design principles skills

65 tagged design principles, measured the same way as everything else here.

Browse within: product-design 57audit 6convention-over-configuration 6

interaction-design

01

rastian/interaction-design-skills

Skill Claude CodeCodex

Apply interaction design (IxD) principles and frameworks to product and service design work. Use this skill when designing or evaluating interaction flows, micro-interactions, feedback mechanisms, affordances, mental models, component states, response time, animation and transitions, error recovery, input validation…

14 15d ago A 174 tokens

Deibler/universal-design-principles

Skill Claude CodeCodex

Use this skill whenever a design has more available than the user needs to see at this moment — settings panels with advanced options, forms with optional fields, dashboards with drill-down detail, navigation with deep IA, dialogs with "More options" affordances, marketing pages with FAQ accordions. Trigger when…

8 4mo ago A 158 tokens

wayfinding

03

Deibler/universal-design-principles

Skill Claude CodeCodex

Use this skill whenever a user must navigate within a non-trivial space — a multi-page web app, a documentation site, a hierarchical settings panel, a conference site, a multi-step flow, a campus, a building, an app with deep IA. Trigger when the user asks how navigation should be structured, when users get lost, when…

8 4mo ago A 155 tokens

affordance

04

Deibler/universal-design-principles

Skill Claude CodeCodex

Use this skill whenever the question is whether the user can tell what an element does — whether it looks clickable, draggable, expandable, editable, or interactive at all. Trigger when designing buttons, links, custom controls, drag handles, draggable cards, editable inline fields, or any interactive element. Trigger…

8 4mo ago A 130 tokens

less-is-more-ui

05

Mendiak/less-is-more-ui

Skill Claude CodeCodex

Use when designing, refactoring, or reviewing web interfaces that should feel calm, precise, functional, and visually restrained. Applies minimalist UI principles inspired by Ludwig Mies van der Rohe, Louis Sullivan, Massimo Vignelli, Dieter Rams, and Jony Ive, with emphasis on strong typography, structured layouts…

8 2mo ago A 82 tokens GPL-3.0

ux-principles-skill

06

dereyurtali/ux-principles-skill

Skill Claude CodeCodex

Apply established UX, interaction-design, and visual-design principles when designing, building, or reviewing any user-facing interface or flow. Use when creating or editing UI components, screens, forms, navigation, or layouts; when making product/interaction decisions (goals, personas, postures, states); when…

5 2mo ago A 151 tokens original MIT

davidteren/intent-engineering

Skill Claude CodeCodex

Turn PR review comments, a triage markdown export, or open PR URLs into Intent Engineering config improvements — conventions.notes/sources, severityoverrides, optional pattern policy, and a short findings brief. Use when the user points at a PR, a PR stack triage doc, or wants to mine review learnings into .intense/.

3 16d ago A 74 tokens original MIT

ie-init

08

davidteren/intent-engineering

Skill Claude CodeCodex

Setup and upgrade Intent Engineering project config in .intense/ — full wizard for greenfield monoliths and multi-repo workspaces (placement, conventions.auto roots, severityalign, pattern preference), plus upgrade that merges missing capabilities without clobbering notes. Optional calibrate measures repo…

3 16d ago A 90 tokens original MIT

ie-review

09

davidteren/intent-engineering

Skill Claude CodeCodex

Review code changes through the intent-engineering lenses (predictability, convention, simplicity, experience, and architecture on supported frameworks) — surfacing surprise, non-idiomatic patterns, needless complexity, UX gaps, and structural anti-patterns. Default (interactive) mode applies safe, verified fixes and…

3 16d ago A 91 tokens original MIT