animated-icons

animated-icons is a skill for Claude Code from lukedj78/dev-flow. It costs 247 tokens per session (2,496 once invoked), scanned A, original, MIT.

A skill that adds a ready-made animated icon to a Next.js web app using components from a shadcn registry. Next.js is a framework for building web applications with React.

In plain words
What is it for?
Use it to add animated interface icons such as navigation or action symbols to a Next.js project, with source code copied into the repository.
Why use it?
It avoids manually drawing and animating an SVG icon. Choosing an icon set that matches the app’s existing icons keeps the interface visually consistent.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the dev-flow plugin — 55 skills shipped together

Good fit Use it to add animated interface icons such as navigation or action symbols to a Next.js project, with source code copied into the repository.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/lukedj78/dev-flow/animated-icons
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add lukedj78/dev-flow --skill animated-icons
Clone the repo
git clone --depth 1 https://github.com/lukedj78/dev-flow

Made for: Claude Code.

Or install dev-flow, the plugin that ships this one along with the rest of its 55 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for animated-icons

README.md
[![agentmods](https://agentmods.dev/badge/skills/lukedj78/dev-flow/animated-icons/github.svg)](https://agentmods.dev/skills/lukedj78/dev-flow/animated-icons)
Your own site
<a href="https://agentmods.dev/skills/lukedj78/dev-flow/animated-icons"><img src="https://agentmods.dev/badge/skills/lukedj78/dev-flow/animated-icons/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for animated-icons

Your own site · 80×15
<a href="https://agentmods.dev/skills/lukedj78/dev-flow/animated-icons"><img src="https://agentmods.dev/badge/skills/lukedj78/dev-flow/animated-icons.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 247 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,496 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Rogue Agent · line 48
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00247 $0.02496
Opus 5.5 $0.00099 $0.00998
Sonnet 5.5 $0.00049 $0.00499
Haiku 4.5 $0.00025 $0.00250

Measured 12d ago against content hash f90e2e9a7634, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

animated-icons scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

animated-icons/SKILL.md · 113 lines

How it starts

The opening of the file, as written. The whole thing — 113 lines — stays where its author put it; the contents beside it link to each section on GitHub.

animated-icons — Motion-animated icons via the shadcn registries

Adds one pre-built, Motion-animated icon to a Next.js app instead of hand-rolling an SVG animation. (React Bits' Bell Toggle and friends are the same idea from a different registry — this skill's two registries stay the answer for icons; see transitions/references/react-bits.md.) Two registries ship them as shadcn components, both MIT, both on motion, both copied into your repo as source you then own:

Registry Icons Namespace Extra file
heroicons-animated 316 @heroicons-animated/<name> — each icon is self-contained
hugeicons-animated 165 @hugeicons-animated/<name> lib/use-icon-animation.ts, a shared hook installed once

Pick the one that matches the project's static set, not the one with more icons: an animated Heroicon next to Hugeicons outlines reads as a different drawing, because it is. ⚠️ And when the project's set is neither — lucide, radix-icons, tabler or phosphor (which shadcn's lyra style installs, design-md-to-app/references/shadcn-styles.md) — there is no matching animated registry, so say so instead of mixing drawings. The honest options are one hand-rolled animation on the motion runtime following this skill's token and reduced-motion rules, or a deliberate second library for the single animated case, declared as such. Reaching for hugeicons-animated on a phosphor project because a registry exists is the mistake this very rule names. Read meta.json#stack.icon_library (or the DESIGN.md icon block) before choosing, and say which you picked and why.

This is the ecosystem-first move for animated icons — the same rule as everywhere in dev-flow: don't hand-animate a bell/heart/menu SVG when a maintained, tokenizable component exists. This skill owns the install plus the two things the raw components don't give you: an accessibility guard (they animate unconditionally) and timing aligned to your motion tokens.

Read the full file on GitHub · 113 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago Changed f90e2e9a7634
  2. 1mo ago Changed 4c99f302c2f6
  3. 1mo ago First seen · 113 lines · 247 tokens per session scan A 09db7b3b00ff

Subscribe to this mod's changes

animated-icons is a skill published in the GitHub repository lukedj78/dev-flow (6 stars, last pushed yesterday), licensed MIT. It adds 247 tokens to every session and 2,496 once invoked, about $0.0010 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.

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