animation-craft

animation-craft is a skill for Claude Code, Codex from memi-design/design-skills. It costs 32 tokens per session (158 once invoked), scanned A, original, MIT.

Guidance for designing interface animations and small interactive movements, including their timing and easing. It also explains when to use related video or rendering workflows.

In plain words
What is it for?
Use it when choosing motion values for a user interface, checking animations with realistic content, or deciding which workflow should handle video, websites, shaders, particles, or other rendered effects.
Why use it?
It helps prevent animations from feeling slow, distracting, hard to interrupt, or uncomfortable for people who prefer reduced motion.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when choosing motion values for a user interface, checking animations with realistic content, or deciding which workflow should handle video, websites, shaders, particles, or other rendered effects.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/memi-design/design-skills/animation-craft
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add memi-design/design-skills --skill animation-craft
Clone the repo
git clone --depth 1 https://github.com/memi-design/design-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for animation-craft

README.md
[![agentmods](https://agentmods.dev/badge/skills/memi-design/design-skills/animation-craft/github.svg)](https://agentmods.dev/skills/memi-design/design-skills/animation-craft)
Your own site
<a href="https://agentmods.dev/skills/memi-design/design-skills/animation-craft"><img src="https://agentmods.dev/badge/skills/memi-design/design-skills/animation-craft/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for animation-craft

Your own site · 80×15
<a href="https://agentmods.dev/skills/memi-design/design-skills/animation-craft"><img src="https://agentmods.dev/badge/skills/memi-design/design-skills/animation-craft.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 32 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 158 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00032 $0.00158
Opus 5 $0.00016 $0.00079
Sonnet 5 $0.00006 $0.00032
Haiku 4.5 $0.00003 $0.00016

Measured 11d ago against content hash 7a230f596250, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

animation-craft scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/animation-craft/SKILL.md · 9 lines

What it actually says

Animation craft

Read the motion craft guide. Establish the motion's purpose and interaction frequency before choosing values. Reuse product motion tokens, keep routine UI responsive, preserve interruptibility, and animate GPU-friendly properties. Verify at normal and reduced motion, with realistic content and the target input modality. Route implementation-specific video work to the Remotion, Hyperframes, or website-to-video skills. Route custom shader, dither, particle, and GPU-rendering work to shader-design-engineering; route a scored review of those effects to creative-rendering-audit.

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 9 lines · 32 tokens per session scan A 7a230f596250

Subscribe to this mod's changes

animation-craft is a skill published in the GitHub repository memi-design/design-skills (7 stars, last pushed 1mo ago), licensed MIT. It adds 32 tokens to every session and 158 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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