h3-anime-character-showcase-pv

h3-anime-character-showcase-pv is a skill for Codex from linkprint/local-ai-movie-workspace. It costs 91 tokens per session (777 once invoked), scanned A, original, MIT.

A prompt-writing guide for MiniMax H3 videos that introduce an anime or graphic-novel character using a character sheet and an environment image. It keeps the character's identity separate from the environment's design.

In plain words
What is it for?
Writing or refining character showcase prompts with two references: one for the environment and one for the hero. Video generation requires the separate H3 video-generation tool.
Why use it?
It helps preserve the hero's appearance while building a centered character rotation, comic-style setting, title animation, and seamless loop.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: $skill-name invocation.

Good fit Writing or refining character showcase prompts with two references: one for the environment and one for the hero. Video generation requires the separate H3 video-generation tool.

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Install with agentmods
npx agentmods add skills/linkprint/local-ai-movie-workspace/h3-anime-character-showcase-pv
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add linkprint/local-ai-movie-workspace --skill h3-anime-character-showcase-pv
Clone the repo
git clone --depth 1 https://github.com/linkprint/local-ai-movie-workspace

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for h3-anime-character-showcase-pv

README.md
[![agentmods](https://agentmods.dev/badge/skills/linkprint/local-ai-movie-workspace/h3-anime-character-showcase-pv/github.svg)](https://agentmods.dev/skills/linkprint/local-ai-movie-workspace/h3-anime-character-showcase-pv)
Your own site
<a href="https://agentmods.dev/skills/linkprint/local-ai-movie-workspace/h3-anime-character-showcase-pv"><img src="https://agentmods.dev/badge/skills/linkprint/local-ai-movie-workspace/h3-anime-character-showcase-pv/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for h3-anime-character-showcase-pv

Your own site · 80×15
<a href="https://agentmods.dev/skills/linkprint/local-ai-movie-workspace/h3-anime-character-showcase-pv"><img src="https://agentmods.dev/badge/skills/linkprint/local-ai-movie-workspace/h3-anime-character-showcase-pv.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 91 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 777 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00091 $0.00777
Opus 5 $0.00046 $0.00388
Sonnet 5 $0.00018 $0.00155
Haiku 4.5 $0.00009 $0.00078

Measured 12d ago against content hash cfeec9610ac3, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

h3-anime-character-showcase-pv scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

images/workspace/admin-skills/h3-anime-character-showcase-pv/SKILL.md · 44 lines

How it starts

The opening of the file, as written. The whole thing — 44 lines — stays where its author put it; the contents beside it link to each section on GitHub.

H3 Anime Character Showcase PV

Turn a character sheet and environment reference into a bold, loopable introduction while preserving the hero's identity and separating what each image controls.

Route the Request

  • For prompt writing or refinement, return text only.
  • Read references/showcase-template.md and use $h3-prompt-writing for exact H3 format.
  • True generation needs two independently assigned references and therefore native Ref2VA. Put both images in reference_images in prompt order and bind them explicitly as <Picture 1> and <Picture 2>.
  • Only when the user explicitly asks for a no-reference style preview may you adapt the template to T2VA and invoke $h3-video-generation. Label it as a style preview, not an identity-locked reference render.

Lock Reference Roles

  1. Image 1 controls environment architecture and spatial identity only. Reinterpret its rendering in the requested graphic style; do not copy its lighting or surface textures unless requested.
  2. Image 2 controls the hero only: face, hair, body proportions, full-body silhouette, outfit, accessories, props, mechanical details, and palette.
  3. Never let Image 1 alter the hero or Image 2 overwrite the environment.
  4. Keep the hero at the exact center and constant scale. The character rotates; the camera and framing remain stable.
  5. State that identity, costume, proportions, palette, and topology may not drift at rear or profile angles.

Build the Showcase

  • Use one uninterrupted 360-degree rotation with three or four evenly spaced world-assembly impacts.
  • Use bold contour ink, clean cel shading, flat saturated blocks, crosshatching, hard silhouettes, comic gutters, diagonal panel splits, ink wipes, and radial action lines.
  • Keep the underlying rotation perfectly smooth even when overlays cut sharply.
  • Allow only two exact title lines supplied by the user. Place them in negative space, keep them away from the silhouette, then shrink them into one fixed emblem and remove them before the loop closes.
  • Return to the exact opening angle, pose, scale, framing, environment, and downbeat. Do not freeze or hide a reset with a jump cut.
  • Synchronize assembly impacts, panel wipes, title movement, mechanical hits, percussion, brass or plucked strings, and the loop's first/final beat.

Read the full file on GitHub · 44 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 44 lines · 91 tokens per session scan A cfeec9610ac3

Subscribe to this mod's changes

h3-anime-character-showcase-pv is a skill published in the GitHub repository linkprint/local-ai-movie-workspace (1 stars, last pushed 14d ago), licensed MIT. It adds 91 tokens to every session and 777 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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