Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add mattmre/EVOKORE-MCP-PUBLIC --skill tailwind-design-systemgit clone --depth 1 https://github.com/mattmre/EVOKORE-MCP-PUBLICWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/mattmre/evokore-mcp-public/tailwind-design-system)<a href="https://agentmods.dev/skills/mattmre/evokore-mcp-public/tailwind-design-system"><img src="https://agentmods.dev/badge/skills/mattmre/evokore-mcp-public/tailwind-design-system/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/mattmre/evokore-mcp-public/tailwind-design-system"><img src="https://agentmods.dev/badge/skills/mattmre/evokore-mcp-public/tailwind-design-system.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00042 | $0.06186 |
| Opus 5 | $0.00021 | $0.03093 |
| Sonnet 5 | $0.00008 | $0.01237 |
| Haiku 4.5 | $0.00004 | $0.00619 |
Grade A, and why
tailwind-design-system scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 877 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Tailwind Design System (v4)
Build production-ready design systems with Tailwind CSS v4, including CSS-first configuration, design tokens, component variants, responsive patterns, and accessibility.
Note: This skill targets Tailwind CSS v4 (2024+). For v3 projects, refer to the upgrade guide.
When to Use This Skill
- Creating a component library with Tailwind v4
- Implementing design tokens and theming with CSS-first configuration
- Building responsive and accessible components
- Standardizing UI patterns across a codebase
- Migrating from Tailwind v3 to v4
- Setting up dark mode with native CSS features
Key v4 Changes
| v3 Pattern | v4 Pattern |
|---|---|
tailwind.config.ts |
@theme in CSS |
@tailwind base/components/utilities |
@import "tailwindcss" |
darkMode: "class" |
@custom-variant dark (&:where(.dark, .dark *)) |
theme.extend.colors |
@theme { --color-*: value } |
require("tailwindcss-animate") |
CSS @keyframes in @theme + @starting-style for entry animations |
Quick Start
/* app.css - Tailwind v4 CSS-first configuration */
@import "tailwindcss";
/* Define your theme with @theme */
@theme {
/* Semantic color tokens using OKLCH for better color perception */
--color-background: oklch(100% 0 0);
--color-foreground: oklch(14.5% 0.025 264);
--color-primary: oklch(14.5% 0.025 264);
--color-primary-foreground: oklch(98% 0.01 264);
--color-secondary: oklch(96% 0.01 264);
--color-secondary-foreground: oklch(14.5% 0.025 264);
--color-muted: oklch(96% 0.01 264);
--color-muted-foreground: oklch(46% 0.02 264);
--color-accent: oklch(96% 0.01 264);
--color-accent-foreground: oklch(14.5% 0.025 264);
--color-destructive: oklch(53% 0.22 27);
--color-destructive-foreground: oklch(98% 0.01 264);
--color-border: oklch(91% 0.01 264);
--color-ring: oklch(14.5% 0.025 264);
--color-card: oklch(100% 0 0);
--color-card-foreground: oklch(14.5% 0.025 264);
/* Ring offset for focus states */
--color-ring-offset: oklch(100% 0 0);
/* Radius tokens */
--radius-sm: 0.25rem;
--radius-md: 0.375rem;
--radius-lg: 0.5rem;
--radius-xl: 0.75rem;
/* Animation tokens - keyframes inside @theme are output when referenced by --animate-* variables */
--animate-fade-in: fade-in 0.2s ease-out;
--animate-fade-out: fade-out 0.2s ease-in;
--animate-slide-in: slide-in 0.3s ease-out;
--animate-slide-out: slide-out 0.3s ease-in;
@keyframes fade-in {
from {
opacity: 0;
}
to {
opacity: 1;
}
}
@keyframes fade-out {
from {
opacity: 1;
}
to {
opacity: 0;
}
}
@keyframes slide-in {
from {
transform: translateY(-0.5rem);
opacity: 0;
}
to {
transform: translateY(0);
opacity: 1;
}
}
@keyframes slide-out {
from {
transform: translateY(0);
opacity: 1;
}
to {
transform: translateY(-0.5rem);
opacity: 0;
}
}
}
/* Dark mode variant - use @custom-variant for class-based dark mode */
@custom-variant dark (&:where(.dark, .dark *));
/* Dark mode theme overrides */
.dark {
--color-background: oklch(14.5% 0.025 264);
--color-foreground: oklch(98% 0.01 264);
--color-primary: oklch(98% 0.01 264);
--color-primary-foreground: oklch(14.5% 0.025 264);
--color-secondary: oklch(22% 0.02 264);
--color-secondary-foreground: oklch(98% 0.01 264);
--color-muted: oklch(22% 0.02 264);
--color-muted-foreground: oklch(65% 0.02 264);
--color-accent: oklch(22% 0.02 264);
--color-accent-foreground: oklch(98% 0.01 264);
--color-destructive: oklch(42% 0.15 27);
--color-destructive-foreground: oklch(98% 0.01 264);
--color-border: oklch(22% 0.02 264);
--color-ring: oklch(83% 0.02 264);
--color-card: oklch(14.5% 0.025 264);
--color-card-foreground: oklch(98% 0.01 264);
--color-ring-offset: oklch(14.5% 0.025 264);
}
/* Base styles */
@layer base {
* {
@apply border-border;
}
body {
@apply bg-background text-foreground antialiased;
}
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 7d ago First seen · 877 lines · 42 tokens per session scan A bb559d7319a2
tailwind-design-system is a skill published in the GitHub repository mattmre/EVOKORE-MCP-PUBLIC (3 stars, last pushed 3mo ago), licensed MIT. It adds 42 tokens to every session and 6,186 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
Other skills, from other repositories
von-restorff-effect
Apply the Von Restorff Effect — the element that differs from its neighbours is the one remembered. Use when a single action must dominate. For overall ordering rather than single-element emphasis, use visual-hierarchy.
handoff-spec
Write the implementation handoff — measurements, behaviours, assets, states, and edge cases. Use when engineering picks up the work. For verifying the result afterwards use design-qa-checklist; for reusable library components use component-spec (design-systems).
animation-principles
Apply animation principles — easing, staging, follow-through — to one specific UI motion. Use when tuning how an animation feels. For product-wide duration and easing tokens use motion-system (design-systems); for a full interaction spec use micro-interaction-spec.
readable-measure
Set line length and measure for comfortable reading across type sizes and breakpoints. Use when tuning body text. Covers measure only — for the full size and weight scale, use typography-scale.
visual-hierarchy
Establish hierarchy through size, weight, colour, spacing, and position so the eye lands in the intended order. Use when composing new work. For judging an existing screen, use critique-visual-hierarchy (visual-critique).
color-system
Build a product colour system — tonal scales, semantic roles, and contrast compliance. Use when defining or rebuilding colour from scratch. For dark-mode adaptation use dark-mode-design; for chart palettes use data-visualization; for multi-brand token architecture use theming-system (design-systems).