embedded-brainstorming

embedded-brainstorming is a skill for Claude Code, Codex from lhbsaa/embedded-dev-skill. It costs 25 tokens per session (861 once invoked), scanned A, original, MIT.

A planning guide for embedded development, where software controls physical devices such as chips, displays, and sensors. It confirms the hardware setup and constraints before code is written.

In plain words
What is it for?
Use it to identify the target chip, communication interface, controller, display or sensor settings, and hardware limits. It helps produce and save a design specification.
Why use it?
It prevents design decisions from being made for the wrong chip, interface, or device configuration. It also records an approved design before implementation starts.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/lhbsaa/embedded-dev-skill/embedded-brainstorming
Any agent
npx skills add lhbsaa/embedded-dev-skill --skill embedded-brainstorming
Clone the repo
git clone --depth 1 https://github.com/lhbsaa/embedded-dev-skill

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for embedded-brainstorming

README.md
[![agentmods](https://agentmods.dev/badge/skills/lhbsaa/embedded-dev-skill/embedded-brainstorming.svg)](https://agentmods.dev/skills/lhbsaa/embedded-dev-skill/embedded-brainstorming)
Your own site
<a href="https://agentmods.dev/skills/lhbsaa/embedded-dev-skill/embedded-brainstorming"><img src="https://agentmods.dev/badge/skills/lhbsaa/embedded-dev-skill/embedded-brainstorming.svg" alt="Measured on agentmods" height="20"></a>
Per session 25 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 861 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00025 $0.00861
Opus 5 $0.00013 $0.00430
Sonnet 5 $0.00005 $0.00172
Haiku 4.5 $0.00003 $0.00086

Measured 4d ago against content hash 19f4baa7d2f7, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

embedded-brainstorming scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/embedded-brainstorming/SKILL.md · 155 lines

How it starts

The opening of the file, as written. The whole thing — 155 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Embedded Brainstorming

Overview

Turn hardware ideas into fully formed designs through systematic exploration.

Core principle: No code generation until hardware configuration confirmed and design approved.

Process Flow

1. Load Context → 2. Confirm Hardware → 3. Identify Constraints → 4. Propose Design → 5. Get Approval → 6. Next Skill

Checklist

You MUST complete these items in order:

1. Load Context

read AGENTS.md
  • If AGENTS.md missing → Create template with project info
  • Store key config in session

2. Confirm Hardware

Ask questions one at a time:

Question Why
Target chip? Determines framework and constraints
Interface type? SPI/I2C/UART config differs
Controller/model? Datasheet lookup required
Resolution/config? Display/sensor specific

Prefer multiple choice when possible:

"Which chip family?"
A) ESP32-S3 (Wi-Fi, LCD, AI)
B) STM32F4 (Performance, DSP)
C) RP2040 (Low cost, PIO)
D) nRF52 (BLE, Low power)

3. Identify Constraints

Check hard limits:

Chip Key Constraint
ESP32-S3 SPI DMA <= 4092 bytes
STM32 Check DMA stream limits
RP2040 PIO instruction limit
nRF52 SoftDevice memory

4. Propose 2-3 Approaches

Present options with trade-offs:

Approach A: [Recommended]
- Pros: ...
- Cons: ...
- Why recommended: ...

Approach B: [Alternative]
- Pros: ...
- Cons: ...

Approach C: [Fallback]
- Pros: ...
- Cons: ...

5. Get Approval

Present design in sections (scaled to complexity):

## Hardware Configuration
- Chip: ESP32-S3
- Interface: SPI Mode 0, 40MHz
- Controller: ST7789
- Resolution: 240x240

## Architecture
- Three-layer: App → HAL → Driver

## Key Constraints
- DMA: 4092 byte chunks
- Frame buffer: Use PSRAM

## Implementation Plan
- Phase 1: Driver init
- Phase 2: Display functions
- Phase 3: GUI integration

Does this look correct?

Read the full file on GitHub · 155 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 155 lines · 25 tokens per session scan A 19f4baa7d2f7

Subscribe to this mod's changes

embedded-brainstorming is a skill published in the GitHub repository lhbsaa/embedded-dev-skill (9 stars, last pushed 1mo ago), licensed MIT. It adds 25 tokens to every session and 861 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

driver-review

Review and implement hardware driver code — DMA safety, interrupt correctness, timing constraints, peripheral register usage, channel drivers, and peripheral mock implementations. Use when writing, modifying, or reviewing LED drivers, SPI/I2S/RMT/UART/PARLIO/LCDCAM peripherals, GPIO configuration, or peripheral mock…

FastLED/FastLED · 67 tokens

esp32-arch-review

Review ESP32 FastLED firmware architecture for RTOS safety, DMA correctness, LED driver patterns, memory management, and peripheral safety. Use before merging significant driver changes, new platform ports, or when auditing existing ESP32 FastLED code.

FastLED/FastLED · 53 tokens

esp32-log-triage

Parse and classify ESP32 serial log output to identify FastLED-related errors, RMT/I2S/SPI driver faults, timing violations, RTOS issues, and crash signatures. Use when debugging unexpected device behavior, boot failures, or LED output problems on ESP32.

FastLED/FastLED · 61 tokens

embedded-debug

Firmware crash analysis, stack trace decoder, and register dump interpreter for ESP32/ARM/AVR platforms. Use when debugging device crashes, panics, guru meditation errors, hard faults, or analyzing core dumps.

FastLED/FastLED · 46 tokens

platform-port

Guide porting FastLED to new MCU platforms, including int.h types, clockless drivers, SPI implementations, and platform detection. Use when adding support for a new microcontroller family or board.

FastLED/FastLED · 42 tokens

memory-audit

Audit embedded code for stack overflow risks, heap fragmentation, static allocation patterns, and memory leaks. Use when investigating OOM crashes, optimizing memory usage, or reviewing memory-critical code on constrained devices.

FastLED/FastLED · 43 tokens