graph-engineering

graph-engineering is a skill for Claude Code from mike-coulbourn/claude-vibes. It costs 70 tokens per session (3,886 once invoked), scanned A, original, MIT.

A planning method for designing a managed graph of AI work: multiple jobs, sources, parallel paths, checks, risks, and approval points. It designs the work but does not run it or change the project.

In plain words
What is it for?
Use it to design an approval-ready plan for research, validation, implementation, or other work involving several steps and sources.
Why use it?
It turns a broad objective into smaller, reviewable tasks and makes evidence needs, dependencies, and human decisions explicit before execution.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents; names the AskUserQuestion tool; mentions Codex.

Part of the claude-vibes plugin — 22 skills shipped together

Good fit Use it to design an approval-ready plan for research, validation, implementation, or other work involving several steps and sources.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mike-coulbourn/claude-vibes/graph-engineering
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mike-coulbourn/claude-vibes --skill graph-engineering
Clone the repo
git clone --depth 1 https://github.com/mike-coulbourn/claude-vibes

Made for: Claude Code.

Or install claude-vibes, the plugin that ships this one along with the rest of its 22 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for graph-engineering

README.md
[![agentmods](https://agentmods.dev/badge/skills/mike-coulbourn/claude-vibes/graph-engineering/github.svg)](https://agentmods.dev/skills/mike-coulbourn/claude-vibes/graph-engineering)
Your own site
<a href="https://agentmods.dev/skills/mike-coulbourn/claude-vibes/graph-engineering"><img src="https://agentmods.dev/badge/skills/mike-coulbourn/claude-vibes/graph-engineering/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for graph-engineering

Your own site · 80×15
<a href="https://agentmods.dev/skills/mike-coulbourn/claude-vibes/graph-engineering"><img src="https://agentmods.dev/badge/skills/mike-coulbourn/claude-vibes/graph-engineering.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 70 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,886 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00070 $0.03886
Opus 5.5 $0.00028 $0.01554
Sonnet 5.5 $0.00014 $0.00777
Haiku 4.5 $0.00007 $0.00389

Measured 1mo ago against content hash ed85cf9e5384, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

graph-engineering scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/vibes/skills/graph-engineering/SKILL.md · 245 lines

How it starts

The opening of the file, as written. The whole thing — 245 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Graph Engineering

Engineer the graph. Do not run it.

Design the work around AI instead of relying on one giant chat.

Design-only boundary

The sole deliverable of this skill is an approval-ready graph. This boundary applies in every mode, including Plan Mode.

Treat verbs such as determine, research, validate, build, or implement as the outcome the future graph must produce—not as permission to perform that work now.

While designing:

  • inspect the user's context only enough to understand the objective, constraints, and consequential decisions;
  • ask only questions whose answers could materially change the graph;
  • identify the evidence and access needed to resolve those decisions;
  • turn researchable unknowns into jobs inside the graph;
  • place a human gate before any future evidence method that needs new authority;
  • do not browse or investigate those unknowns;
  • do not launch workers, subagents, skeptics, or mergers;
  • do not execute any graph job or produce the graph's terminal deliverable; and
  • do not modify the target project or external systems.

Stop after presenting the graph for human approval. The displayed nodes are future jobs. Execution begins only after the user has seen and approved the graph, and it happens outside this skill.

Align before engineering

Begin every invocation with an adaptive alignment interview.

First inspect the conversation, supplied artifacts, current authoritative context, and previously settled decisions. Do not ask the user for information that is already available and current.

Resolve every material ambiguity about:

  • the objective and why it matters;
  • the expected terminal result;
  • what success and failure mean;
  • what the result should optimize for;
  • priorities, non-negotiables, and unacceptable tradeoffs;
  • scope and non-goals;
  • authoritative versus stale context;
  • constraints involving evidence, access, authority, time, or cost;
  • decisions the graph may make; and
  • decisions that belong to the human.

Read the full file on GitHub · 245 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 245 lines · 70 tokens per session scan A ed85cf9e5384

Subscribe to this mod's changes

graph-engineering is a skill published in the GitHub repository mike-coulbourn/claude-vibes (44 stars, last pushed 1mo ago), licensed MIT. It adds 70 tokens to every session and 3,886 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-22.

Related

Other skills, from other repositories

sxo

Search Experience Optimization (SXO), the bridge between SEO and UX/CRO. Audits the journey from the SERP click to the on-page goal: click-through factors (title, meta, rich results), then post-click signals that keep users and drive conversions: above-the-fold relevance and intent match, page speed / Core Web Vitals…

nowork-studio/notfair-plugin · 211 tokens

meta-tags-optimizer

Optimize title tags, meta descriptions, Open Graph, and Twitter cards for maximum click-through rate. Generates multiple A/B test variations with character counting and SERP preview. Use when asked to "optimize title tag", "write meta description", "improve CTR", "Open Graph tags", "fix my meta tags", "social media…

nowork-studio/notfair-plugin · 91 tokens

critical-code-reviewer

Rigorously review code or pull requests for correctness, security, accessibility, maintainability, tests, and edge cases. Use when users request a critical code review, want a guided walkthrough of findings, need implementer-facing feedback, or want to prepare, create, or submit a GitHub pull request review.

posit-dev/skills · 67 tokens

shiny-bslib

Build modern Shiny dashboards and applications using bslib (Bootstrap 5). Use when creating new Shiny apps, modernizing legacy apps (fluidPage, fluidRow/column, tabsetPanel, wellPanel, shinythemes), or working with bslib page layouts, grid systems, cards, value boxes, navigation, sidebars, filling layouts, theming…

posit-dev/skills · 107 tokens

chief-strategy-officer

Owns where the business plays and how it wins over a multi-year horizon — portfolio choices, corporate development, strategic partnerships, and planning under uncertainty. Use this for a decision about which markets or businesses to be in, whether to build, buy, or partner, how to allocate capital across business…

cbrock84/headcount · 93 tokens

chief-revenue-officer

Owns the revenue engine end to end: sales, monetization, pricing, customer success, retention, and partnerships. Use this for pricing and packaging decisions, sales strategy and coverage, forecast and pipeline health, churn and expansion, partner and channel strategy, or when marketing-sourced demand is not…

cbrock84/headcount · 0 tokens