demo-video

demo-video is a skill for Claude Code, Codex from microsoft/hve-core. It costs 19 tokens per session (1,109 once invoked), scanned B, original, MIT.

A video assembly workflow that combines ordered images or video clips with matching narration audio into an MP4 walkthrough.

In plain words
What is it for?
It helps create first-pass product walkthroughs from prototype frames or clips, voiceover WAV files, and a segment manifest.
Why use it?
It removes the need to assemble a narrated demo in a separate video-editing application.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Not installable on its own: it runs a file from its repository that does not travel with it. Clone the repository, or install whatever ships that file. The line is output: ./output/demo.mp4 # optional; destination path for the assembled MP4.

About the project

HVE Core is a collection of agents, prompts, coding instructions, and skills for building repeatable software-development workflows with GitHub Copilot. It is intended for individuals and teams that want structured AI-assisted research, planning, implementation, and review, while the catalogue entries provide many of its reusable workflow components.

microsoft/hve-core · 1,436 stars · on GitHub

Install

Getting it into your agent

There is no command for this one: it runs only inside a plugin, and the catalogue could not identify which plugin ships it. The source is linked below.

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for demo-video

README.md
[![agentmods](https://agentmods.dev/badge/skills/microsoft/hve-core/demo-video.svg)](https://agentmods.dev/skills/microsoft/hve-core/demo-video)
Your own site
<a href="https://agentmods.dev/skills/microsoft/hve-core/demo-video"><img src="https://agentmods.dev/badge/skills/microsoft/hve-core/demo-video.svg" alt="Measured on agentmods" height="20"></a>
Per session 19 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,109 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00019 $0.01109
Opus 5 $0.00010 $0.00554
Sonnet 5 $0.00004 $0.00222
Haiku 4.5 $0.00002 $0.00111

Measured 6d ago against content hash d58b42ab31a4, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade B, and why

demo-video scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

The scan reads SKILL.md. This mod also ships 6 executable files (scripts/assemble_video.py, scripts/assemble-video.sh, scripts/Invoke-AssembleVideo.ps1, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Asks for rootmediumPrivilege escalation

A mod that escalates privileges can change anything on the machine, not only the project.

sudo apt update && sudo apt install ffmpeg
.github/skills/experimental/demo-video/SKILL.md · 111 lines

How it starts

The opening of the file, as written. The whole thing — 111 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Demo Video Assembly Skill

This skill assembles a narrated demo video from ordered visual segments and matching narration audio. It is designed for first-pass walkthrough videos that combine captured prototype frames or clips with per-segment voiceover WAV files.

Overview

The workflow takes a manifest that describes each segment, resolves the visual source, and uses FFmpeg to render each segment into a normalized video clip before concatenating them into a final MP4. The narration track is muxed from WAV files so the output can be reviewed as a polished walkthrough without requiring a separate video-editing tool.

Manifest Schema

Use a segments.yml manifest with optional top-level output settings and an ordered list of segments. Each entry describes a visual source and the narration audio to combine for that portion of the video. All paths resolve relative to the manifest file.

output: ./output/demo.mp4   # optional; destination path for the assembled MP4
resolution: 1280x720        # optional; default 1280x720
fps: 24                     # optional; default 24
segments:
  - type: frame
    visual: ./frames/intro.png
    narration: ./audio/intro.wav
    duration: 4.5
  - type: clip
    clip: ./clips/interaction.mp4
    narration: ./audio/interaction.wav

Top-level fields

  • output sets the destination path for the assembled MP4, resolved relative to the manifest; the --output or -OutputPath argument overrides it when supplied
  • resolution controls the output width and height in WIDTHxHEIGHT form (default 1280x720); the --resolution or -Resolution argument overrides it
  • fps sets the frame rate applied when rendering each segment (default 24); the --fps or -Fps argument overrides it

Segment fields

  • type identifies whether the segment is a still image (frame) or a motion clip (clip)
  • visual points to an image file for a frame segment
  • clip points to a motion clip file for a clip segment
  • narration points to the WAV file generated from narration text (the script also accepts narration_wav as an alias)
  • duration is optional and overrides the inferred duration when you want a fixed segment length

Read the full file on GitHub · 111 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 111 lines · 19 tokens per session scan B d58b42ab31a4

Subscribe to this mod's changes

demo-video is a skill published in the GitHub repository microsoft/hve-core (1,436 stars, last pushed today), licensed MIT. It adds 19 tokens to every session and 1,109 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it B with 1 finding (asks for root). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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