breakdown

breakdown is a skill for Claude Code from mehrad-dm/mastermind. It costs 92 tokens per session (935 once invoked), scanned A, original, MIT.

A workflow that turns a feature specification and technical plan into an ordered list of small, checkable development tasks. Each task is linked to a user story and names the file or area it affects.

In plain words
What is it for?
Use it to create or refresh a tasks.md file after planning, including setup, shared foundation work, and tasks for each user story.
Why use it?
It removes uncertainty about build order and helps developers deliver each user-facing part in a controlled sequence.

Skill for Claude Code

Written for Claude Code: $ARGUMENTS substitution.

Part of the mastermind plugin — 32 skills, 4 agents, 1 hook shipped together

Good fit Use it to create or refresh a tasks.md file after planning, including setup, shared foundation work, and tasks for each user story.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mehrad-dm/mastermind/breakdown
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mehrad-dm/mastermind --skill breakdown
Clone the repo
git clone --depth 1 https://github.com/mehrad-dm/mastermind

Made for: Claude Code.

Or install mastermind, the plugin that ships this one along with the rest of its 32 skills, 4 agents, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for breakdown

README.md
[![agentmods](https://agentmods.dev/badge/skills/mehrad-dm/mastermind/breakdown/github.svg)](https://agentmods.dev/skills/mehrad-dm/mastermind/breakdown)
Your own site
<a href="https://agentmods.dev/skills/mehrad-dm/mastermind/breakdown"><img src="https://agentmods.dev/badge/skills/mehrad-dm/mastermind/breakdown/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for breakdown

Your own site · 80×15
<a href="https://agentmods.dev/skills/mehrad-dm/mastermind/breakdown"><img src="https://agentmods.dev/badge/skills/mehrad-dm/mastermind/breakdown.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 92 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 935 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00092 $0.00935
Opus 5.5 $0.00037 $0.00374
Sonnet 5.5 $0.00018 $0.00187
Haiku 4.5 $0.00009 $0.00093

Measured 15d ago against content hash 547199264377, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

breakdown scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 15d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/breakdown/SKILL.md · 72 lines

How it starts

The opening of the file, as written. The whole thing — 72 lines — stays where its author put it; the contents beside it link to each section on GitHub.

MasterMind: Breakdown

tasks.md is the build order: small enough that each task is checkable, ordered so each user story ships alone. Layout and IDs: ~/.mastermind/engineering/core/spec-driven.md. Input: $ARGUMENTS.

Read first

spec.md for the stories and their priorities, plan.md for paths and structure, then data-model.md, contracts/, research.md and quickstart.md where they exist. Use specs/.templates/tasks.md if present, else template.md.

The task line

- [ ] T014 [P] [US1] Add the export button to src/reports/ReportHeader.tsx (US1/AC1, FR-002)
  • - [ ] then a T### ID in execution order. IDs are never reused or renumbered.
  • [P] only when it touches different files from every unfinished task before it.
  • [US#] on every task inside a story phase, and on no other.
  • The exact file path, and the spec IDs it serves in parentheses.

The phases

  1. Setup: what the project needs before anything else, such as dependencies, config and env vars.
  2. Foundation: what every story needs and no story can deliver alone. Keep it small; most work belongs to a story.
  3. One phase per user story, in priority order. Each is a vertical slice: its models, logic, interfaces and wiring, ending in a checkpoint that runs the story's independent test.
  4. Polish: cross-cutting work that touches several stories.

Delete a phase with no tasks. Never write a heading over "None".

Refactoring the code needs before a story can land goes first, as its own tasks in Foundation. A change too wide for one slice, such as renaming a column every story reads, is sequenced expand, migrate, contract (deprecate), never forced into a story.

Within a story: tests first when they are required, then data, then logic, then the surface, then the wiring that connects them.

Rules

  • Tests are tasks only when required. Required means the constitution demands them, the spec asks for them, or the user said so. Otherwise qa verifies, and tests are offered after the build.
  • Quote the constraint. A field with a length limit, an enum or a validation rule from data-model.md has that rule copied into its task, so it is not left to memory at build time.
  • Every requirement gets a task. Before writing the file, check each FR-### and each acceptance criterion maps to at least one task. List any that do not in your report.
  • A task that needs "and" is two tasks. One task, one change, one way to tell it worked.

Read the full file on GitHub · 72 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 15d ago First seen · 72 lines · 92 tokens per session scan A 547199264377

Subscribe to this mod's changes

breakdown is a skill published in the GitHub repository mehrad-dm/mastermind (23 stars, last pushed 6d ago), licensed MIT. It adds 92 tokens to every session and 935 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-08.

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