Aholo Viewer is a renderer for 3D Gaussian Splatting scenes and meshes, using chunked streaming and level-of-detail handling for large 3D data. It is packaged as an npm workspace with documentation and includes skills that help coding agents integrate the renderer.
Borrowing it
Nothing to install: this file belongs to manycoretech/aholo-viewer. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/manycoretech/aholo-viewer/master/.codex/skills/aholo-docs/SKILL.mdgit clone --depth 1 https://github.com/manycoretech/aholo-viewerWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/manycoretech/aholo-viewer/aholo-docs)<a href="https://agentmods.dev/skills/manycoretech/aholo-viewer/aholo-docs"><img src="https://agentmods.dev/badge/skills/manycoretech/aholo-viewer/aholo-docs/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/manycoretech/aholo-viewer/aholo-docs"><img src="https://agentmods.dev/badge/skills/manycoretech/aholo-viewer/aholo-docs.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00058 | $0.00312 |
| Opus 5.5 | $0.00023 | $0.00125 |
| Sonnet 5.5 | $0.00012 | $0.00062 |
| Haiku 4.5 | $0.00006 | $0.00031 |
Grade A, and why
aholo-docs scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Aholo Docs
Use docs/ai/vibe-coding-guide.md as the writing source of truth.
Core Rules
- Product: high-performance 3DGS rendering for web applications.
- Audience: frontend engineers, SDK docs readers, product-demo evaluators.
- Chinese copy: technical and concise.
- English copy: SDK documentation style.
- Keep zh-CN and en-US manual pages structurally parallel.
- Treat
website/src/content/manual/as filesystem Markdown content, not an Astro content collection. - Keep manual assets under
website/src/content/manual/assets/and use local relative image references in manual Markdown. - Use real public renderer exports in docs and examples.
- Do not document internal renderer symbols without user direction.
Key Files
AGENTS.mdREADME.mddocs/architecture.mddocs/ai/vibe-coding-guide.mdwebsite/src/content/manual/{zh-CN,en-US}/website/src/utils/manual.tswebsite/src/utils/manual-assets.js
Validate
Docs-only notes need path/reference scans. Manual or website-imported docs need:
pnpm.cmd check:website
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 39 lines · 58 tokens per session scan A 697bf370fde5
aholo-docs is a skill published in the GitHub repository manycoretech/aholo-viewer (1,119 stars, last pushed yesterday), licensed MIT. It adds 58 tokens to every session and 312 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
aholo-docs compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| aholo-docsmanycoretech/aholo-viewer | Skill | 1.1k | yesterday | MIT | A | 58 | Codex |
| supersplatznlgis/opengis-skills | Skill | 76 | 10d ago | MIT | A | 75 | Claude Code, Codex |
| 3d-skillsznlgis/opengis-skills | Skill | 76 | 10d ago | MIT | A | 100 | Claude Code, Codex |
| unreal-mcpNousResearch/hermes-agent | Skill | 261k | today | MIT | A | 17 | Claude Code, Codex |
| sceneviewsceneview/sceneview | Skill | 1.4k | yesterday | Apache-2.0 | A | 156 | Codex |
| sceneview-websceneview/sceneview | Skill | 1.4k | yesterday | Apache-2.0 | A | 147 | Codex |
| fluidcad-assemblyFluid-CAD/FluidCAD | Skill | 693 | yesterday | MIT | A | 154 | Claude Code, Codex |