feasibility-assessor

feasibility-assessor is a skill for Claude Code from Mathews-Tom/armory. It costs 76 tokens per session (1,764 once invoked), scanned A, original, MIT.

A way to judge whether a business idea or product feature can be built and make financial sense. It examines technical feasibility alongside costs, revenue, customer acquisition cost (CAC), customer lifetime value (LTV), and break-even timing.

In plain words
What is it for?
Use it for idea pitches, feature proposals, existing codebases, and business plans. It supports build-versus-buy choices, revenue and return estimates, unit-economics analysis, and go/no-go decisions.
Why use it?
It helps replace guesswork with a clear view of technical risks and expected financial results. It can show whether to proceed, change the idea, or stop before spending heavily.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the armory plugin — 85 skills shipped together

Good fit Use it for idea pitches, feature proposals, existing codebases, and business plans. It supports build-versus-buy choices, revenue and return estimates, unit-economics analysis, and go/no-go decisions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mathews-tom/armory/feasibility-assessor
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Mathews-Tom/armory --skill feasibility-assessor
Clone the repo
git clone --depth 1 https://github.com/Mathews-Tom/armory

Made for: Claude Code.

Or install armory, the plugin that ships this one along with the rest of its 85 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for feasibility-assessor

README.md
[![agentmods](https://agentmods.dev/badge/skills/mathews-tom/armory/feasibility-assessor/github.svg)](https://agentmods.dev/skills/mathews-tom/armory/feasibility-assessor)
Your own site
<a href="https://agentmods.dev/skills/mathews-tom/armory/feasibility-assessor"><img src="https://agentmods.dev/badge/skills/mathews-tom/armory/feasibility-assessor/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for feasibility-assessor

Your own site · 80×15
<a href="https://agentmods.dev/skills/mathews-tom/armory/feasibility-assessor"><img src="https://agentmods.dev/badge/skills/mathews-tom/armory/feasibility-assessor.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 76 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,764 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00076 $0.01764
Opus 5 $0.00038 $0.00882
Sonnet 5 $0.00015 $0.00353
Haiku 4.5 $0.00008 $0.00176

Measured 10d ago against content hash 2560bc4a91f1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

feasibility-assessor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/feasibility-assessor/SKILL.md · 191 lines

How it starts

The opening of the file, as written. The whole thing — 191 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Feasibility Assessor

Evaluate business ideas and features across two tracks: financial viability and technical feasibility. Produce an integrated verdict with actionable de-risking recommendations.

Phase 1: Input Classification

Determine the input type:

  • Idea pitch: informal description of a concept
  • Feature spec: defined requirements for a product addition
  • Repo/codebase: existing code to evaluate for extension or pivot
  • Business plan: structured document with financials

Extract from the input:

  1. Value proposition (what problem it solves, for whom)
  2. Target customer segment
  3. Pricing intent or revenue model
  4. Technology stack (stated or implied)
  5. Competitive landscape awareness

If critical inputs are missing, ask targeted clarifying questions before proceeding. Minimum viable inputs: value proposition and target customer.

Phase 2: Financial Analysis

Reference: references/unit-economics.md, references/financial-viability.md

Skip this phase only when the request is purely technical (e.g., "can we build X with Y stack").

Unit Economics

  1. Calculate Customer Acquisition Cost (CAC) — fully loaded: marketing spend + sales cost + overhead allocation per acquired customer
  2. Calculate Customer Lifetime Value (LTV) — ARPU multiplied by average customer lifetime, adjusted for gross margin
  3. Compute LTV:CAC ratio — minimum viable: 3:1
  4. Determine contribution margin per unit sold or per customer served
  5. Calculate payback period — months until cumulative gross profit from a customer exceeds CAC

State every assumption explicitly. Flag assumptions with high sensitivity (small change flips the outcome).

Revenue Modeling

  1. Identify all revenue streams and size each one
  2. Assess pricing strategy fit: cost-plus, value-based, competitive, freemium-to-paid
  3. Apply conversion rate assumptions — use industry benchmarks from reference material
  4. Model churn and retention — apply cohort decay curves where possible

Read the full file on GitHub · 191 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 191 lines · 76 tokens per session scan A 2560bc4a91f1

Subscribe to this mod's changes

feasibility-assessor is a skill published in the GitHub repository Mathews-Tom/armory (316 stars, last pushed 4d ago), licensed MIT. It adds 76 tokens to every session and 1,764 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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