Playbook for designing SaaS and startup products that convert, retain, and monetize — landing pages & CRO, onboarding/activation, churn reduction, pricing psychology, behavioral-science tactics, feature discipline, positioning/ICP, go-to-market, and AI-era differentiation. Use when advising on product design, UX…
Product design skill for developers who build with AI coding agents. Use when you need to know what to build before prompting your agent — domain model, workflows, edge cases, product states, and UX gaps handled upfront. Works alongside Cursor, Claude Code, Codex, Gemini, Pi. Any stack, any UI library. Do NOT use for…
Shape intended product behavior in Lamina's transactional graph when explicitly invoked as lamina-design or when passive implementation preparation reports design gaps. Publish an implementation-ready graph version without editing application source.
Verify graph-backed product Missions after ordinary implementation work or when explicitly invoked as lamina-verify. Run isolated Persona and live UI audits; explicit verification is source-read-only.
Framework-based skill for B2B product positioning, GTM strategy selection, and website messaging. Use when someone asks for help positioning their product, choosing a GTM strategy, writing homepage or website copy, messaging for different buyer personas, content strategy by awareness stage, or ad and landing page…
Apply UX content writing principles to review existing UI copy or write new UI copy from scratch. Use this skill whenever someone asks you to: review, audit, critique, or improve UI text, error messages, button labels, tooltips, empty states, onboarding copy, form helper text, or any software interface copy. Also…
Rules and patterns for building UI with shadcn/ui, Tailwind v4 or StyleX, and Motion against a Vois design token set. Use when building components, pages, or any UI that should conform to the workspace design system. Covers spacing, typography, color tokens, component architecture, animation, accessibility, and modern…
Use when a product direction, feature, workflow, experiment, launch, feedback signal, automation, or scale decision needs judgment before execution or the next iteration.
Apply interaction design (IxD) principles and frameworks to product and service design work. Use this skill when designing or evaluating interaction flows, micro-interactions, feedback mechanisms, affordances, mental models, component states, response time, animation and transitions, error recovery, input validation…
Use this skill when the design's perceived quality affects whether users will tolerate friction, give the product a chance, or judge it as well-made — which is most consumer-facing surfaces, marketing, onboarding, first-run, and any moment where an unfamiliar user is forming a quick judgment. Trigger when designing…
Apply the principle of Mimicry — borrowing the form, behavior, or visual language of something familiar to make a new design recognizable. Use when introducing a novel feature whose function would be opaque without an analogy, choosing between metaphor and convention, designing for a category your users already know…
Use this skill whenever a design has more available than the user needs to see at this moment — settings panels with advanced options, forms with optional fields, dashboards with drill-down detail, navigation with deep IA, dialogs with "More options" affordances, marketing pages with FAQ accordions. Trigger when…
Portable product design standards for creating, reviewing, or refactoring app UI/UX, especially AI-built web apps, dashboards, CRM surfaces, operational workflows, Home screens, AI chat, command surfaces, artifacts, landing pages, and design-system docs. Use when asked to design, build, critique, improve, or set…
Deeply grill an idea, decision, design, plan, or implied approach through evidence, failure modes, and user-owned decisions. Use discovery mode for raw ideas, clarification, "grill me", or an unfinished Product Brief; use audit mode for a formed target that needs a verdict or revision. Continue every reply in an…
Redesign and implement complete, polished websites in an existing or greenfield codebase. Use for an explicit website or codebase implementation request such as "make this site aesthetic," "design this better," "give this website a premium UI," or "polish and build this website"; use design-with-ai for advice…
Design, critique, or refine product interfaces as coherent systems. Use for UI/UX direction, product flows, interface reviews, design-to-code planning, or reducing generic and cluttered AI-generated UI; do not use for brand-only graphics.
Apply the 30 Laws of UX to product design, UI/UX evaluation, and design critique. Use this skill whenever the user mentions UX principles, design evaluation, usability heuristics, cognitive psychology in design, user interface critique, design feedback, UX best practices, or wants to understand why a design does or…