meta-quest/agentic-tools

Agent Skills for Meta Quest/Horizon OS VR Development

186Stars on the repository
35Mods indexed here, across every type
10d agoLast push, which is what freshness is scored on
Apache-2.0Licence, which decides whether bodies are shown

meta-quest/agentic-tools

Skill Claude CodeCodex

Guides porting existing Android 2D apps to Meta Quest and Horizon OS — input adaptation, panel layout, and design requirements. Use when adapting a mobile Android app for Quest.

186 10d ago A 46 tokens original Apache-2.0

hz-api-upgrade

02

meta-quest/agentic-tools

Skill Claude CodeCodex

Upgrades Meta Quest apps to newer Horizon OS SDK versions — migration guides, deprecated API replacements, changelog. Use when updating SDK versions or fixing deprecated API warnings.

186 10d ago A 38 tokens original Apache-2.0

meta-quest/agentic-tools

Skill Claude CodeCodex

Guides design of comfortable, intuitive VR/MR experiences for Meta Quest and Horizon OS — comfort guidelines, interaction patterns, spatial layout, accessibility. Use during UX design review or when evaluating comfort and accessibility.

186 10d ago A 48 tokens original Apache-2.0

hz-iwsdk-webxr

04

meta-quest/agentic-tools

Skill Claude CodeCodex

Builds WebXR experiences for Meta Quest and Horizon OS using the Immersive Web SDK (IWSDK) — ECS architecture, Three.js integration, spatial UI. Use when creating web-based VR/MR apps for Quest Browser.

186 10d ago A 53 tokens original Apache-2.0

meta-quest/agentic-tools

Skill Claude CodeCodex

Scaffolds new Meta Quest and Horizon OS projects with recommended settings for Unity, Unreal, Android/Spatial SDK, or WebXR. Use when creating a new Quest app from scratch.

186 10d ago A 43 tokens original Apache-2.0

hz-perfetto-debug

06

meta-quest/agentic-tools

Skill Claude CodeCodex

Analyzes Meta Quest and Horizon OS VR performance using Perfetto traces — frame timing, CPU/GPU bottlenecks, render pass analysis. Use when profiling frame drops, jank, or thermal issues on Quest devices.

186 10d ago A 50 tokens original Apache-2.0

hz-platform-sdk

07

meta-quest/agentic-tools

Skill Claude CodeCodex

Guides integration of the Horizon Platform SDK for Meta Quest and Horizon OS Android/Kotlin apps — achievements, IAP, users, leaderboards, presence, notifications, abuse reporting, entitlements, asset files, application lifecycle, consent, device integrity, language packs, user age categories, and rate and review.…

186 10d ago A 92 tokens original Apache-2.0

hz-psdk-integration

08

meta-quest/agentic-tools

Skill Claude CodeCodex

For 3P / EXTERNAL developers: guides interactive Horizon Platform SDK (PSDK) integration for Meta Quest and Horizon OS Android/Kotlin apps — analyzes the codebase, recommends public platform features, plans the integration, and validates on device. Uses the external toolchain (Gradle, metavr, a developers.meta.com /…

186 10d ago A 107 tokens original Apache-2.0

meta-quest/agentic-tools

Skill Claude CodeCodex

MANDATORY pre-flight check before answering any question or writing any code related to Meta Quest VR headsets (Quest 2, Quest 3, Quest 3S, Quest Pro) or apps that target them. Forces verification against authoritative Meta sources via the metavr CLI / metavr MCP tools BEFORE relying on training-data knowledge.…

186 10d ago A 164 tokens original Apache-2.0

hz-simpleperf-debug

10

meta-quest/agentic-tools

Skill Claude CodeCodex

Profiles Meta Quest and Horizon OS application CPU performance using simpleperf — workload classification, CPU hotspot recording, kernel overhead measurement. Use when diagnosing whether an app is CPU-bound, memory-bound, or I/O-bound on Quest devices.

186 10d ago A 50 tokens original Apache-2.0

hz-spatial-sdk

11

meta-quest/agentic-tools

Skill Claude CodeCodex

Builds spatial Android apps for Meta Quest and Horizon OS with Meta Spatial SDK — ECS architecture, 2D panels, 3D objects, hybrid experiences. Use when creating Kotlin-based spatial applications.

186 10d ago A 45 tokens original Apache-2.0

hz-store-pwa

12

meta-quest/agentic-tools

Skill Claude CodeCodex

Guides shipping a web app to the Meta Quest and Horizon OS Store as a PWA/TWA — both 2D windowed panels and immersive WebXR/VR. Covers building the web app (IWSDK for WebXR, any responsive PWA for 2D), Vercel deploy, web app manifest + icons, the WebXR-only auto-enter-session step, choosing 2D vs immersive mode in…

186 10d ago A 137 tokens original Apache-2.0

hz-store-submit

13

meta-quest/agentic-tools

Skill Claude CodeCodex

Guides end-to-end Meta Quest and Horizon OS app submission to the Meta Horizon Store — build validation, store-readiness checks, asset preparation, upload, and submission tracking. Use when preparing a Quest app for store publishing.

186 10d ago A 49 tokens original Apache-2.0

meta-quest/agentic-tools

Skill Claude CodeCodex

Reviews Unity code targeting Meta Quest and Horizon OS for performance issues, rendering best practices, and common VR pitfalls. Use during code review or when diagnosing Quest performance problems in Unity projects.

186 10d ago A 42 tokens original Apache-2.0

meta-quest/agentic-tools

Skill Claude CodeCodex

Drive ARKit-blendshape-rigged head/face models in Unity with the wearer's facial expressions on Meta Quest via Meta Movement SDK (face tracking + A2E). Use when a user has an FBX with the 52 ARKit blendshapes (any prefix, L/R suffixes) and wants it to animate from face tracking on Quest Pro / Quest 3 / Quest 3S.

186 10d ago A 92 tokens original Apache-2.0

hz-unity-fbx-import

16

meta-quest/agentic-tools

Skill Claude CodeCodex

Ensures complete FBX URLs or absolute paths are used when importing external 3D models into Unity projects targeting Meta Quest and Horizon OS. Use when adding FBX files, 3D models, or external assets.

186 10d ago A 51 tokens original Apache-2.0

meta-quest/agentic-tools

Skill Claude CodeCodex

Meta XR Core SDK (com.meta.xr.sdk.core) for Unity XR development. Use when setting up VR/MR projects, configuring OVRManager, adding OVRCameraRig, enabling passthrough, hand tracking, spatial anchors, boundaryless mode, controller input, Scene API, or any Meta Quest XR feature. Covers OVRProjectSetup, AndroidManifest…

186 10d ago A 90 tokens original Apache-2.0

meta-quest/agentic-tools

Skill Claude CodeCodex

Meta XR Mixed Reality Utility Kit (MRUK) (com.meta.xr.mrutilitykit) for Unity XR development. Use when working with Scene API data (rooms, walls, floors, furniture), spawning prefabs on scene anchors, placing virtual objects in the real world, world locking to prevent anchor drift, raycasting against room geometry…

186 10d ago A 136 tokens original Apache-2.0

meta-quest/agentic-tools

Skill Claude CodeCodex

Set up and tweak Meta Movement SDK (MSDK) retargeting for a character model. Use this whenever the user wants to retarget a humanoid FBX/prefab for Meta Quest body tracking, generate a retargeting config, or hand-edit the resulting .json (fix known-joint mappings, exclude joints from auto-mapping, rename target…

186 10d ago A 182 tokens original Apache-2.0

meta-quest/agentic-tools

Skill Claude CodeCodex

Configures Unity UI for Meta Quest and Horizon OS VR development — world-space canvases, TextMesh Pro setup, comfortable sizing, viewing distances, and interaction readiness.

186 10d ago A 41 tokens original Apache-2.0

meta-quest/agentic-tools

Skill Claude CodeCodex

Meta Quest Passthrough Camera Access (PCA) for Unity — access the forward-facing RGB cameras on Quest 3 / Quest 3S to feed Computer Vision and Machine Learning pipelines. Use when capturing the passthrough camera image/texture, reading the camera pose and intrinsics, projecting camera pixels into world space via…

186 10d ago A 197 tokens original Apache-2.0

hz-unity-placement

22

meta-quest/agentic-tools

Skill Claude CodeCodex

Ensures accurate object placement in Unity projects targeting Meta Quest and Horizon OS by using Renderer and Collider bounds when objects are added, moved, or positioned relative to other objects.

186 10d ago A 39 tokens original Apache-2.0

meta-quest/agentic-tools

Skill Claude CodeCodex

Guides integration of the Horizon Platform SDK for Meta Quest and Horizon OS Unity/C# apps — achievements, IAP, users, leaderboards, challenges, presence, notifications, abuse reporting, entitlements, asset files, application lifecycle, consent, device integrity, language packs, user age categories, and rate and…

186 10d ago A 96 tokens original Apache-2.0

meta-quest/agentic-tools

Skill Claude CodeCodex

Analyzes, documents, and maintains a living .agent-docs/ knowledge base for Unity projects targeting Meta Quest and Horizon OS. Use when the user asks to scan project structure, explain how a Unity system works, or update project docs after structural changes.

186 10d ago A 59 tokens original Apache-2.0