Orleans.RateLimiting: Skill for Codex

.codex/skills/complexity/SKILL.md

complexity is a skill for Codex from managedcode/Orleans.RateLimiting. It costs 47 tokens per session (1,013 once invoked), scanned A, a copy of complexity, MIT.

A skill for configuring .NET maintainability checks and code metrics. These checks can flag methods with high cyclomatic complexity, which means many possible paths, and code with difficult structure or excessive coupling.

In plain words
What is it for?
It helps identify overly complex methods, set maintainability and coupling limits, and plan refactoring or CI checks around those limits.
Why use it?
It helps turn concerns about hard-to-maintain code into explicit thresholds and checks that can be used during development or in continuous integration.

Skill for Codex

Written for Codex: installed under .codex/. Also seen: mentions AGENTS.md.

This is managedcode/Orleans.RateLimiting's own configuration. It tells Codex how to work on Orleans.RateLimiting itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything Orleans.RateLimiting configures →

Reuse

Borrowing it

Nothing to install: this file belongs to managedcode/Orleans.RateLimiting. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/managedcode/Orleans.RateLimiting/main/.codex/skills/complexity/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/managedcode/Orleans.RateLimiting

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for complexity

README.md
[![agentmods](https://agentmods.dev/badge/skills/managedcode/orleans.ratelimiting/complexity/github.svg)](https://agentmods.dev/skills/managedcode/orleans.ratelimiting/complexity)
Your own site
<a href="https://agentmods.dev/skills/managedcode/orleans.ratelimiting/complexity"><img src="https://agentmods.dev/badge/skills/managedcode/orleans.ratelimiting/complexity/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for complexity

Your own site · 80×15
<a href="https://agentmods.dev/skills/managedcode/orleans.ratelimiting/complexity"><img src="https://agentmods.dev/badge/skills/managedcode/orleans.ratelimiting/complexity.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 47 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,013 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 91% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00047 $0.01013
Opus 5.5 $0.00019 $0.00405
Sonnet 5.5 $0.00009 $0.00203
Haiku 4.5 $0.00005 $0.00101

Measured 19d ago against content hash 0773fcaeef2d, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

complexity scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 19d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

91% identical to complexity — 8 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.codex/skills/complexity/SKILL.md · 114 lines

How it starts

The opening of the file, as written. The whole thing — 114 lines — stays where its author put it; the contents beside it link to each section on GitHub.

.NET Complexity Review

Trigger On

  • the team wants to find overly complex methods
  • cyclomatic complexity thresholds are needed in CI
  • maintainability metrics or coupling thresholds need to be configured

Value

  • produce a concrete project delta: code, docs, config, tests, CI, or review artifact
  • reduce ambiguity through explicit planning, verification, and final validation skills
  • leave reusable project context so future tasks are faster and safer

Do Not Use For

  • formatting-only work
  • generic analyzer setup with no complexity policy change

Inputs

  • the nearest AGENTS.md
  • current analyzer settings
  • current maintainability limits

Quick Start

  1. Read the nearest AGENTS.md and confirm scope and constraints.
  2. Run this skill's Workflow through the Ralph Loop until outcomes are acceptable.
  3. Return the Required Result Format with concrete artifacts and verification evidence.

Workflow

  1. Start with the built-in maintainability analyzers before reaching for non-standard tooling.
  2. Use these rules deliberately:
    • CA1502 for excessive cyclomatic complexity in methods
    • CA1505 for low maintainability index
    • CA1506 for excessive class coupling
    • CA1501 when inheritance depth is also part of the design problem
  3. Keep rule severity in the root .editorconfig.
  4. Keep metric thresholds in a checked-in CodeMetricsConfig.txt added as AdditionalFiles.
  5. Pair analyzer findings with MCAF maintainability limits in AGENTS.md.

Bootstrap When Missing

If complexity thresholds are not configured yet:

  1. Detect current state:
    • rg -n "CA1501|CA1502|CA1505|CA1506|CodeMetricsConfig" -g '.editorconfig' -g '*.csproj' -g 'Directory.Build.*' .
    • rg --files -g 'CodeMetricsConfig.txt'
  2. Add severity entries for CA1502, CA1505, CA1506, and CA1501 in root .editorconfig.
  3. Add checked-in CodeMetricsConfig.txt and include it as AdditionalFiles in project props.
  4. Keep maintainability limits aligned with AGENTS.md.
  5. Run dotnet build SOLUTION_OR_PROJECT and return status: configured or status: improved.
  6. If policy relies only on AGENTS.md limits with no analyzer gate by design, return status: not_applicable.

Read the full file on GitHub · 114 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 19d ago First seen · 114 lines · 47 tokens per session scan A 0773fcaeef2d

Subscribe to this mod's changes

complexity is a skill published in the GitHub repository managedcode/Orleans.RateLimiting (30 stars, last pushed 11d ago), licensed MIT. It adds 47 tokens to every session and 1,013 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 91% identical to complexity, differing in 8 lines, and is treated as a copy.

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