dev

dev is a skill for Claude Code, Codex from luohy15/y-agent. It costs 44 tokens per session (8,415 once invoked), scanned A, original, MIT.

A development coordinator that manages worktrees, which are separate working folders for Git branches, and dispatches planning, implementation, and review tasks to other skills.

In plain words
What is it for?
Creating or removing worktrees, starting development tasks, and handing reviewed changes off for commits.
Why use it?
It organizes the development workflow and keeps separate task changes isolated from one another.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions AGENTS.md.

Good fit Creating or removing worktrees, starting development tasks, and handing reviewed changes off for commits.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/luohy15/y-agent/dev
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add luohy15/y-agent --skill dev
Clone the repo
git clone --depth 1 https://github.com/luohy15/y-agent

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for dev

README.md
[![agentmods](https://agentmods.dev/badge/skills/luohy15/y-agent/dev/github.svg)](https://agentmods.dev/skills/luohy15/y-agent/dev)
Your own site
<a href="https://agentmods.dev/skills/luohy15/y-agent/dev"><img src="https://agentmods.dev/badge/skills/luohy15/y-agent/dev/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for dev

Your own site · 80×15
<a href="https://agentmods.dev/skills/luohy15/y-agent/dev"><img src="https://agentmods.dev/badge/skills/luohy15/y-agent/dev.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 44 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 8,415 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 2 findings, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Anti-Refusal · line 136
    Skill instructs the agent to omit warnings, disclaimers, or ethical commentary. Stripping safety caveats hides risk from the user and is a common jailbreak preamble.
    Fix: Remove instructions that suppress warnings, disclaimers, or ethical commentary. Let the agent surface safety-relevant caveats to the user.
  • medium Data Exfiltration · line 588
    Data is being sent to an external URL. This could be legitimate telemetry or data exfiltration. Manual review is recommended.
    Fix: Verify the destination URL is trusted and necessary. Remove or replace with documented APIs. Ensure no secrets, tokens, or PII are transmitted.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00044 $0.08415
Opus 5.5 $0.00018 $0.03366
Sonnet 5.5 $0.00009 $0.01683
Haiku 4.5 $0.00004 $0.00842

Measured 1mo ago against content hash 04c2852b5f5d, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

dev scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

evidence, send it back. Cheap non-browser smoke (curl an API, run the test suite) stays fine.
orchestration/skills/dev/SKILL.md · 617 lines

How it starts

The opening of the file, as written. The whole thing — 617 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Dev Skill (Coordinator)

Thin shell coordinator for development work. Manages worktree lifecycle and dispatches to the plan / impl / review leaf skills via y chat --skill <name>. Dispatched by manager via y chat --topic dev.

Does not read code, audit, implement, or review directly. Those are leaf-skill responsibilities. This keeps the coordinator's own context lean. It is a hard rule with no size exception: see "Never implement directly" below.

⛔ Trace isolation: never cross-trace dispatch

This is the single most important rule for the dev coordinator, and the most repeatedly violated. Read it before every dispatch.

This coordinator runs under exactly one trace: its own todo_id. That trace is a private sub-tree.

The chat itself is bound to that trace for its whole lifetime. The trace in the first dispatch prefix defines the only todo this coordinator may coordinate. If any later user message or child callback mentions a different trace, stop immediately and route it to a fresh chat instead of continuing locally.

Hard rules:

  1. Every y chat --skill plan/impl/review dispatch you make must carry --trace-id <your_own_todo_id>. No exceptions.
  2. Never pass another todo's id as --trace-id.
  3. Never resume, reuse, or attach to a plan / impl / review session (chat id) that was created under a different trace.
  4. A plan note, worktree, or impl result produced under a different trace is external context only. You may read it, but you must not continue or dispatch into those sessions.
  5. If a task genuinely needs another todo's work, that is a separate trace with its own dev coordinator. See "New requirement inside an active coordinator chat" in Notes.
  6. If a callback arrives with [trace:B] while this coordinator owns trace A, do not commit, push, update todo B, or report completion. Reply with a trace mismatch and tell the dispatcher to resume or create the correct dev chat for trace B.

Read the full file on GitHub · 617 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 617 lines · 44 tokens per session scan A 04c2852b5f5d

Subscribe to this mod's changes

dev is a skill published in the GitHub repository luohy15/y-agent (220 stars, last pushed today), licensed MIT. It adds 44 tokens to every session and 8,415 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.