Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Metalnib/dotnet-episteme-skills --skill dotnet-techne-csharp-type-design-performancegit clone --depth 1 https://github.com/Metalnib/dotnet-episteme-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/metalnib/dotnet-episteme-skills/dotnet-techne-csharp-type-design-performance)<a href="https://agentmods.dev/skills/metalnib/dotnet-episteme-skills/dotnet-techne-csharp-type-design-performance"><img src="https://agentmods.dev/badge/skills/metalnib/dotnet-episteme-skills/dotnet-techne-csharp-type-design-performance/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/metalnib/dotnet-episteme-skills/dotnet-techne-csharp-type-design-performance"><img src="https://agentmods.dev/badge/skills/metalnib/dotnet-episteme-skills/dotnet-techne-csharp-type-design-performance.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00049 | $0.02662 |
| Opus 5 | $0.00024 | $0.01331 |
| Sonnet 5 | $0.00010 | $0.00532 |
| Haiku 4.5 | $0.00005 | $0.00266 |
Grade A, and why
dotnet-techne-csharp-type-design-performance scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 448 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Type Design for Performance
When to Use This Skill
Use this skill when:
- Designing new types and APIs
- Reviewing code for performance issues
- Choosing between class, struct, and record
- Working with collections and enumerables
Core Principles
- Seal your types - Unless explicitly designed for inheritance
- Prefer readonly structs - For small, immutable value types
- Prefer static pure functions - Better performance and testability
- Defer enumeration - Don't materialize until you need to
- Return immutable collections - From API boundaries
Seal Classes by Default
Sealing classes enables JIT devirtualization and communicates API intent.
// DO: Seal classes not designed for inheritance
public sealed class OrderProcessor
{
public void Process(Order order) { }
}
// DO: Seal records (they're classes)
public sealed record OrderCreated(OrderId Id, CustomerId CustomerId);
// DON'T: Leave unsealed without reason
public class OrderProcessor // Can be subclassed - intentional?
{
public virtual void Process(Order order) { } // Virtual = slower
}
Benefits:
- JIT can devirtualize method calls
- Communicates "this is not an extension point"
- Prevents accidental breaking changes
Readonly Structs for Value Types
Structs should be readonly when immutable. This prevents defensive copies.
// DO: Readonly struct for immutable value types
public readonly record struct OrderId(Guid Value)
{
public static OrderId New() => new(Guid.NewGuid());
public override string ToString() => Value.ToString();
}
// DO: Readonly struct for small, short-lived data
public readonly struct Money
{
public decimal Amount { get; }
public string Currency { get; }
public Money(decimal amount, string currency)
{
Amount = amount;
Currency = currency;
}
}
// DON'T: Mutable struct (causes defensive copies)
public struct Point // Not readonly!
{
public int X { get; set; } // Mutable!
public int Y { get; set; }
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 448 lines · 49 tokens per session scan A 589e33227373
dotnet-techne-csharp-type-design-performance is a skill published in the GitHub repository Metalnib/dotnet-episteme-skills (12 stars, last pushed 2d ago), licensed MIT. It adds 49 tokens to every session and 2,662 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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