generate-run-commands

generate-run-commands is a skill for Claude Code, Codex from microsoft/vscode. It costs 36 tokens per session (569 once invoked), scanned A, original, MIT.

A skill for creating or changing shell commands shown in the session's Run button. It stores these commands as tasks in a VS Code configuration file.

In plain words
What is it for?
Use it to add or update commands such as installing dependencies, starting a development server, or running project tasks.
Why use it?
It makes common setup and development commands available from the workspace interface instead of requiring manual entry each time.

Skill for Claude CodeCodex ✓ vendor

Written for no agent in particular: nothing here depends on one.

Good fit Use it to add or update commands such as installing dependencies, starting a development server, or running project tasks.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/microsoft/vscode/generate-run-commands
About the project

Visual Studio Code is a code editor that supports editing, navigating, understanding, debugging, and extending software projects. Developers use it for the edit-build-debug cycle, and the catalogue add-ons provide skills, instructions, and agents for working within the editor.

microsoft/vscode · 194,166 stars · on GitHub · code.visualstudio.com

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add microsoft/vscode --skill generate-run-commands
Clone the repo
git clone --depth 1 https://github.com/microsoft/vscode

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for generate-run-commands

README.md
[![agentmods](https://agentmods.dev/badge/skills/microsoft/vscode/generate-run-commands/github.svg)](https://agentmods.dev/skills/microsoft/vscode/generate-run-commands)
Your own site
<a href="https://agentmods.dev/skills/microsoft/vscode/generate-run-commands"><img src="https://agentmods.dev/badge/skills/microsoft/vscode/generate-run-commands/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for generate-run-commands

Your own site · 80×15
<a href="https://agentmods.dev/skills/microsoft/vscode/generate-run-commands"><img src="https://agentmods.dev/badge/skills/microsoft/vscode/generate-run-commands.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 569 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Snyk pass 6 Sept 2026
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high YARA Match · line 3
    YARA rule matched a hack tool or exploit indicator (offensive tools, reconnaissance, privilege escalation, or exploit frameworks).
    Fix: Remove offensive tool references and exploit code. Legitimate agent skills should not contain penetration testing tools, exploit frameworks, or reconnaissance utilities.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.00569
Opus 5.5 $0.00014 $0.00228
Sonnet 5.5 $0.00007 $0.00114
Haiku 4.5 $0.00004 $0.00057

Measured 1mo ago against content hash 3a783d08b42e, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

generate-run-commands scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/vs/sessions/skills/generate-run-commands/SKILL.md · 54 lines

How it starts

The opening of the file, as written. The whole thing — 54 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Generate Run Commands

Help the user set up run commands for the current Agent Session workspace. Run commands appear in the session's Run button in the title bar.

Understanding the task schema

A run command is a tasks.json task with:

  • "inAgents": true — required: makes the task appear in the Agents run button
  • "runOptions": { "runOn": "worktreeCreated" } — optional: auto-runs the task whenever a new worktree is created (use for setup/install commands)
{
  "tasks": [
    {
      "label": "Install dependencies",
      "type": "shell",
      "command": "npm install",
      "inAgents": true,
      "runOptions": { "runOn": "worktreeCreated" }
    },
    {
      "label": "Start dev server",
      "type": "shell",
      "command": "npm run dev",
      "inAgents": true
    }
  ]
}

Decision logic

First, read the existing .vscode/tasks.json to check for existing run commands (inAgents: true tasks).

If run commands already exist: treat this as a modify request — ask the user what they'd like to change (add, remove, or update a command).

If no run commands exist: try to infer the right commands from the workspace:

  • Check package.json, Makefile, pyproject.toml, Cargo.toml, go.mod, .nvmrc, or other project files to understand the stack and common commands.
  • If it's clear what the setup command is (e.g., npm install, pip install -r requirements.txt), add it with "runOptions": { "runOn": "worktreeCreated" } — no need to ask.
  • If it's clear what the primary run/dev command is (e.g., npm run dev, cargo run), add it with just "inAgents": true.
  • Only ask the user if the commands are ambiguous (e.g., multiple equally valid options, no recognizable project structure, or the project uses a non-standard setup).

Writing the file

Always write to .vscode/tasks.json in the workspace root. If the file already exists, merge — do not overwrite unrelated tasks.

Read the full file on GitHub · 54 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 54 lines · 36 tokens per session scan A 3a783d08b42e

Subscribe to this mod's changes

generate-run-commands is a skill published in the GitHub repository microsoft/vscode (194,166 stars, last pushed today), licensed MIT. It adds 36 tokens to every session and 569 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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