roadmap

roadmap is a skill for Claude Code from mehrad-dm/mastermind. It costs 88 tokens per session (1,229 once invoked), scanned A, original, MIT.

A decision map for a long-running project, stored in .mastermind/MAP.md. It records the destination, dated decisions and reasons, open questions, deliberately unplanned items, and work that is out of scope.

In plain words
What is it for?
Use it to document project direction, append decisions and reversals with their reasons, track unresolved questions, and support onboarding across multiple work sessions.
Why use it?
It preserves why choices were made after the original conversations are forgotten. This helps returning developers and new team members avoid reopening settled decisions or undoing them accidentally.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the mastermind plugin — 32 skills, 4 agents, 1 hook shipped together

Good fit Use it to document project direction, append decisions and reversals with their reasons, track unresolved questions, and support onboarding across multiple work sessions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mehrad-dm/mastermind/roadmap
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mehrad-dm/mastermind --skill roadmap
Clone the repo
git clone --depth 1 https://github.com/mehrad-dm/mastermind

Made for: Claude Code.

Or install mastermind, the plugin that ships this one along with the rest of its 32 skills, 4 agents, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for roadmap

README.md
[![agentmods](https://agentmods.dev/badge/skills/mehrad-dm/mastermind/roadmap/github.svg)](https://agentmods.dev/skills/mehrad-dm/mastermind/roadmap)
Your own site
<a href="https://agentmods.dev/skills/mehrad-dm/mastermind/roadmap"><img src="https://agentmods.dev/badge/skills/mehrad-dm/mastermind/roadmap/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for roadmap

Your own site · 80×15
<a href="https://agentmods.dev/skills/mehrad-dm/mastermind/roadmap"><img src="https://agentmods.dev/badge/skills/mehrad-dm/mastermind/roadmap.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 88 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,229 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Rogue Agent · line 41
    Skill establishes unauthorized persistence across sessions via cron jobs, startup scripts, or state files. Session persistence allows an attacker to maintain access beyond the current interaction.
    Fix: Remove any persistence mechanisms (cron jobs, startup scripts, state files). Skills should not maintain state across sessions without explicit user consent.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00088 $0.01229
Opus 5.5 $0.00035 $0.00492
Sonnet 5.5 $0.00018 $0.00246
Haiku 4.5 $0.00009 $0.00123

Measured 15d ago against content hash 449bd6d9c598, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

roadmap scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 15d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/roadmap/SKILL.md · 91 lines

How it starts

The opening of the file, as written. The whole thing — 91 lines — stays where its author put it; the contents beside it link to each section on GitHub.

MasterMind: Roadmap

Long work loses its reasoning long before it loses its code. Six sessions in, the why behind a choice is gone, and the seventh session relitigates it, or silently undoes it. This is the one artifact that outlives the sessions: a decision map the project owns and appends to for the life of the work.

The file: five sections

.mastermind/MAP.md, one per project. Nothing that isn't one of these five belongs in it.

  1. Destination: what done looks like, in two or three lines. What every decision is measured against.
  2. Decisions so far: dated, one line each, each with its why. Append-only.
  3. Open questions: what you can state precisely and cannot answer yet.
  4. Not yet specified: known unknowns, deliberately unplanned.
  5. Out of scope: and what it would take to change that.

A decision entry, and the reversal of one, look like this:

2026-03-04 · Sessions live in Postgres, not Redis: one datastore to operate, and
             nothing needed sub-millisecond reads. → specs/auth.md
2026-05-19 · REVERSES 2026-03-04: sessions move to Redis. The read path became the
             p99 at 340ms once org switching landed. The original reason still held;
             the traffic changed. → PR #412

Only section 2 is append-only. The other four describe the present and get rewritten freely: a resolved question leaves "Open questions" the moment it becomes a decision.

Fog of war: don't chart what you can't see

The test for "Open questions" is whether you can state the question precisely today, not whether you can answer it. "Which queue runs the nightly export?" is an open question. "How does billing work?" isn't a question yet; it's a region of fog.

Write the fog as one line naming the unknown and what will lift it: "Billing model, unspecified until the pilot returns pricing feedback." That line is the whole entry. A map carrying a plausible plan for month three reads as decided, and the next session builds against something nobody ever chose.

Read the full file on GitHub · 91 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 15d ago Changed · +3 lines · +88 tokens per session 449bd6d9c598
  2. 1mo ago First seen · 88 lines · 0 tokens per session scan A 1d6ebfa72177

Subscribe to this mod's changes

roadmap is a skill published in the GitHub repository mehrad-dm/mastermind (23 stars, last pushed 6d ago), licensed MIT. It adds 88 tokens to every session and 1,229 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

agentbook-version-control

Coordinate Git and Cross-Session Memory as version control for agent work. Use when Codex needs AgentBook status, checkpoints, history, resume or handoff, provenance, isolated agent approaches, semantic comparison, or an evidence-backed game-development tuning and playtest iteration with an explicit keep or revert…

NovasPlace/CSM · 65 tokens

agent-memory

Long-term and session memory across sessions.

ntorga/agent-starter-kit · 11 tokens

csm-continuity

Use the complete native Cross-Session Memory (CSM) runtime for continuity, memory governance, living state, beliefs, self-model, AgentBook, checkpoints, context cache, goals, work ledger, compaction, re-entry, or handoff across Codex tasks.

NovasPlace/CSM · 60 tokens

csm-governance

Safely deduplicate, review, merge, and archive Cross-Session Memory. Use when memory needs cleanup, dedup, merge, archive-candidate review, or recall-quality assessment.

NovasPlace/CSM · 43 tokens

wisdom

Primary runtime memory skill for institutional knowledge, operational facts, patterns, and decisions. Use for ALL knowledge queries including deployment, config, and infrastructure.

EZotoff/ez-omo-config · 32 tokens

handoff-relay

Emit and resume cross-session handoff artifacts. Emit captures a session's mission, state, and next steps into a versioned file at explicit checkpoints; resume boots a new session from the artifact behind a continue/revise/archive decision checkpoint. Use for context handoffs between sessions, operators, or their…

EZotoff/ez-omo-config · 66 tokens