design-incident-response

design-incident-response is a skill for Claude Code from matteotitta/genesys-skills. It costs 173 tokens per session (4,336 once invoked), scanned A, original, MIT.

A decision tree for choosing what to fix first when a design review finds problems. It uses either a design-review report or a description of what looks wrong.

In plain words
What is it for?
Use it to classify a design problem, choose the first fix, sequence follow-up work, and record each fix with before-and-after screenshots.
Why use it?
A design audit can produce many findings without telling you which one matters most. This turns those findings into an ordered action plan with work grouped by time period.

Skill for Claude Code

Written for Claude Code: disable-model-invocation in frontmatter. Also seen: built for gstack.

Good fit Use it to classify a design problem, choose the first fix, sequence follow-up work, and record each fix with before-and-after screenshots.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/matteotitta/genesys-skills/design-incident-response
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add matteotitta/genesys-skills --skill design-incident-response
Clone the repo
git clone --depth 1 https://github.com/matteotitta/genesys-skills

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-incident-response

README.md
[![agentmods](https://agentmods.dev/badge/skills/matteotitta/genesys-skills/design-incident-response/github.svg)](https://agentmods.dev/skills/matteotitta/genesys-skills/design-incident-response)
Your own site
<a href="https://agentmods.dev/skills/matteotitta/genesys-skills/design-incident-response"><img src="https://agentmods.dev/badge/skills/matteotitta/genesys-skills/design-incident-response/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-incident-response

Your own site · 80×15
<a href="https://agentmods.dev/skills/matteotitta/genesys-skills/design-incident-response"><img src="https://agentmods.dev/badge/skills/matteotitta/genesys-skills/design-incident-response.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 173 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,336 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00173 $0.04336
Opus 5 $0.00086 $0.02168
Sonnet 5 $0.00035 $0.00867
Haiku 4.5 $0.00017 $0.00434

Measured 12d ago against content hash 194f9ce94845, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

design-incident-response scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/meta/catalog/design-incident-response/SKILL.md · 266 lines

How it starts

The opening of the file, as written. The whole thing — 266 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/design-incident-response — Triage what to fix first

/design-reviewer measures the design. This skill decides what to fix first. The pairing matters: an audit that scores 5 dimensions and surfaces 12 findings is not a remediation plan — it's a list. This skill is the decision tree.

Required pre-input: either a fresh /design-reviewer report OR a symptom report (the user describes what feels wrong; e.g., "this card section looks like AI slop").

For the pairing contract → see .claude/rules/audit-triage-pairing.md.


Workflow at a glance

Step Purpose Output
1. Read the input Parse /design-reviewer report OR ask the symptom-classification questions Symptom mapped to one of 5 branches
2. Pick the branch Match symptom to incident type (decision tree below) Branch identified
3. First action Apply the per-branch first action (Day-0 win) Visible change in <30 min
4. Sequence Day-0/1/14 Order remaining work across three time windows 3-window action plan
5. Atomic-commit + screenshot One commit per fix, before/after screenshot in commit message Reviewable git history
6. Hand-off Name the next skill that owns the next step Hand-off log entry

The first action is non-negotiable per branch. The full sequence is the recommended order; deviate only if the symptom report names a different priority explicitly.


The 5 incident branches

Branch 1 — Banned pattern detected

Symptoms. /design-reviewer flagged one or more banned-pattern hits from anti-patterns.md. Top offenders by frequency: gradient text (background-clip: text with a gradient), side-stripe borders (border-left ≥2px as a colored stripe), generic drop shadows on rounded rectangles, hero-metric template layouts (giant number + tiny label as the hero), icon-tile-above-heading template layouts, glassmorphism (backdrop-filter: blur(...)) on arbitrary surfaces, cardocalypse (3+ nested cards), centered prose paragraphs (>1 sentence centered).

Read the full file on GitHub · 266 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 266 lines · 173 tokens per session scan A 194f9ce94845

Subscribe to this mod's changes

design-incident-response is a skill published in the GitHub repository matteotitta/genesys-skills (36 stars, last pushed 1mo ago), licensed MIT. It adds 173 tokens to every session and 4,336 once invoked, about $0.0009 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

gingiris-b2b-growth

🇺🇸 B2B SaaS Growth — PLG vs SLG Playbook — Diagnose whether your problem is distribution, pricing, or PMF. PLG/SLG selection by ACV and sales cycle, the 5-stage path from $0 to $10M ARR, NRR discipline, affiliate & channel motion, enterprise tiering. Built from HeyGen, Deel, Vercel, Supabase, Snowflake patterns.…

Gingiris-1031/gingiris-skills · 484 tokens

gr-b2b-growth

A guide to growing a business-to-business software product from early user research to large-scale sales. B2B software is sold to companies rather than individual consumers.

Gingiris-1031/gingiris-skills · 83 tokens

go-to-market-playbook

A reusable Go-to-Market strategy template for both B2B and B2C launches. Covers positioning, messaging, ICP definition, channel selection, and competitive analysis frameworks. By @WeiYipei.

Gingiris-1031/gingiris-skills · 48 tokens

ui-ux-gtm

Design GTM UI/UX patterns — landing pages (hero, proof, CTA), forms (progressive disclosure, inline validation), signup flows (activation, time-to-value), dashboards (KPI hierarchy, trend indicators), and accessibility (WCAG 2.2 AA). Use when designing or auditing GTM tool interfaces, landing pages, conversion flows…

LeadMagic/gtm-skills · 96 tokens

design-system-gtm

Define brand-context for AI agents — visual identity systems, voice/tone guides, color palettes with hex/RGB/HSL, typography systems with font stacks and type scales, logo usage rules, asset templates, and brand guardrails. Use when creating a design system for AI-generated GTM content, ensuring brand consistency…

LeadMagic/gtm-skills · 90 tokens

graphic-design-gtm

Create GTM visual assets — social graphics, ad creatives, pitch deck design, one-pager layouts, email images, data visualization, and brand-consistent templates. Use when creating visual content for GTM, designing social media graphics, building ad creatives, or establishing visual identity for campaigns. Triggers on…

LeadMagic/gtm-skills · 115 tokens