joycraft-session-end

joycraft-session-end is a skill for Claude Code, Codex from maksutovic/joycraft. It costs 21 tokens per session (2,678 once invoked), scanned A, original, MIT.

A once-per-feature wrap-up workflow that records discoveries, runs validation, marks specifications complete, and opens a pull request for review.

In plain words
What is it for?
Use it after all specifications for a feature are finished to expand discovery notes, validate the changes, update statuses, push the branch, and open a pull request.
Why use it?
It gathers scattered end-of-feature work into one controlled checkpoint, so discoveries and unfinished status updates are not lost.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents); mentions AGENTS.md; $skill-name invocation.

Good fit Use it after all specifications for a feature are finished to expand discovery notes, validate the changes, update statuses, push the branch, and open a pull request.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/maksutovic/joycraft/joycraft-session-end
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add maksutovic/joycraft --skill joycraft-session-end
Clone the repo
git clone --depth 1 https://github.com/maksutovic/joycraft

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for joycraft-session-end

README.md
[![agentmods](https://agentmods.dev/badge/skills/maksutovic/joycraft/joycraft-session-end/github.svg)](https://agentmods.dev/skills/maksutovic/joycraft/joycraft-session-end)
Your own site
<a href="https://agentmods.dev/skills/maksutovic/joycraft/joycraft-session-end"><img src="https://agentmods.dev/badge/skills/maksutovic/joycraft/joycraft-session-end/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for joycraft-session-end

Your own site · 80×15
<a href="https://agentmods.dev/skills/maksutovic/joycraft/joycraft-session-end"><img src="https://agentmods.dev/badge/skills/maksutovic/joycraft/joycraft-session-end.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 21 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,678 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium MCP Rug Pull · line 110
    npx commands without a version suffix (e.g. @1.0.0) create a rug-pull risk if the upstream server is compromised and publishes a malicious update.
    Fix: Pin the version: npx @scope/[email protected]
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00021 $0.02678
Opus 5 $0.00010 $0.01339
Sonnet 5 $0.00004 $0.00536
Haiku 4.5 $0.00002 $0.00268

Measured yesterday against content hash cbbe16935bcf, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

joycraft-session-end scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/joycraft-session-end/SKILL.md · 178 lines

How it starts

The opening of the file, as written. The whole thing — 178 lines — stays where its author put it; the contents beside it link to each section on GitHub.

At skill entry, run node docs/.joycraft/check.mjs check --json --session <session-id> once, reusing JOYCRAFT_SESSION_ID if supplied or one ID chosen for this conversation. If the checker is missing or fails, continue the requested skill quietly without retrying setup. Offer updates only for display: true; current, postponed, off, and unknown stay quiet. If automaticUpdate is present, finish this skill, then run its exact command once from the project root: the candidate must verify every safety gate before applying. Other updates require approval. After an offer or automatic attempt, record it with node docs/.joycraft/check.mjs acknowledge <available-version> --session <session-id>. Apply updates only at this workflow boundary; after success, reinvoke the skill or restart the session to load changed instructions.

Session Wrap-Up — Feature Finisher

This is the once-per-feature finisher — the heavy bookend that runs once, when the feature's specs are done, not after every spec. It is the only validation gate in the loop and the single place that pushes and opens the PR.

Two-tier wrap-up. The light per-spec step is joycraft-spec-done (status bump todo → in-review + commit, no validation/push/PR — it runs after each spec). This skill is the heavy counterpart: full validation, consolidate the discovery stubs spec-done left behind, graduate every in-review spec to done, push, and open the PR. See docs/reference/spec-status-lifecycle.md for the todo → in-review → done lifecycle.

Complete these steps in order.

1. Consolidate Discoveries

Why: Discoveries are the surprises — things that weren't in the spec or that contradicted expectations. They prevent future sessions from hitting the same walls.

This is the consolidation pass: joycraft-spec-done may have left terse 2-line discovery stubs during the feature (one per surprising spec). Curate and expand those stubs into proper discovery docs now, and capture anything else surprising from the feature as a whole. If any stubs exist at docs/discoveries/, consolidate them (merge related ones, expand each into the full format below); then create or update a discovery file at docs/discoveries/YYYY-MM-DD-topic.md. Lazy-create the docs/discoveries/ directory if it doesn't exist.

Read the full file on GitHub · 178 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday Changed · +2 lines cbbe16935bcf
  2. 4d ago Changed · -1 lines 64da17d75c2b
  3. 8d ago First seen · 177 lines · 21 tokens per session scan A cf9fd4d514eb

Subscribe to this mod's changes

joycraft-session-end is a skill published in the GitHub repository maksutovic/joycraft (15 stars, last pushed yesterday), licensed MIT. It adds 21 tokens to every session and 2,678 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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