environmental-simulation

environmental-simulation is a skill for Claude Code from marcinfinitesimal533/Claude-skills-for-Computational-Designers. It costs 33 tokens per session (12,909 once invoked), scanned A, a copy of environmental-simulation, MIT.

A building-performance simulation guide for architecture, engineering, and construction (AEC) design. It covers daylight, sunlight, energy use, wind, comfort, acoustics, and Ladybug Tools workflows.

In plain words
What is it for?
Use it to study daylight, solar radiation, energy, wind, thermal comfort, and sound in building designs, especially in parametric design tools.
Why use it?
It helps teams test how early design choices may affect building performance before those choices become expensive to change.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter.

Good fit Use it to study daylight, solar radiation, energy, wind, thermal comfort, and sound in building designs, especially in parametric design tools.

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Install with agentmods
npx agentmods add skills/marcinfinitesimal533/claude-skills-for-computational-designers/environmental-simulation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add marcinfinitesimal533/Claude-skills-for-Computational-Designers --skill environmental-simulation
Clone the repo
git clone --depth 1 https://github.com/marcinfinitesimal533/Claude-skills-for-Computational-Designers

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for environmental-simulation

README.md
[![agentmods](https://agentmods.dev/badge/skills/marcinfinitesimal533/claude-skills-for-computational-designers/environmental-simulation/github.svg)](https://agentmods.dev/skills/marcinfinitesimal533/claude-skills-for-computational-designers/environmental-simulation)
Your own site
<a href="https://agentmods.dev/skills/marcinfinitesimal533/claude-skills-for-computational-designers/environmental-simulation"><img src="https://agentmods.dev/badge/skills/marcinfinitesimal533/claude-skills-for-computational-designers/environmental-simulation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for environmental-simulation

Your own site · 80×15
<a href="https://agentmods.dev/skills/marcinfinitesimal533/claude-skills-for-computational-designers/environmental-simulation"><img src="https://agentmods.dev/badge/skills/marcinfinitesimal533/claude-skills-for-computational-designers/environmental-simulation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 33 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 12,909 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00033 $0.12909
Opus 5 $0.00016 $0.06455
Sonnet 5 $0.00007 $0.02582
Haiku 4.5 $0.00003 $0.01291

Measured 11d ago against content hash 73545cbb64de, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

environmental-simulation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to environmental-simulation — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/environmental-simulation/SKILL.md · 1,095 lines

How it starts

The opening of the file, as written. The whole thing — 1,095 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Environmental Simulation for AEC Computational Design

This skill provides a comprehensive reference for environmental performance simulation in the Architecture, Engineering, and Construction industry. It covers daylight analysis, solar radiation studies, energy modeling, computational fluid dynamics for wind, thermal comfort assessment, acoustic simulation, and the Ladybug Tools ecosystem that ties these workflows together within parametric design environments.


1. Performance-Driven Design Philosophy

Why Simulate Early

The single most consequential decision in building performance is made in the first five percent of the design timeline. Orientation, massing, window-to-wall ratio, and floor plate depth are locked in during concept design, yet their impact on energy consumption, daylight quality, and occupant comfort persists for the entire operational life of the building — typically 50 to 100 years.

Late-stage simulation is a diagnostic exercise. Early-stage simulation is a generative tool. The distinction matters because retrofitting performance into an already-resolved form is orders of magnitude more expensive than shaping the form around performance from the beginning.

Cost of late performance analysis:

Stage where issue discovered Relative cost to fix
Concept design 1x (baseline)
Schematic design 5x
Design development 15x
Construction documents 50x
Construction 150x
Post-occupancy 500x+

These multipliers are well-documented across the AEC industry and reflect the reality that changing a window-to-wall ratio on a sketch costs nothing, but changing it after curtain wall shop drawings are issued can cost hundreds of thousands of dollars.

Integration of Simulation into the Design Loop

Read the full file on GitHub · 1,095 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 1,095 lines · 33 tokens per session scan A 73545cbb64de

Subscribe to this mod's changes

environmental-simulation is a skill published in the GitHub repository marcinfinitesimal533/Claude-skills-for-Computational-Designers (2 stars, last pushed 2d ago), licensed MIT. It adds 33 tokens to every session and 12,909 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to environmental-simulation, differing in 0 lines, and is treated as a copy.

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