wicked-garden-swarm

wicked-garden-swarm is a skill for Claude Code from mikeparcewski/wicked-garden. It costs 198 tokens per session (2,106 once invoked), scanned A, original, MIT.

A playbook for assigning separate agents to multiple work units and then having other agents verify their results independently. This means the agent that does the work does not grade its own work.

In plain words
What is it for?
Use it to execute and verify parallel work across repositories, modules, or files, with stronger checks for high-stakes results.
Why use it?
It reduces the risk of accepting incomplete work or unverified claims that tests passed.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents; mentions Claude Code.

Part of the wicked-garden plugin — 145 skills, 5 commands, 1 agent, 13 hooks shipped together

Good fit Use it to execute and verify parallel work across repositories, modules, or files, with stronger checks for high-stakes results.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mikeparcewski/wicked-garden/swarm
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mikeparcewski/wicked-garden --skill swarm
Clone the repo
git clone --depth 1 https://github.com/mikeparcewski/wicked-garden

Made for: Claude Code.

Or install wicked-garden, the plugin that ships this one along with the rest of its 145 skills, 5 commands, 1 agent, 13 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for wicked-garden-swarm

README.md
[![agentmods](https://agentmods.dev/badge/skills/mikeparcewski/wicked-garden/swarm/github.svg)](https://agentmods.dev/skills/mikeparcewski/wicked-garden/swarm)
Your own site
<a href="https://agentmods.dev/skills/mikeparcewski/wicked-garden/swarm"><img src="https://agentmods.dev/badge/skills/mikeparcewski/wicked-garden/swarm/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for wicked-garden-swarm

Your own site · 80×15
<a href="https://agentmods.dev/skills/mikeparcewski/wicked-garden/swarm"><img src="https://agentmods.dev/badge/skills/mikeparcewski/wicked-garden/swarm.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 198 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,106 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 116
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00198 $0.02106
Opus 5.5 $0.00079 $0.00842
Sonnet 5.5 $0.00040 $0.00421
Haiku 4.5 $0.00020 $0.00211

Measured 1mo ago against content hash b308e51199db, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

wicked-garden-swarm scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/swarm/SKILL.md · 144 lines

How it starts

The opening of the file, as written. The whole thing — 144 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Swarm — parallel verification swarm

Orchestrate N units of work in parallel (one scoped subagent per unit), then independently verify every result with a separate wave of agents that re-derive "done" from a clean state. The swarm's value is not the parallelism — it's that no agent grades its own work. A claimed "tests pass" / "done" that can't be re-derived from receipts is rejected.

Swarm vs council. jam:council gets independent multi-model opinions on one decision (different vendors answer the same scaffold). Swarm gets parallel multi-agent execution + verification over many units. Use council to decide; use swarm to execute-and-prove. They compose: run a council inside the verify wave for a high-stakes verdict (see refs/independent-verification.md).

Compose, don't reinvent

This skill is orchestration prose. Every primitive it needs already exists in the garden — reference these, do not duplicate them:

Need Use (existing garden piece)
Per-unit implementer subagent a worker following wicked-garden-governed-worker Creator — the repo's checks run in-tree with exit codes pasted, generated artifacts regenerated, evidence in the output
Per-unit recon subagent a worker following wicked-garden-governed-worker Neutral — read-only: analyse, plan, name files and risks, never implement
Independent semantic verdict wicked-garden-qe-semantic-reviewer worker skill (skills/qe-semantic-reviewer/) — independent-by-construction; refuses to attest its own work
Fallback reviewer a worker following wicked-garden-governed-worker Evaluator — output-only, evaluator ≠ creator, verdict with file:line reasons
Re-derive a claim (the receipt) wicked-garden-prove (run + freeze evidence + gate; fail-closed)
Hard-gate independent sign-off wicked-garden-prove --with-attestations → wicked-vault attest (evaluator ≠ creator, G10)
Blast-radius / scope lens wicked-garden:deliberate (lens 2 + 3) and wicked-garden-search blast-radius
Per-unit isolation + commit hygiene wicked-garden:worktrees (dangling-commit trust-but-verify)
Phase shape per unit wicked-garden:archetype refs (build / review / migrate)
Multi-model verdict in a wave wicked-garden:jam:council

Read the full file on GitHub · 144 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +10 lines b308e51199db
  2. 1mo ago Changed · -1 lines 191b1b3177b2
  3. 1mo ago Changed · +2 lines fea1cab5e5a0
  4. 1mo ago First seen · 133 lines · 198 tokens per session scan A 8262542824a2

Subscribe to this mod's changes

wicked-garden-swarm is a skill published in the GitHub repository mikeparcewski/wicked-garden (9 stars, last pushed today), licensed MIT. It adds 198 tokens to every session and 2,106 once invoked, about $0.0008 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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