Aholo Viewer is a renderer for 3D Gaussian Splatting scenes and meshes, using chunked streaming and level-of-detail handling for large 3D data. It is packaged as an npm workspace with documentation and includes skills that help coding agents integrate the renderer.
Borrowing it
Nothing to install: this file belongs to manycoretech/aholo-viewer. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/manycoretech/aholo-viewer/master/.codex/skills/aholo-examples/SKILL.mdgit clone --depth 1 https://github.com/manycoretech/aholo-viewerWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/manycoretech/aholo-viewer/aholo-examples)<a href="https://agentmods.dev/skills/manycoretech/aholo-viewer/aholo-examples"><img src="https://agentmods.dev/badge/skills/manycoretech/aholo-viewer/aholo-examples/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/manycoretech/aholo-viewer/aholo-examples"><img src="https://agentmods.dev/badge/skills/manycoretech/aholo-viewer/aholo-examples.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00065 | $0.00521 |
| Opus 5.5 | $0.00026 | $0.00208 |
| Sonnet 5.5 | $0.00013 | $0.00104 |
| Haiku 4.5 | $0.00006 | $0.00052 |
Grade A, and why
aholo-examples scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Aholo Examples
Own example content.
Owns
website/src/content/examples/<slug>.jsonwebsite/src/content/examples/<slug>.ts- Content metadata,
RenderRuntimerunner lifecycle, async loading, IndexedDB caching, config panels, and cleanup. - Source code that appears as a Playground preset.
References
- Use
splatting-basic,splatting-lod-stream,3d-buffer-geometry,3d-point-light, andhome-interactionas normal references. - Read
website/src/content.config.tsfor examples metadata schema. - Read
website/src/client/render-runtime.d.tsfor runner runtime. - Read
website/src/utils/examples.tswhen changing surfaces, ordering, presets, or default examples.
Contracts
- Keep JSON and TS files paired by the same slug.
- Use
surfacesonly when deviating from the default["examples", "playground"]; use["home"]for home-only runners. Do not repeat surface names. - Keep
ordernonnegative and integral,tagsnonempty, andaccentas a six-digit hex color. - Keep Chinese titles technical and concise; keep English titles in SDK documentation style.
- Import renderer APIs from
@manycore/aholo-viewerand use actual public exports. - Export an async default runner that accepts
RenderRuntime. - Check
signal.abortedafter async work and throwAbortErrorwith a specific message. - Use
loading.show()before async fetch/decode andloading.hide()only after the scene is ready. - Return a cleanup function that removes scene objects and destroys created GPU resources.
Boundaries
- Do not change renderer public exports. Surface the need instead.
- Do not edit
packages/renderer/dist/orwebsite/.generated/api/. - Use
aholo-sitefor examples page chrome, Playground shell, client render runtime, or style work.
Validate
- Metadata-only:
pnpm.cmd check:content. - Runner or website integration:
pnpm.cmd check:website. - Renderer API/package interaction:
pnpm.cmd check.
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 47 lines · 65 tokens per session scan A 158c76ce6b94
aholo-examples is a skill published in the GitHub repository manycoretech/aholo-viewer (1,119 stars, last pushed yesterday), licensed MIT. It adds 65 tokens to every session and 521 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
aholo-examples compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| aholo-examplesmanycoretech/aholo-viewer | Skill | 1.1k | yesterday | MIT | A | 65 | Codex |
| supersplatznlgis/opengis-skills | Skill | 76 | 10d ago | MIT | A | 75 | Claude Code, Codex |
| 3d-skillsznlgis/opengis-skills | Skill | 76 | 10d ago | MIT | A | 100 | Claude Code, Codex |
| unreal-mcpNousResearch/hermes-agent | Skill | 261k | today | MIT | A | 17 | Claude Code, Codex |
| sceneviewsceneview/sceneview | Skill | 1.4k | yesterday | Apache-2.0 | A | 156 | Codex |
| sceneview-websceneview/sceneview | Skill | 1.4k | yesterday | Apache-2.0 | A | 147 | Codex |
| fluidcad-assemblyFluid-CAD/FluidCAD | Skill | 693 | yesterday | MIT | A | 154 | Claude Code, Codex |