wings-widgets

wings-widgets is a skill for Claude Code from luisfurquim/wings. It costs 89 tokens per session (8,368 once invoked), scanned A, original, MPL-2.0.

A guide to using WINGS' built-in interface widgets, such as buttons, text inputs, rich-text editors, tabs, dialogs, multi-select boxes, and navigation bars. WINGS is a UI framework whose widgets are used as custom HTML-like elements.

In plain words
What is it for?
Use it when a WINGS app needs standard controls, including forms, tabs, dialogs, record navigation, or a skin picker.
Why use it?
Hand-building common interface controls takes extra code and can lead to inconsistent behaviour. The built-in widgets provide the documented components and event-handling pattern.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the wings-authoring plugin — 5 skills shipped together

Good fit Use it when a WINGS app needs standard controls, including forms, tabs, dialogs, record navigation, or a skin picker.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/luisfurquim/wings/wings-widgets
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add luisfurquim/wings --skill wings-widgets
Clone the repo
git clone --depth 1 https://github.com/luisfurquim/wings

Made for: Claude Code.

Or install wings-authoring, the plugin that ships this one along with the rest of its 5 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for wings-widgets

README.md
[![agentmods](https://agentmods.dev/badge/skills/luisfurquim/wings/wings-widgets/github.svg)](https://agentmods.dev/skills/luisfurquim/wings/wings-widgets)
Your own site
<a href="https://agentmods.dev/skills/luisfurquim/wings/wings-widgets"><img src="https://agentmods.dev/badge/skills/luisfurquim/wings/wings-widgets/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for wings-widgets

Your own site · 80×15
<a href="https://agentmods.dev/skills/luisfurquim/wings/wings-widgets"><img src="https://agentmods.dev/badge/skills/luisfurquim/wings/wings-widgets.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 89 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 8,368 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 5 findings, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Prompt Injection · line 28
    Hidden instructions were detected in comments or invisible text. These could contain malicious directives. Manual review is recommended.
    Fix: Audit all comments and invisible characters. Remove any instructions that direct the agent to perform unauthorized actions. Use plain, reviewable content.
  • high Prompt Injection · line 28
    Hidden instructions were detected in comments or invisible text. These could contain malicious directives. Manual review is recommended.
    Fix: Audit all comments and invisible characters. Remove any instructions that direct the agent to perform unauthorized actions. Use plain, reviewable content.
  • high Prompt Injection · line 75
    Hidden instructions were detected in comments or invisible text. These could contain malicious directives. Manual review is recommended.
    Fix: Audit all comments and invisible characters. Remove any instructions that direct the agent to perform unauthorized actions. Use plain, reviewable content.
  • high Prompt Injection · line 200
    Hidden instructions were detected in comments or invisible text. These could contain malicious directives. Manual review is recommended.
    Fix: Audit all comments and invisible characters. Remove any instructions that direct the agent to perform unauthorized actions. Use plain, reviewable content.
  • high Prompt Injection · line 200
    Hidden instructions were detected in comments or invisible text. These could contain malicious directives. Manual review is recommended.
    Fix: Audit all comments and invisible characters. Remove any instructions that direct the agent to perform unauthorized actions. Use plain, reviewable content.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00089 $0.08368
Opus 5.5 $0.00036 $0.03347
Sonnet 5.5 $0.00018 $0.01674
Haiku 4.5 $0.00009 $0.00837

Measured 1mo ago against content hash 5671cde78228, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

wings-widgets scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/wings-authoring/skills/wings-widgets/SKILL.md · 590 lines

How it starts

The opening of the file, as written. The whole thing — 590 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Built-in widgets

WINGS ships custom elements for common UI so you don't hand-roll them. Each is blank-imported to register, then used as a tag in your template. They emit component events routed to your parent handlers with @event="handler" — the same mechanism in wings-component (handler is a func(args ...any) set in Render; remember the TriggerHandler(nil) placeholder in InitData).

Note on names: @event attribute values (handler names) may be camelCase — attribute values are not lowercased. But any bound attribute name you pass a widget (e.g. nav_input) must be snake_case (gotcha #1).

Button — w-button

import _ "github.com/luisfurquim/wings/widget/button"
<w-button variant="primary" @click="onSave">Save</w-button>
<w-button variant="danger" size="sm" shape="pill">Delete</w-button>
<w-button loading="true">Saving…</w-button>

<!-- icon slots -->
<w-button variant="primary">
  <svg slot="prefix">…</svg>
  Submit
</w-button>

Attributes:

  • variant — secondary (default) | primary | ghost | danger | success
  • size — sm | md (default) | lg
  • shape — default | pill | square
  • type — native-like form behavior: inside a <form>, a click submits it (requestSubmit, so constraint validation runs first — invalid w-inputs block it) or, with type="reset", resets it; type="button" opts out. Irrelevant outside a form.
  • loading — "true" shows a spinner; button is non-interactive while loading (and never submits)
  • disabled — standard HTML; reflected to inner <button> for a11y + keyboard

Boolean attributes take the value "true" (not bare presence) because the WINGS observed-attribute system uses coerceToType against the InitData default: loading="true" sets the bool to true; bare loading sets it to false. Exception: disabled is a standard HTML boolean and IS handled by bare presence.

Clicks bubble naturally through open shadow DOM — use @click on the host as normal. No Go-side Render logic needed for clicks.

Read the full file on GitHub · 590 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 590 lines · 89 tokens per session scan A 5671cde78228

Subscribe to this mod's changes

wings-widgets is a skill published in the GitHub repository luisfurquim/wings (29 stars, last pushed 2mo ago), licensed MPL-2.0. It adds 89 tokens to every session and 8,368 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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