Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add livlign/claude-skills --skill repo-visualsgit clone --depth 1 https://github.com/livlign/claude-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/livlign/claude-skills/repo-visuals)<a href="https://agentmods.dev/skills/livlign/claude-skills/repo-visuals"><img src="https://agentmods.dev/badge/skills/livlign/claude-skills/repo-visuals/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/livlign/claude-skills/repo-visuals"><img src="https://agentmods.dev/badge/skills/livlign/claude-skills/repo-visuals.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector warn
SkillSpector: 2 findings, up to medium
These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →
- medium Excessive Agency · line 573 Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
- medium Excessive Agency · line 100 Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00112 | $0.14143 |
| Opus 5.5 | $0.00045 | $0.05657 |
| Sonnet 5.5 | $0.00022 | $0.02829 |
| Haiku 4.5 | $0.00011 | $0.01414 |
Grade A, and why
repo-visuals scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Makes network callslowCapability
Not a fault in itself. Listed so you know the mod talks to something, and to what.
- **Brand logo — find it, don't invent it.** Look in this order, stop at the first hit: (1) repo files: `public/`, `assets/`, `.github/`, `docs/` for `logo.*`, `favicon.*`, `icon.*`, `brand.*`; (2) README `<img>` / `srcs How it starts
The opening of the file, as written. The whole thing — 580 lines — stays where its author put it; the contents beside it link to each section on GitHub.
repo-visuals
Turn a repo (GitHub URL, local folder, or free-text brief) into a hero visual that a viewer sees at the top of the README and instantly understands what this project does and why it's interesting. The hero may be an animated GIF, a static PNG, or an animated SVG — the skill recommends one based on the repo's identity, the user picks.
The skill's quality comes from the discovery dialog, not from templates. Every hero is bespoke.
Phases
- Discovery — pick operating mode (Auto / Semi-auto / Manual, §1.1a), scan the repo, summarize findings, recommend a format (animated vs static), ask about vibe/audience/hero moment, propose 2–3 scenarios, converge on a brief. Then Gate A — brief vs README (§1.8): narrow repo-context check on the brief before any pixels exist. The mode controls how many of these the user answers vs. Claude decides silently — it does not skip any of the craft checks.
- Build — write HTML/CSS/JS for the chosen scenario. For static, design one decisive frame; for animated, a loop. No storyboard step. Then Gate B — rendered HTML vs README (§2.6): sample keyframes from the HTML, check what's on screen against the repo's own positioning, allow 1 auto-iteration if it fails. Both gates are deliberately narrow — only repo-context fidelity, not aesthetics or craft.
- Preview & iterate — open the HTML in the user's default browser, iterate in text until the user says ship.
- Export — animated GIF → Puppeteer screencast + ffmpeg palette pipeline. Static PNG → Puppeteer
page.screenshot(withdeviceScaleFactor: 2for retina crispness). Animated SVG → author the SVG directly (CSS@keyframesor SMIL<animate>inside the file); no rasterization step — the source is the artifact. - Output — place the hero in the target repo; optionally open a PR that embeds it in the README.
Dev mode (author-only): Phase 6 — Evaluate exists but only runs in dev mode. Dev mode is for the skill's author iterating on the skill itself; it collects scorecard data and writes run logs under ./evaluations/ in the user's current working directory. Enable it only when the user explicitly says "dev mode" (or sets REPO_VISUALS_DEV=1). In every normal run — including Manual, Semi-auto, and Auto — the skill ends after Phase 5. Do not mention Phase 6 to end users.
What ships with it
17 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- craft/evaluate.md 10 KB
- craft/export.md 7.4 KB
- craft/headlines.md 5.5 KB
- craft/redesign.md 4.0 KB
- craft/reference-gallery.md 10 KB
- craft/rules.md 11 KB
- craft/ship.md 9.7 KB
- craft/snippets/operating-mode-question.md 1.7 KB
- craft/svg-animation.md 8.2 KB
- craft/templates/ast-graph-v1.html 58 KB
- craft/templates/ast-graph-v2.html 58 KB
- craft/templates/everything-claude-code.html 13 KB
- craft/templates/htmlhint-v3c.html 9.4 KB
- RATIONALE.md 3.2 KB
- scripts/capture.js 3.9 KB runs code
- scripts/evaluate.js 6.8 KB runs code
- scripts/screenshot.js 1.9 KB runs code
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 580 lines · 112 tokens per session scan A 332b6e18d3db
repo-visuals is a skill published in the GitHub repository livlign/claude-skills (20 stars, last pushed 12d ago), licensed MIT. It adds 112 tokens to every session and 14,143 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other skills, from other repositories
image-to-code
Elite website image-to-code skill for Codex. For visually important web tasks, it must first generate the design image(s) itself, deeply analyze them, then implement the website to match them as closely as possible. In Codex, it must prefer large, readable, section-specific images instead of tiny compressed boards…
imagegen-frontend-web
Elite frontend image-direction skill for generating premium, conversion-aware website design references. CRITICAL OUTPUT RULE — generate ONE separate horizontal image FOR EVERY section. A landing page with 8 sections produces 8 images. Never compress multiple sections into one image. Enforces composition variety (not…
redesign-existing-projects
Upgrades existing websites and apps to premium quality. Audits current design, identifies generic AI patterns, and applies high-end design standards without breaking functionality. Works with any CSS framework or vanilla CSS.
high-end-visual-design
Teaches the AI to design like a high-end agency. Defines the exact fonts, spacing, shadows, card structures, and animations that make a website feel expensive. Blocks all the common defaults that make AI designs look cheap or generic.
stitch-design-taste
Semantic Design System Skill for Google Stitch. Generates agent-friendly DESIGN.md files that enforce premium, anti-generic UI standards — strict typography, calibrated color, asymmetric layouts, perpetual micro-motion, and hardware-accelerated performance.
gpt-taste
Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.