but useful: a short tag ("post-batch", "waiting for the critic") makes logs/throttle-engine.jsonl readable later.

Read the full file on GitHub · 103 lines

Files

What ships with it

7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 103 lines · 133 tokens per session scan A 3a8f78831a03

Subscribe to this mod's changes

throttle is a skill published in the GitHub repository leopu00/job-hunter-team (49 stars, last pushed 2d ago), licensed MIT. It adds 133 tokens to every session and 1,229 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.